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energetic

Dynamic, vibrant style with thick borders, geometric shapes, high-contrast colors, and expressive typography conveying motion and vitality.

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  • SKILL.md3.8 KB
  • DESIGN.md1.3 KB

SKILL.md(原文)

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Energetic Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Energetic. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Energetic design style embodies vibrant, dynamic, and bold aesthetics. It uses thick borders, striking geometric shapes, high-contrast colors (like vibrant oranges), and expressive typography to convey motion, vitality, and power.

Style Foundations

  • Visual style: bold, geometric, vibrant, thick-bordered
  • Typography scale: 12/14/16/20/24/32/48 | Fonts: primary=Limelight, display=Limelight, mono=JetBrains Mono | weights=400
  • Color palette: primary, secondary, neutral | Tokens: primary=#EA580B, secondary=#F59E0B, background=#FFEDD5, surface=#FDBA74, text=#EA580C
  • Spacing scale: 4/8/12/16/24/32/48/64
  • Borders: Thick 4px borders are a signature element.

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states. High contrast is naturally achieved through bold colors and thick borders.

Writing Tone

punchy, dynamic, motivating, bold

Rules: Do

  • prefer semantic tokens over raw values
  • use thick (4px) borders for structural elements and containers
  • preserve visual hierarchy with bold typography and scale
  • keep interaction states explicit with scale/transform animations

Rules: Don't

  • avoid thin or delicate borders
  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid subtle or slow animations; prefer snappy, spring-based motion

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

  1. Restate the design intent in one sentence before proposing rules.
  2. Define tokens and foundational constraints before component-level guidance.
  3. Specify component anatomy, states, variants, and interaction behavior.
  4. Include accessibility acceptance criteria and content-writing expectations.
  5. Add anti-patterns and migration notes for existing inconsistent UI.
  6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.
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レビュー

まだレビューはありません。使ってみた感想をお寄せください。

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