WCAG 2.2 AA compliance, ARIA patterns, keyboard navigation, screen reader optimization
日本語の概要は準備中です。原文の説明を表示しています。
Redis caching strategies, cache invalidation, write-through/write-behind, TTL management, and cache stampede protection.
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
Redis-based caching strategies for reducing latency and database load.
// Namespace:entity:id format
const CacheKeys = {
market: (id: string) => `market:v1:${id}`,
marketList: (filters: string) => `market:list:${filters}`,
user: (id: string) => `user:v1:${id}`,
userMarkets: (userId: string, page: number) => `user:${userId}:markets:${page}`,
leaderboard: () => 'leaderboard:v1:global'
}
// Version prefix allows instant cache bust on schema change:
// bump v1 → v2 to invalidate all market keys without scanning
import Redis from 'ioredis'
const redis = new Redis(process.env.REDIS_URL!)
const DEFAULT_TTL = 300 // 5 minutes
async function getOrSet<T>(
key: string,
loader: () => Promise<T>,
ttl = DEFAULT_TTL
): Promise<T> {
const cached = await redis.get(key)
if (cached) return JSON.parse(cached) as T
const value = await loader()
await redis.setex(key, ttl, JSON.stringify(value))
return value
}
// Usage
async function getMarket(id: string): Promise<Market> {
return getOrSet(
CacheKeys.market(id),
() => db.market.findUniqueOrThrow({ where: { id } }),
300
)
}
// Write to cache AND database together - cache is always fresh
async function updateMarket(id: string, data: UpdateMarketDto): Promise<Market> {
const updated = await db.market.update({ where: { id }, data })
// Synchronously update cache so next read is fresh
await redis.setex(CacheKeys.market(id), DEFAULT_TTL, JSON.stringify(updated))
return updated
}
async function deleteMarket(id: string): Promise<void> {
await db.market.delete({ where: { id } })
await redis.del(CacheKeys.market(id))
}
// Write to cache immediately, flush to DB asynchronously (higher throughput)
// Risk: data loss on crash if queue not durable
class WriteBehindCache {
private dirtyKeys = new Set<string>()
private flushInterval: NodeJS.Timeout
constructor(private flushEveryMs = 1000) {
this.flushInterval = setInterval(() => this.flush(), flushEveryMs)
}
async write(key: string, value: unknown, dbWriter: () => Promise<void>): Promise<void> {
// Instant cache update
await redis.setex(key, DEFAULT_TTL, JSON.stringify(value))
this.dirtyKeys.add(key)
// Schedule DB write
dbWriter().catch(err => {
console.error(`Write-behind flush failed for ${key}:`, err)
this.dirtyKeys.add(key) // re-queue
})
}
private async flush(): Promise<void> {
// Implementation: drain dirty keys to DB in batch
this.dirtyKeys.clear()
}
destroy(): void {
clearInterval(this.flushInterval)
}
}
// Problem: 1000 concurrent requests on cache miss → 1000 DB queries
// Solution: mutex lock - only first request queries DB, rest wait
import { Mutex } from 'async-mutex'
const mutexMap = new Map<string, Mutex>()
function getMutex(key: string): Mutex {
if (!mutexMap.has(key)) {
mutexMap.set(key, new Mutex())
// Cleanup after 30s to prevent memory leak
setTimeout(() => mutexMap.delete(key), 30_000)
}
return mutexMap.get(key)!
