本文へ移動
cccskills
無料GitHub で公開

swiftui-ui-patterns

Build and refactor SwiftUI UI with component patterns and examples. Use when shaping navigation, state, layouts, controls, or screen composition.

インストール方法を見る

含まれるファイル(32)

  • SKILL.md7.2 KB
  • agents/openai.yaml221 B
  • references/app-wiring.md6.5 KB
  • references/async-state.md2.8 KB
  • references/components-index.md4.2 KB
  • references/controls.md1.6 KB
  • references/deeplinks.md1.7 KB
  • references/focus.md2.3 KB
  • references/form.md3.0 KB
  • references/grids.md1.8 KB
  • references/haptics.md2.0 KB
  • references/input-toolbar.md1.4 KB
  • references/lightweight-clients.md2.5 KB
  • references/list.md2.7 KB
  • references/loading-placeholders.md1.2 KB
  • references/macos-settings.md2.0 KB
  • references/matched-transitions.md1.6 KB
  • references/media.md2.0 KB
  • references/menu-bar.md2.2 KB
  • references/navigationstack.md4.2 KB
  • references/overlay.md1.2 KB
  • references/performance.md1.9 KB
  • references/previews.md1.6 KB
  • references/scroll-reveal.md5.2 KB
  • references/scrollview.md2.3 KB
  • references/searchable.md1.7 KB
  • references/sheets.md4.2 KB
  • references/split-views.md2.0 KB
  • references/tabview.md3.4 KB
  • references/theming.md1.7 KB
  • references/title-menus.md2.1 KB
  • references/top-bar.md1.3 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

SwiftUI UI Patterns

Quick start

Choose a track based on your goal:

Existing project

  • Identify the feature or screen and the primary interaction model (list, detail, editor, settings, tabbed).
  • Find a nearby example in the repo with rg "TabView\(" or similar, then read the closest SwiftUI view.
  • Apply local conventions: prefer SwiftUI-native state, keep state local when possible, and use environment injection for shared dependencies.
  • Choose the relevant component reference from references/components-index.md and follow its guidance.
  • If the interaction reveals secondary content by dragging or scrolling the primary content away, read references/scroll-reveal.md before implementing gestures manually.
  • Build the view with small, focused subviews and SwiftUI-native data flow.

New project scaffolding

  • Start with references/app-wiring.md to wire TabView + NavigationStack + sheets.
  • Add a minimal AppTab and RouterPath based on the provided skeletons.
  • Choose the next component reference based on the UI you need first (TabView, NavigationStack, Sheets).
  • Expand the route and sheet enums as new screens are added.

General rules to follow

  • Use modern SwiftUI state (@State, @Binding, @Observable, @Environment) and avoid unnecessary view models.
  • If the deployment target includes iOS 16 or earlier and cannot use the Observation API introduced in iOS 17, fall back to ObservableObject with @StateObject for root ownership, @ObservedObject for injected observation, and @EnvironmentObject only for truly shared app-level state.
  • Prefer composition; keep views small and focused.
  • Use async/await with .task and explicit loading/error states. For restart, cancellation, and debouncing guidance, read references/async-state.md.
  • Keep shared app services in @Environment, but prefer explicit initializer injection for feature-local dependencies and models. For root wiring patterns, read references/app-wiring.md.
  • Prefer the newest SwiftUI API that fits the deployment target and call out the minimum OS whenever a pattern depends on it.
  • Maintain existing legacy patterns only when editing legacy files.
  • Follow the project's formatter and style guide.
  • Sheets: Prefer .sheet(item:) over .sheet(isPresented:) when state represents a selected model. Avoid if let inside a sheet body. Sheets should own their actions and call dismiss() internally instead of forwarding onCancel/onConfirm closures.
  • Scroll-driven reveals: Prefer deriving a normalized progress value from scroll offset and driving the visual state from that single source of truth. Avoid parallel gesture state machines unless scroll alone cannot express the interaction.

State ownership summary

Use the narrowest state tool that matches the ownership model:

ScenarioPreferred pattern
Local UI state owned by one view@State
Child mutates parent-owned value state@Binding
Root-owned reference model on iOS 17+@State with an @Observable type
Child reads or mutates an injected @Observable model on iOS 17+Pass it explicitly as a stored property
Shared app service or configuration@Environment(Type.self)
Legacy reference model on iOS 16 and earlier@StateObject at the root, @ObservedObject when injected

Choose the ownership location first, then pick the wrapper. Do not introduce a reference model when plain value state is enough.

Cross-cutting references

  • In addition to the references below, use web search to consult current Apple Developer documentation when SwiftUI APIs, availability, or platform guidance may have changed.
  • references/navigationstack.md: navigation ownership, per-tab history, and enum routing.
  • references/sheets.md: centralized modal presentation and enum-driven sheets.
  • references/deeplinks.md: URL handling and routing external links into app destinations.
  • references/app-wiring.md: root dependency graph, environment usage, and app shell wiring.
  • references/async-state.md: .task, .task(id:), cancellation, debouncing, and async UI state.
  • references/previews.md: #Preview, fixtures, mock environments, and isolated preview setup.
  • references/performance.md: stable identity, observation scope, lazy containers, and render-cost guardrails.

