WCAG 2.2 AA compliance, ARIA patterns, keyboard navigation, screen reader optimization
日本語の概要は準備中です。原文の説明を表示しています。
Computational geometry with Shapely - create geometries, boolean operations, measurements, predicates
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| I want to... | Command | Example |
|---|---|---|
| Create geometry | create | create polygon --coords "0,0 1,0 1,1 0,1" |
| Intersection | op intersection | op intersection --g1 "POLYGON(...)" --g2 "POLYGON(...)" |
| Check contains | pred contains | pred contains --g1 "POLYGON(...)" --g2 "POINT(0.5 0.5)" |
| Calculate area | measure area | measure area --geom "POLYGON(...)" |
| Distance | distance | distance --g1 "POINT(0 0)" --g2 "POINT(3 4)" |
| Transform | transform translate | transform translate --geom "..." --params "1,2" |
| Validate | validate | validate --geom "POLYGON(...)" |
Create geometric objects from coordinates.
# Point
uv run python scripts/shapely_compute.py create point --coords "1,2"
# Line (2+ points)
uv run python scripts/shapely_compute.py create line --coords "0,0 1,1 2,0"
# Polygon (3+ points, auto-closes)
uv run python scripts/shapely_compute.py create polygon --coords "0,0 1,0 1,1 0,1"
# Polygon with hole
uv run python scripts/shapely_compute.py create polygon --coords "0,0 10,0 10,10 0,10" --holes "2,2 8,2 8,8 2,8"
# MultiPoint
uv run python scripts/shapely_compute.py create multipoint --coords "0,0 1,1 2,2"
# MultiLineString (pipe-separated lines)
uv run python scripts/shapely_compute.py create multilinestring --coords "0,0 1,1|2,2 3,3"
# MultiPolygon (pipe-separated polygons)
uv run python scripts/shapely_compute.py create multipolygon --coords "0,0 1,0 1,1 0,1|2,2 3,2 3,3 2,3"
Boolean geometry operations.
# Intersection of two polygons
uv run python scripts/shapely_compute.py op intersection \
--g1 "POLYGON((0 0,2 0,2 2,0 2,0 0))" \
--g2 "POLYGON((1 1,3 1,3 3,1 3,1 1))"
# Union
uv run python scripts/shapely_compute.py op union --g1 "POLYGON(...)" --g2 "POLYGON(...)"
# Difference (g1 - g2)
uv run python scripts/shapely_compute.py op difference --g1 "POLYGON(...)" --g2 "POLYGON(...)"
# Symmetric difference (XOR)
uv run python scripts/shapely_compute.py op symmetric_difference --g1 "..." --g2 "..."
# Buffer (expand/erode)
uv run python scripts/shapely_compute.py op buffer --g1 "POINT(0 0)" --g2 "1.5"
# Convex hull
uv run python scripts/shapely_compute.py op convex_hull --g1 "MULTIPOINT((0 0),(1 1),(0 2),(2 0))"
# Envelope (bounding box)
uv run python scripts/shapely_compute.py op envelope --g1 "POLYGON(...)"
# Simplify (reduce points)
uv run python scripts/shapely_compute.py op simplify --g1 "LINESTRING(...)" --g2 "0.5"
Spatial relationship tests (returns boolean).
# Does polygon contain point?
uv run python scripts/shapely_compute.py pred contains \
--g1 "POLYGON((0 0,2 0,2 2,0 2,0 0))" \
--g2 "POINT(1 1)"
# Do geometries intersect?
uv run python scripts/shapely_compute.py pred intersects --g1 "..." --g2 "..."
# Is g1 within g2?
uv run python scripts/shapely_compute.py pred within --g1 "POINT(1 1)" --g2 "POLYGON(...)"
# Do geometries touch (share boundary)?
uv run python scripts/shapely_compute.py pred touches --g1 "..." --g2 "..."
# Do geometries cross?
uv run python scripts/shapely_compute.py pred crosses --g1 "LINESTRING(...)" --g2 "LINESTRING(...)"
# Are geometries disjoint (no intersection)?
uv run python scripts/shapely_compute.py pred disjoint --g1 "..." --g2 "..."
# Do geometries overlap?
uv run python scripts/shapely_compute.py pred overlaps --g1 "..." --g2 "..."
# Are geometries equal?
uv run python scripts/shapely_compute.py pred equals --g1 "..." --g2 "..."
# Does g1 cover g2?
uv run python scripts/shapely_compute.py pred covers --g1 "..." --g2 "..."
# Is g1 covered by g2?
uv run python scripts/shapely_compute.py pred covered_by --g1 "..." --g2 "..."
Geometric measurements.
