Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.
日本語の概要は準備中です。原文の説明を表示しています。
Brownfield onboarding — audits existing project artifacts for template format compliance (not just existence), classifies gaps by impact, and produces a numbered migration plan. Run this when joining an in-progress project or upgrading from an older template version. Distinct from /project-stage-detect (which checks what exists) — this checks whether what exists will actually work with the template's skills.
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
This skill audits an existing project's artifacts for format compliance with the template's skill pipeline, then produces a prioritised migration plan.
This is not /project-stage-detect.
/project-stage-detect answers: what exists?
/adopt answers: will what exists actually work with the template's skills?
A project can have GDDs, ADRs, and stories — and every format-sensitive skill will still fail silently or produce wrong results if those artifacts are in the wrong internal format.
Output: docs/adoption-plan-[date].md — a persistent, checkable migration plan.
Argument modes:
Audit mode: $ARGUMENTS[0] (blank = full)
full: Complete audit — all artifact typesgdds: GDD format compliance onlyadrs: ADR format compliance onlystories: Story format compliance onlyinfra: Infrastructure artifact gaps only (registry, manifest, sprint-status, stage.txt)Emit one line before reading: "Scanning project artifacts..." — this confirms the
skill is running during the silent read phase.
Then read silently before presenting anything else.
production/stage.txt — if present, read it (authoritative phase)design/gdd/game-concept.md — concept exists?design/gdd/systems-index.md — systems index exists?design/gdd/*.md (excluding game-concept.md and systems-index.md)docs/architecture/adr-*.mdproduction/epics/**/*.md (excluding EPIC.md)docs/framework/technical-preferences.md — engine configured?docs/engine-reference/ — engine reference docs present?docs/adoption-plan-*.md — note the filename of the most recent prior plan if any existUse the same heuristic as /project-stage-detect:
src/ → Productionproduction/epics/ → Pre-Production/start)If the project appears fresh (no artifacts at all), use question:
/adopt is for
projects with work to migrate. What would you like to do?"
/start — begin guided first-time onboarding"Then stop — do not proceed with the audit regardless of which option the user picks (each option leads to a different skill or manual investigation).
Report: "Detected phase: [phase]. Found: [N] GDDs, [M] ADRs, [P] stories."
For each artifact type in scope (based on argument mode), check not just that the file exists but that it contains the internal structure the template requires.
For each GDD file found, check for the 8 required sections by scanning headings:
| Required Section | Heading pattern to look for |
|---|---|
| Overview | ## Overview |
| Player Fantasy | ## Player Fantasy |
| Detailed Rules / Design | ## Detailed or ## Core Rules or ## Detailed Design |
| Formulas | ## Formulas or ## Formula |
| Edge Cases | ## Edge Cases |
| Dependencies | ## Dependencies or ## Depends |
| Tuning Knobs | ## Tuning |
| Acceptance Criteria | ## Acceptance |
For each GDD, record:
[To be designed] or equivalent)Also check: does each GDD have a **Status**: field in its header block?
Valid values: In Design, Designed, In Review, Approved, Needs Revision.
For each ADR file found, check for these critical sections:
| Section | Impact if missing |
|---|---|
## Status | BLOCKING — /story-readiness ADR status check silently passes everything |
## ADR Dependencies | HIGH — dependency ordering in /architecture-review breaks |
## Engine Compatibility | HIGH — post-cutoff API risk is unknown |
## GDD Requirements Addressed | MEDIUM — traceability matrix loses coverage |
## Performance Implications | LOW — not pipeline-critical |
For each ADR, record: which sections present, which missing, current Status value if the Status section exists.
If design/gdd/systems-index.md exists:
Parenthetical status values — Grep for any Status cell containing
parentheses: "Needs Revision (", "In Progress (", etc.
These break exact-string matching in /gate-check, /create-stories,
and /architecture-review. BLOCKING.
Valid status values — check that Status column values are only from:
Not Started, In Progress, In Review, Designed, Approved, Needs Revision
Flag any unrecognised values.
Column structure — check that the table has at minimum: System name, Layer, Priority, Status columns. Missing columns degrade skill functionality.