Anti-patterns

  • Giant views that mix layout, business logic, networking, routing, and formatting in one file.
  • Multiple boolean flags for mutually exclusive sheets, alerts, or navigation destinations.
  • Live service calls directly inside body-driven code paths instead of view lifecycle hooks or injected models/services.
  • Reaching for AnyView to work around type mismatches that should be solved with better composition.
  • Defaulting every shared dependency to @EnvironmentObject or a global router without a clear ownership reason.

Workflow for a new SwiftUI view

  1. Define the view's state, ownership location, and minimum OS assumptions before writing UI code.
  2. Identify which dependencies belong in @Environment and which should stay as explicit initializer inputs.
  3. Sketch the view hierarchy, routing model, and presentation points; extract repeated parts into subviews. For complex navigation, read references/navigationstack.md, references/sheets.md, or references/deeplinks.md. Build and verify no compiler errors before proceeding.
  4. Implement async loading with .task or .task(id:), plus explicit loading and error states when needed. Read references/async-state.md when the work depends on changing inputs or cancellation.
  5. Add previews for the primary and secondary states, then add accessibility labels or identifiers when the UI is interactive. Read references/previews.md when the view needs fixtures or injected mock dependencies.
  6. Validate with a build: confirm no compiler errors, check that previews render without crashing, ensure state changes propagate correctly, and sanity-check that list identity and observation scope will not cause avoidable re-renders. Read references/performance.md if the screen is large, scroll-heavy, or frequently updated. For common SwiftUI compilation errors — missing @State annotations, ambiguous ViewBuilder closures, or mismatched generic types — resolve them before updating callsites. If the build fails: read the error message carefully, fix the identified issue, then rebuild before proceeding to the next step. If a preview crashes, isolate the offending subview, confirm its state initialisation is valid, and re-run the preview before continuing.

Component references

Use references/components-index.md as the entry point. Each component reference should include:

  • Intent and best-fit scenarios.
  • Minimal usage pattern with local conventions.
  • Pitfalls and performance notes.
  • Paths to existing examples in the current repo.

Adding a new component reference

  • Create references/<component>.md.
  • Keep it short and actionable; link to concrete files in the current repo.
  • Update references/components-index.md with the new entry.

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

Make data visualizations accessible and inclusive. Use when the user needs chart or diagram accessibility guidance, text alternatives for complex visuals, color and contrast review, keyboard support, reduced-motion behavior for animation or parallax, or an accessibility QA workflow for exported figures, UML-like diagrams, and dashboards.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3772026年10月8日 更新

Apply consistent photo adjustments across a set of images so they look like they were edited together. Use this skill whenever the user says "make my photos look cohesive", "give all these the same style", "apply a warm and golden feel to all of these", "make this cinematic", "match the look across my photos", "edit all my travel photos the same way", "batch edit these", "make these consistent", "fix my phone photos", or uploads a folder of photos and wants a unified, polished result. Also triggers for requests like "apply a preset to all of these", "make these look professional", or "they were shot in mixed lighting — can you fix them all". Outputs direct final image URLs plus an in-chat preview grid and optional Firefly Board link. Access: 🔐 Signed-In required | Gen AI: ❌

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3772026年10月8日 更新

Use when a user wants to see their logo, design, or sketch on a product or scene mockup — mugs, t-shirts, business cards, hats, phone screens, posters, billboards, or similar. Triggers on "create mockups", "show my logo on products", or any logo upload with a request to visualize it on items. Access: 🔐 Signed-In required | Gen AI: ✅ Adobe Firefly via `image_generate` used for design creation, sketch polishing, and mockup scene generation

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3772026年10月8日 更新

Resize, crop, or export any image or video into platform-ready social media assets using Adobe Creative Cloud tools. Use this skill when a user wants to prepare a photo, image, or video for one or more social platforms — Instagram, TikTok, LinkedIn, Facebook, YouTube, Snapchat, Pinterest, Threads, or X/Twitter. Triggers on: "prepare my image for Instagram", "resize for TikTok", "get this ready to post", "make versions for all platforms", "social media sizes", "crop for stories", "export for LinkedIn", "resize my video for social", "make social media assets", or any request to adapt a photo or video for specific platforms. Handles subject-aware cropping, AI canvas expansion, test previews before full runs, and same-ratio video resizing.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3772026年10月8日 更新

Create any visual design using Adobe Express templates — flyers, posters, social media posts (Instagram, Facebook, LinkedIn), business cards, invitations, greeting cards, resumes, cover letters, brochures, newsletters, certificates, presentations, YouTube thumbnails, email headers, logos, menus, and labels. Use this skill whenever the user wants to make, design, or build any visual — even if they just say "make me a flyer", "design a poster", "I need something for Instagram", "create an event invite", or "make a business card". Also handles browsing templates, editing text, replacing images, changing backgrounds, animating, and exporting designs. Access: 🔐 Signed-In required | Gen AI: ❌ by default — image replacement only where the surface permits generative AI (e.g. Codex); none on Claude

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3772026年10月8日 更新

Create a punchy sizzle reel from a video using Adobe Quick Cut. Use this skill whenever a user wants to cut, trim, or shorten a video into highlights — including phrases like "make a sizzle reel", "make a highlight reel", "quick cut this", "cut the best parts", "shorten this video", "make a highlight clip", "summarize this video visually", or any request to produce a shorter edited version of a video. Use this skill for Quick Cut requests before suggesting manual editing in Premiere. Requires the user to upload a video file.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,3772026年10月8日 更新

openai のスキルをすべて見る

このスキルの問題を報告する