}
async function getWithMutex<T>(
key: string,
loader: () => Promise<T>,
ttl = DEFAULT_TTL
): Promise<T> {
const cached = await redis.get(key)
if (cached) return JSON.parse(cached) as T
const mutex = getMutex(key)
return mutex.runExclusive(async () => {
// Double-check after acquiring lock
const rechecked = await redis.get(key)
if (rechecked) return JSON.parse(rechecked) as T
const value = await loader()
await redis.setex(key, ttl, JSON.stringify(value))
return value
})
}
// Probabilistic Early Expiration (alternative, no lock needed)
async function getWithEarlyExpire<T>(
key: string,
loader: () => Promise<T>,
ttl = DEFAULT_TTL,
beta = 1
): Promise<T> {
const raw = await redis.get(key)
if (raw) {
const { value, expires } = JSON.parse(raw) as { value: T; expires: number }
const ttlRemaining = (expires - Date.now()) / 1000
// Probabilistically re-fetch before expiry
if (ttlRemaining - beta * Math.log(Math.random()) > 0) {
return value
}
}
const value = await loader()
const payload = { value, expires: Date.now() + ttl * 1000 }
await redis.setex(key, ttl, JSON.stringify(payload))
return value
}
import LRU from 'lru-cache'
const l1 = new LRU<string, unknown>({
max: 500, // max 500 items in memory
ttl: 30_000 // 30 seconds
})
async function getMultiLevel<T>(
key: string,
loader: () => Promise<T>,
l2Ttl = DEFAULT_TTL
): Promise<T> {
// L1: in-process memory (0ms)
const l1Hit = l1.get(key) as T | undefined
if (l1Hit !== undefined) return l1Hit
// L2: Redis (~1ms)
const l2Hit = await redis.get(key)
if (l2Hit) {
const value = JSON.parse(l2Hit) as T
l1.set(key, value) // warm L1
return value
}
// L3: Database (~10ms+)
const value = await loader()
l1.set(key, value)
await redis.setex(key, l2Ttl, JSON.stringify(value))
return value
}
async function invalidateMultiLevel(key: string): Promise<void> {
l1.delete(key)
await redis.del(key)
}
// Instead of TTL-only, invalidate on data change events
import { EventEmitter } from 'events'
const cacheEvents = new EventEmitter()
// Emit on mutations
async function resolveMarket(id: string, outcome: string): Promise<void> {
await db.market.update({ where: { id }, data: { status: 'resolved', outcome } })
cacheEvents.emit('market:updated', id)
}
// Subscribe and invalidate
cacheEvents.on('market:updated', async (id: string) => {
await redis.del(CacheKeys.market(id))
// Also bust list caches containing this market
const listKeys = await redis.keys('market:list:*')
if (listKeys.length) await redis.del(...listKeys)
})
// Pre-populate cache before traffic hits (e.g., after deploy)
async function warmCache(): Promise<void> {
console.log('Warming cache...')
// Top markets by volume
const topMarkets = await db.market.findMany({
take: 100,
orderBy: { volume: 'desc' }
})
const pipeline = redis.pipeline()
for (const market of topMarkets) {
pipeline.setex(CacheKeys.market(market.id), 3600, JSON.stringify(market))
}
await pipeline.exec()
console.log(`Cache warmed: ${topMarkets.length} markets`)
}
// Call on app startup
app.on('ready', warmCache)
async function getCacheStats(): Promise<{
hitRate: number
memoryUsed: string
connectedClients: number
keyCount: number
}> {
const info = await redis.info('stats')
const memory = await redis.info('memory')
const clients = await redis.info('clients')
const hits = parseInt(info.match(/keyspace_hits:(\d+)/)?.[1] || '0')
const misses = parseInt(info.match(/keyspace_misses:(\d+)/)?.[1] || '0')
const total = hits + misses
return {
hitRate: total > 0 ? hits / total : 0,
memoryUsed: memory.match(/used_memory_human:(.+)/)?.[1]?.trim() || 'unknown',
connectedClients: parseInt(clients.match(/connected_clients:(\d+)/)?.[1] || '0'),
keyCount: await redis.dbsize()
}
}
// Alert if hit rate drops below 70%
setInterval(async () => {
const stats = await getCacheStats()
if (stats.hitRate < 0.7) {
console.warn(`Low cache hit rate: ${(stats.hitRate * 100).toFixed(1)}%`)
}
}, 60_000)
Cache penetration: requests for non-existent keys bypass cache every time
→ Cache null results with short TTL (30s)
Thundering herd: many requests hit DB simultaneously on cache expiry
→ Use mutex lock or probabilistic early expiration
Stale data: cache serves outdated values after DB update
→ Use write-through or event-based invalidation, not only TTL
Hot key: single cache key gets millions of requests/sec
→ Shard into multiple keys or replicate across Redis cluster
Big value: storing 10MB JSON in a single key blocks Redis
→ Compress with msgpack, split into smaller units, use streaming
Remember: Cache is eventually consistent by design. Design your system to tolerate brief staleness, and use invalidation events for correctness-critical data.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
WCAG 2.2 AA compliance, ARIA patterns, keyboard navigation, screen reader optimization
日本語の概要は準備中です。原文の説明を表示しています。
axe-core integration, WCAG 2.2 AA checklist, keyboard navigation testing, screen reader testing, and ARIA pattern validation.
日本語の概要は準備中です。原文の説明を表示しています。
Steam-style achievement system with XP, levels, streaks, and skill trees. Gamifies the development workflow. 25 achievements across 5 categories.
日本語の概要は準備中です。原文の説明を表示しています。
Framework for measuring and tracking agent response quality over time. Detects regressions before they reach production. Use when evaluating agent changes, auditing quality, or establishing performance baselines.
日本語の概要は準備中です。原文の説明を表示しています。
Agent Context Isolation
日本語の概要は準備中です。原文の説明を表示しています。
Agent ve skill dosyalarinin yapisal dogrulamasi. Frontmatter kontrol, naming convention, zorunlu bolum kontrolu, tutarlilik denetimi. Yeni agent/skill eklendiginde veya mevcut dosyalar duzenlediginde otomatik calistirilir.
日本語の概要は準備中です。原文の説明を表示しています。