WCAG 2.2 AA compliance, ARIA patterns, keyboard navigation, screen reader optimization
日本語の概要は準備中です。原文の説明を表示しています。
Multi-agent coordination, critical path method, dependency DAG, and agent allocation optimization
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
Task A (3min) ─┐
├── Task D (5min) ── Task F (2min)
Task B (2min) ─┘ │
└── Task E (3min) ── Task G (1min)
Task C (4min) ─────────────────────────────── Task H (2min)
Critical Path: C → H = 6min (longest path)
Zero-slack: C, H (gecikme tüm timeline'ı etkiler)
interface TaskNode {
id: string
agent: string
estimatedMinutes: number
dependencies: string[] // task IDs
priority: 'critical' | 'high' | 'medium' | 'low'
}
// Topological sort ile execution order
function buildExecutionPlan(tasks: TaskNode[]): TaskNode[][] {
const layers: TaskNode[][] = []
const completed = new Set<string>()
while (completed.size < tasks.length) {
const ready = tasks.filter(t =>
!completed.has(t.id) &&
t.dependencies.every(d => completed.has(d))
)
layers.push(ready) // Bu layer paralel çalışabilir
ready.forEach(t => completed.add(t.id))
}
return layers
}
| Strateji | Ne Zaman | Nasıl |
|---|---|---|
| Specialization | Uzman agent var | Task → matching agent |
| Load Balancing | Eşit workload | Round-robin + capacity |
| Priority-Based | Critical path | Zero-slack task'lara öncelik |
| Affinity | Context reuse | Aynı dosyaları kullanan task'lar aynı agent'a |
## Bottleneck Tipleri
| Tip | Tespit | Çözüm |
|-----|--------|-------|
| Resource Contention | Aynı dosya birden fazla agent | Sıralı execute veya lock |
| QA Queue | Review bekleyen task yığılması | Paralel reviewer |
| Dependency Chain | Uzun sıralı bağımlılık | Task decomposition |
| Agent Failure | Tekrarlayan fail | Fallback agent, reassign |
BAĞIMSIZ task'lar → PARALEL
- Farklı dosyalarda çalışan
- Birbirine bağımlı olmayan
- Farklı concern'ler (frontend + backend)
BAĞIMLI task'lar → SIRALI
- Aynı dosyada çalışan
- Output → Input ilişkisi olan
- Schema → Code → Test zinciri
| Phase | Geçiş Kriteri |
|---|---|
| Keşif → Geliştirme | Plan onaylandı, task'lar tanımlı |
| Geliştirme → Review | Tüm task'lar QA'den geçti |
| Review → Düzeltme | Review feedback var |
| Düzeltme → Final | Tüm feedback resolved |
Speedup = 1 / ((1-P) + P/N)
P = parallelizable fraction
N = number of agents
Örnek: %80 parallel, 5 agent
Speedup = 1 / (0.2 + 0.8/5) = 1/0.36 = 2.78x
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
WCAG 2.2 AA compliance, ARIA patterns, keyboard navigation, screen reader optimization
日本語の概要は準備中です。原文の説明を表示しています。
axe-core integration, WCAG 2.2 AA checklist, keyboard navigation testing, screen reader testing, and ARIA pattern validation.
日本語の概要は準備中です。原文の説明を表示しています。
Steam-style achievement system with XP, levels, streaks, and skill trees. Gamifies the development workflow. 25 achievements across 5 categories.
日本語の概要は準備中です。原文の説明を表示しています。
Framework for measuring and tracking agent response quality over time. Detects regressions before they reach production. Use when evaluating agent changes, auditing quality, or establishing performance baselines.
日本語の概要は準備中です。原文の説明を表示しています。
Agent Context Isolation
日本語の概要は準備中です。原文の説明を表示しています。
Agent ve skill dosyalarinin yapisal dogrulamasi. Frontmatter kontrol, naming convention, zorunlu bolum kontrolu, tutarlilik denetimi. Yeni agent/skill eklendiginde veya mevcut dosyalar duzenlediginde otomatik calistirilir.
日本語の概要は準備中です。原文の説明を表示しています。