本文へ移動
cccskills
無料GitHub で公開

game-playtest

Run browser-game playtests and frontend QA. Use when the user asks for smoke tests, screenshot-based verification, browser automation, HUD or overlay review, or structured issue-finding in a browser game.

インストール方法を見る

含まれるファイル(2)

  • SKILL.md2.8 KB
  • agents/openai.yaml225 B

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Game Playtest

Overview

Use this skill to test browser games the way players experience them: through boot, input, scene transitions, HUD readability, and visual state changes. Prefer browser automation and screenshot review when the project supports it.

Preferred Workflow

  1. Boot the game and confirm the first actionable screen.
  2. Exercise the main verbs.
  3. Capture screenshots from representative states.
  4. Check the UI layer independently from the render layer.
  5. Report findings in severity order with reproduction steps.

Tooling Guidance

  • Prefer Playwright or equivalent browser automation already available in the repo.
  • When the game is canvas or WebGL heavy, screenshots are mandatory because DOM assertions alone miss visual regressions.
  • Use screenshots to judge playfield obstruction and HUD weight, not just correctness of text or layout.
  • When deterministic automation is not practical, do a structured manual pass and capture evidence.
  • For 3D rendering bugs or unexplained frame cost, use SpectorJS and browser performance tooling rather than guessing from code alone.

Common Checks

2D checks

  • sprite alignment and baseline consistency
  • hit or hurt animation readability
  • HUD overlap with the playfield
  • command menu state changes
  • tile or platform readability
  • input-state feedback and turn-state clarity

3D checks

  • first-load playability versus dashboard-like chrome
  • persistent overlay weight versus playfield visibility
  • camera control and camera reset behavior
  • pointer-lock or drag-look transitions when menus and overlays open
  • depth readability and silhouette clarity
  • secondary panels collapsed or dismissible during normal play
  • resize behavior
  • WebGL context loss or renderer fallback behavior
  • material or lighting regressions
  • GLB or texture streaming stalls
  • collision proxy or physics mismatch
  • performance cliffs tied to post-processing or asset load

Responsive and Browser Checks

  • desktop and mobile viewport sanity
  • safe-area and notch issues where relevant
  • reduced-motion behavior for UI transitions
  • keyboard, pointer, and pause-state handling
  • React state and scene state synchronization when the project uses React Three Fiber

Reporting Standard

Lead with findings. Keep each finding concrete:

  • what the user sees
  • how to reproduce it
  • why it matters
  • what likely subsystem owns it

References

  • Shared architecture: ../web-game-foundations/SKILL.md
  • Frontend review cues: ../game-ui-frontend/SKILL.md
  • 3D debugging notes: ../../references/webgl-debugging-and-performance.md
  • Full checklist: ../../references/playtest-checklist.md

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

Make data visualizations accessible and inclusive. Use when the user needs chart or diagram accessibility guidance, text alternatives for complex visuals, color and contrast review, keyboard support, reduced-motion behavior for animation or parallax, or an accessibility QA workflow for exported figures, UML-like diagrams, and dashboards.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3872026年10月8日 更新

Apply consistent photo adjustments across a set of images so they look like they were edited together. Use this skill whenever the user says "make my photos look cohesive", "give all these the same style", "apply a warm and golden feel to all of these", "make this cinematic", "match the look across my photos", "edit all my travel photos the same way", "batch edit these", "make these consistent", "fix my phone photos", or uploads a folder of photos and wants a unified, polished result. Also triggers for requests like "apply a preset to all of these", "make these look professional", or "they were shot in mixed lighting — can you fix them all". Outputs direct final image URLs plus an in-chat preview grid and optional Firefly Board link. Access: 🔐 Signed-In required | Gen AI: ❌

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3872026年10月8日 更新

Use when a user wants to see their logo, design, or sketch on a product or scene mockup — mugs, t-shirts, business cards, hats, phone screens, posters, billboards, or similar. Triggers on "create mockups", "show my logo on products", or any logo upload with a request to visualize it on items. Access: 🔐 Signed-In required | Gen AI: ✅ Adobe Firefly via `image_generate` used for design creation, sketch polishing, and mockup scene generation

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3872026年10月8日 更新

Resize, crop, or export any image or video into platform-ready social media assets using Adobe Creative Cloud tools. Use this skill when a user wants to prepare a photo, image, or video for one or more social platforms — Instagram, TikTok, LinkedIn, Facebook, YouTube, Snapchat, Pinterest, Threads, or X/Twitter. Triggers on: "prepare my image for Instagram", "resize for TikTok", "get this ready to post", "make versions for all platforms", "social media sizes", "crop for stories", "export for LinkedIn", "resize my video for social", "make social media assets", or any request to adapt a photo or video for specific platforms. Handles subject-aware cropping, AI canvas expansion, test previews before full runs, and same-ratio video resizing.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3872026年10月8日 更新

Create any visual design using Adobe Express templates — flyers, posters, social media posts (Instagram, Facebook, LinkedIn), business cards, invitations, greeting cards, resumes, cover letters, brochures, newsletters, certificates, presentations, YouTube thumbnails, email headers, logos, menus, and labels. Use this skill whenever the user wants to make, design, or build any visual — even if they just say "make me a flyer", "design a poster", "I need something for Instagram", "create an event invite", or "make a business card". Also handles browsing templates, editing text, replacing images, changing backgrounds, animating, and exporting designs. Access: 🔐 Signed-In required | Gen AI: ❌ by default — image replacement only where the surface permits generative AI (e.g. Codex); none on Claude

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3872026年10月8日 更新

Create a punchy sizzle reel from a video using Adobe Quick Cut. Use this skill whenever a user wants to cut, trim, or shorten a video into highlights — including phrases like "make a sizzle reel", "make a highlight reel", "quick cut this", "cut the best parts", "shorten this video", "make a highlight clip", "summarize this video visually", or any request to produce a shorter edited version of a video. Use this skill for Quick Cut requests before suggesting manual editing in Premiere. Requires the user to upload a video file.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3872026年10月8日 更新

openai のスキルをすべて見る

このスキルの問題を報告する