# Area (polygons)
uv run python scripts/shapely_compute.py measure area --geom "POLYGON((0 0,1 0,1 1,0 1,0 0))"
# Length (lines, polygon perimeter)
uv run python scripts/shapely_compute.py measure length --geom "LINESTRING(0 0,3 4)"
# Centroid
uv run python scripts/shapely_compute.py measure centroid --geom "POLYGON((0 0,2 0,2 2,0 2,0 0))"
# Bounds (minx, miny, maxx, maxy)
uv run python scripts/shapely_compute.py measure bounds --geom "POLYGON(...)"
# Exterior ring (polygon only)
uv run python scripts/shapely_compute.py measure exterior_ring --geom "POLYGON(...)"
# All measurements at once
uv run python scripts/shapely_compute.py measure all --geom "POLYGON((0 0,2 0,2 2,0 2,0 0))"
Distance between geometries.
uv run python scripts/shapely_compute.py distance --g1 "POINT(0 0)" --g2 "POINT(3 4)"
# Returns: {"distance": 5.0, "g1_type": "Point", "g2_type": "Point"}
Affine transformations.
# Translate (move)
uv run python scripts/shapely_compute.py transform translate \
--geom "POLYGON((0 0,1 0,1 1,0 1,0 0))" --params "5,10"
# params: dx,dy or dx,dy,dz
# Rotate (degrees, around centroid by default)
uv run python scripts/shapely_compute.py transform rotate \
--geom "POLYGON((0 0,1 0,1 1,0 1,0 0))" --params "45"
# params: angle or angle,origin_x,origin_y
# Scale (from centroid by default)
uv run python scripts/shapely_compute.py transform scale \
--geom "POLYGON((0 0,1 0,1 1,0 1,0 0))" --params "2,2"
# params: sx,sy or sx,sy,origin_x,origin_y
# Skew
uv run python scripts/shapely_compute.py transform skew \
--geom "POLYGON(...)" --params "15,0"
# params: xs,ys (degrees)
Check and fix geometry validity.
# Check if valid
uv run python scripts/shapely_compute.py validate --geom "POLYGON((0 0,1 0,1 1,0 1,0 0))"
# Returns: {"is_valid": true, "type": "Polygon", ...}
# Fix invalid geometry (self-intersecting, etc.)
uv run python scripts/shapely_compute.py makevalid --geom "POLYGON((0 0,2 2,2 0,0 2,0 0))"
Extract coordinates from geometry.
uv run python scripts/shapely_compute.py coords --geom "POLYGON((0 0,1 0,1 1,0 1,0 0))"
# Returns: {"coords": [[0,0],[1,0],[1,1],[0,1],[0,0]], "type": "Polygon"}
Parse WKT and get geometry information.
uv run python scripts/shapely_compute.py fromwkt "POLYGON((0 0,1 0,1 1,0 1,0 0))"
# Returns: {"type": "Polygon", "bounds": [...], "area": 1.0, ...}
point - Single coordinate (x, y) or (x, y, z)line/linestring - Sequence of connected pointspolygon - Closed shape with optional holesmultipoint, multilinestring, multipolygon - Collections"0,0 1,0 1,1 0,1" (space-separated x,y pairs)"POLYGON((0 0, 1 0, 1 1, 0 1, 0 0))"All commands return JSON with:
wkt: WKT representation of result geometrytype: Geometry type (Point, LineString, Polygon, etc.)bounds: (minx, miny, maxx, maxy)is_valid, is_empty: Validity flags| Use Case | Command |
|---|---|
| Collision detection | pred intersects |
| Point-in-polygon | pred contains |
| Area calculation | measure area |
| Buffer zones | op buffer |
| Shape combination | op union |
| Shape subtraction | op difference |
| Bounding box | op envelope or measure bounds |
| Simplify path | op simplify |
/math-mode - Full math orchestration (SymPy, Z3)/math-plot - Visualization with matplotlibまだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
WCAG 2.2 AA compliance, ARIA patterns, keyboard navigation, screen reader optimization
日本語の概要は準備中です。原文の説明を表示しています。
axe-core integration, WCAG 2.2 AA checklist, keyboard navigation testing, screen reader testing, and ARIA pattern validation.
日本語の概要は準備中です。原文の説明を表示しています。
Steam-style achievement system with XP, levels, streaks, and skill trees. Gamifies the development workflow. 25 achievements across 5 categories.
日本語の概要は準備中です。原文の説明を表示しています。
Framework for measuring and tracking agent response quality over time. Detects regressions before they reach production. Use when evaluating agent changes, auditing quality, or establishing performance baselines.
日本語の概要は準備中です。原文の説明を表示しています。
Agent Context Isolation
日本語の概要は準備中です。原文の説明を表示しています。
Agent ve skill dosyalarinin yapisal dogrulamasi. Frontmatter kontrol, naming convention, zorunlu bolum kontrolu, tutarlilik denetimi. Yeni agent/skill eklendiginde veya mevcut dosyalar duzenlediginde otomatik calistirilir.
日本語の概要は準備中です。原文の説明を表示しています。