For each story file found:
Manifest Version: field — present in story header? (LOW — auto-passes if absent)TR-[a-z]+-[0-9]+ pattern? (MEDIUM — no staleness tracking)ADR- pattern)- [ ])?| Artifact | Path | Impact if missing |
|---|---|---|
| TR registry | docs/architecture/tr-registry.yaml | HIGH — no stable requirement IDs |
| Control manifest | docs/architecture/control-manifest.md | HIGH — no layer rules for stories |
| Manifest version stamp | In manifest header: Manifest Version: | MEDIUM — staleness checks blind |
| Sprint status | production/sprint-status.yaml | MEDIUM — /sprint-status falls back to markdown |
| Stage file | production/stage.txt | MEDIUM — phase auto-detect unreliable |
| Engine reference | docs/engine-reference/[engine]/VERSION.md | HIGH — ADR engine checks blind |
| Architecture traceability | docs/architecture/architecture-traceability.md | MEDIUM — no persistent matrix |
Read docs/framework/technical-preferences.md. Check each field for [TO BE CONFIGURED]:
Organise every gap found across all audits into four severity tiers:
BLOCKING — Will cause template skills to silently produce wrong results right now. Examples: ADR missing Status field, systems-index parenthetical status values, engine not configured when ADRs exist.
HIGH — Will cause stories to be generated with missing safety checks, or infrastructure bootstrapping will fail. Examples: ADRs missing Engine Compatibility, GDDs missing Acceptance Criteria (stories can't be generated from them), tr-registry.yaml missing.
MEDIUM — Degrades quality and pipeline tracking but does not break functionality. Examples: GDDs missing Tuning Knobs or Formulas sections, stories missing TR-IDs, sprint-status.yaml missing.
LOW — Retroactive improvements that are nice-to-have but not urgent. Examples: Stories missing Manifest Version stamps, GDDs missing Open Questions section.
Count totals per tier. If zero BLOCKING and zero HIGH gaps: report that the project is template-compatible and only advisory improvements remain.
Compose a numbered, ordered action plan. Ordering rules:
For each gap, produce a plan entry with:
- [ ] for trackingSpecial case — systems-index parenthetical status values: This is always the first item if present. Show the exact values that need changing and the exact replacement text. Offer to fix this immediately before writing the plan.
Special case — ADRs missing Status field:
For each affected ADR, the fix is:
/architecture-decision retrofit docs/architecture/adr-[NNNN]-[slug].md
List each ADR as a separate checkable item.
Special case — GDDs missing sections:
For each affected GDD, list which sections are missing and the fix:
/design-system retrofit design/gdd/[filename].md
Infrastructure bootstrap ordering — always present in this sequence:
/architecture-review → bootstraps tr-registry.yaml/create-control-manifest → creates manifest with version stamp/sprint-plan update → creates sprint-status.yaml/gate-check [phase] → writes stage.txt authoritativelyExisting stories — note explicitly:
"Existing stories continue to work with all template skills — all new format checks auto-pass when the fields are absent. They won't benefit from TR-ID staleness tracking or manifest version checks until they're regenerated. This is intentional: do not regenerate stories that are already in progress."
Present a compact summary before writing:
## Adoption Audit Summary
Phase detected: [phase]
Engine: [configured / NOT CONFIGURED]
GDDs audited: [N] ([X] fully compliant, [Y] with gaps)
ADRs audited: [N] ([X] fully compliant, [Y] with gaps)
Stories audited: [N]
Gap counts:
BLOCKING: [N] — template skills will malfunction without these fixes
HIGH: [N] — unsafe to run /create-stories or /story-readiness
MEDIUM: [N] — quality degradation
LOW: [N] — optional improvements
Estimated remediation: [X blocking items × ~Y min each = roughly Z hours]
Before asking to write, show a Gap Preview:
systems-index.md: 3 rows have parenthetical status values,
adr-0002.md: missing ## Status section). No counts — show the actual items.HIGH: 4, MEDIUM: 2, LOW: 1).This gives the user enough context to judge scope before committing to writing the file.
If a prior adoption plan was detected in Phase 1, add a note:
"A previous plan exists at
docs/adoption-plan-[prior-date].md. The new plan will reflect current project state — it does not diff against the prior run."
Use question:
docs/adoption-plan-[date].md"If the user picks "Show me the full plan preview", output the complete plan as a fenced markdown block. Then ask again with the same three options.
