Use when implementing expand and collapse content sections.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to switch between two states.
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
Switch between two states
A Toggle pattern helps teams create a reliable way to switch a binary setting on or off while making the current state obvious before and after interaction. It is most useful when teams need settings and preferences. Compared with adjacent patterns, this pattern should reduce friction without hiding the state, rules, or recovery paths people need to keep moving.
aria-pressed only when the control represents an action state such as play/pause or show/hide.references/pattern.md, then choose the smallest viable variation.aria-describedby or structural headings when useful.The Problem: Immediate validation on partial input makes the pattern feel punitive and noisy.
How to Fix It? Wait until the user has enough information in the field, then validate on blur, pause, or submit depending on the risk of the rule.
The Problem: People cannot tell which message belongs to which control when the copy is visually detached.
How to Fix It?
Keep labels, helper text, and validation messages tightly grouped and connected with aria-describedby where appropriate.
The Problem: Desktop-only styling hides the fact that mobile keyboards, autofill, and paste flows behave differently.
How to Fix It? Test the control with autofill, paste, zoom, and on-screen keyboards before calling the pattern complete.
For full implementation detail, examples, and testing notes, see references/pattern.md.
Pattern page: https://uxpatterns.dev/patterns/forms/toggle
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Use when implementing expand and collapse content sections.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing user account configuration and preferences.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing social activity and updates stream.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing conversational AI chat interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing handling AI-specific errors.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing loading states for AI operations.
日本語の概要は準備中です。原文の説明を表示しています。