If approved, write docs/adoption-plan-[date].md with this structure:
# Adoption Plan
> **Generated**: [date]
> **Project phase**: [phase]
> **Engine**: [name + version, or "Not configured"]
> **Template version**: v1.0+
Work through these steps in order. Check off each item as you complete it.
Re-run `/adopt` anytime to check remaining gaps.
---
## Step 1: Fix Blocking Gaps
[One sub-section per blocking gap with problem, fix command, time estimate, checkbox]
---
## Step 2: Fix High-Priority Gaps
[One sub-section per high gap]
---
## Step 3: Bootstrap Infrastructure
### 3a. Register existing requirements (creates tr-registry.yaml)
Run `/architecture-review` — even if ADRs already exist, this run bootstraps
the TR registry from your existing GDDs and ADRs.
**Time**: 1 session (review can be long for large codebases)
- [ ] tr-registry.yaml created
### 3b. Create control manifest
Run `/create-control-manifest`
**Time**: 30 min
- [ ] docs/architecture/control-manifest.md created
### 3c. Create sprint tracking file
Run `/sprint-plan update`
**Time**: 5 min (if sprint plan already exists as markdown)
- [ ] production/sprint-status.yaml created
### 3d. Set authoritative project stage
Run `/gate-check [current-phase]`
**Time**: 5 min
- [ ] production/stage.txt written
---
## Step 4: Medium-Priority Gaps
[One sub-section per medium gap]
---
## Step 5: Optional Improvements
[One sub-section per low gap]
---
## What to Expect from Existing Stories
Existing stories continue to work with all template skills. New format checks
(TR-ID validation, manifest version staleness) auto-pass when the fields are
absent — so nothing breaks. They won't benefit from staleness tracking until
regenerated. Do not regenerate stories that are in progress or done.
---
## Re-run
Run `/adopt` again after completing Step 3 to verify all blocking and high gaps
are resolved. The new run will reflect the current state of the project.
After writing the adoption plan (or if the user cancels writing), check whether
production/review-mode.txt exists.
If it exists: Read it and note the current mode — "Review mode is already set to [current]." — skip the prompt.
If it does not exist: Use question:
Full — Director specialists review at each key workflow step. Best for teams, learning the workflow, or when you want thorough feedback on every decision.Lean (recommended) — Directors only at phase gate transitions (/gate-check). Skips per-skill reviews. Balanced for solo devs and small teams.Solo — No director reviews at all. Maximum speed. Best for game jams, prototypes, or if reviews feel like overhead.Write the choice to production/review-mode.txt immediately after selection — no separate "May I write?" needed:
Full → write fullLean (recommended) → write leanSolo → write soloCreate the production/ directory if it does not exist.
After writing the plan, don't stop there. Pick the single highest-priority gap
and offer to handle it immediately using question. Choose the first
branch that applies:
If there are parenthetical status values in systems-index.md:
Use question:
systems-index.md — [N] rows have parenthetical status
values (e.g. Needs Revision (see notes)) that break /gate-check,
/create-stories, and /architecture-review right now. I can fix these in-place."
If ADRs are missing ## Status (and no parenthetical issue):
Use question:
## Status to [N] ADR(s): [list filenames].
Without it, /story-readiness silently passes all ADR checks. Start with
[first affected filename]?"
If GDDs are missing Acceptance Criteria (and no blocking issues above):
Use question:
If no BLOCKING or HIGH gaps exist:
Use question:
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.
日本語の概要は準備中です。原文の説明を表示しています。
Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.
日本語の概要は準備中です。原文の説明を表示しています。
Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /concept-brainstorm is approved and before /map-systems or any GDD authoring begins.
日本語の概要は準備中です。原文の説明を表示しています。
Generates placeholder .aseprite files from asset specs using the Aseprite MCP. Reads asset specs and art bible, creates sprites with correct dimensions/palette/layers, exports PNGs. Run after /asset-spec has produced specs and /art-bible exists.
日本語の概要は準備中です。原文の説明を表示しています。
Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.
日本語の概要は準備中です。原文の説明を表示しています。
Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run after art bible and GDD/level design are approved, before production begins.
日本語の概要は準備中です。原文の説明を表示しています。