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launch

Shipyard's governed delivery pipeline — converge the mission, synthesize a durable spec, decompose vertical-slice tickets with blocking edges, run the frontier in parallel via team, close with verification, and report with a full decision log. Two entry gates — the yard gate (drydock audit) and the fog gate (an effort whose destination is unclear is routed to /ask-navigator before this pipeline starts). Humans own the checkpoints where there is no unique answer or the error cost is severe; agents continuously run everything repeatable and acceptable-by-evidence.

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Launch

Launch is the shipyard's delivery run: from mission brief to shipped, verified change. It stands on the verifiability boundary — agents continuously run everything repeatable and acceptable-by-evidence; humans decide what cannot be judged by the system or what fails expensively. The goal is not maximum automation — it is maximum delegation of verifiable work, so the human's time is spent only on the decisions only a human can make.

The verifiability test, applied to every step: if this is done wrong, can the system detect it? Can it redo or roll back automatically? Both yes → agent. No unique answer, system cannot judge, or expensive to get wrong → human.

Launch assumes the shipyard exists — and refuses to run if it does not. The yard gate is the first action of every invocation, before document-language resolution and before reading any supplied spec:

The audit report includes contractVersion: 2; missing required day-one faces use shipyard.yard.unlaid, and consumers must not interpret retired shipyard.surface.missing.* IDs as optional-surface failures.

  • Run the full drydock --check audit — require the day-one base faces CLAUDE.md and GLOSSARY.md (a recognizable legacy glossary CONTEXT.md is accepted until drydock migrates it); beyond those, audit only adopted optional surfaces, so an absent optional surface is not a finding. The audit also checks a missing or invalid glossary documentLanguage, dead paths, glossary terms unused in code, and standards never referenced. This is the single criterion: Launch performs no separate facility inventory of its own.
  • Actionable / high-confidence findings hard-block the run: list every such finding verbatim, point at /oh-my-claudecode:drydock, state that the run never started and no artifacts were produced, and stop. Without an explicit override, treat any finding as blocking.
  • Narrow override (explicit intent only): low-confidence findings, findings explicitly classified as false positives in the drydock report, or a scratch/throwaway repository explicitly declared by the user may be overridden only with deliberate, per-invocation user intent — the override must name the finding(s) or the throwaway scope and must never silently swallow a high-confidence actionable finding. No general bypass flag.
  • Current audit contract (version 2): the mechanical subset of --check is executable — node scripts/shipyard-audit.mjs [repoRoot] emits a versioned JSON report and checks the required yard base faces, duplicate glossary authority, a missing/invalid documentLanguage tag, dead paths in CLAUDE.md, project-skill triggers, and intent statuses. Absence of an optional surface is not a finding; shipyard.surface.missing.* IDs are retired in contract version 2. Exit 0 = clean, 1 = high-confidence actionable findings present. The gate consumes that exit: 0 admits the run, 1 lists the findings verbatim and blocks. The heuristic classes (glossary terms unused in code, standards never referenced) stay in the drydock prose audit — low-confidence by construction, override rules unchanged.
  • A clean audit (or an explicitly overridden low-confidence/false-positive/scratch scope) admits the run. The day-one faces are present; docs/adr/ and docs/business/ appear on first use — the slot is there when a decision settles, and if it is not, Launch triggers its first use (per drydock's deferred-surface table) and sediments into it immediately. Launch fills the paper trail as decisions settle and never creates a slot speculatively.
  • The rules entry is CLAUDE.md — the shipyard map recognizes no substitute.

The boundary

Human checkpoints (the critical 20%)Agent continuous run (the mechanical 80%)
C1 author the mission brief (objective + scope)fact-finding and repo exploration, self-served
C2 approve acceptance criteria + test seam listinterview preparation: frontier questions batched with recommended answers
C3 approve ticket decomposition (granularity, blocking edges)spec and ticket drafting, mechanical validation (independence, demonstrability, fits-one-context)
C4 answer irreversible decisions that emerge mid-run (batched, async)tdd implementation at agreed seams, builds, tests, regressions
C5 accept the completion report; veto via Open Assumptions and the per-line sediment listcode-review, verify across the change, team frontier scheduling, the whole paper trail

Between checkpoints the pipeline never idles: agents keep working every frontier ticket that does not depend on a pending human answer.

Lifecycle posture

Launch is a stateless composition over OMC's existing lifecycle — it owns no runtime state machine:

  • Team owns task statuses, transitions, cancellation, and runtime cleanup; Launch never mutates them outside Team's contract.
  • The canonical plan → execute → review → verify surfaces own their existing lifecycle behavior. Launch-authored artifacts are limited to GLOSSARY.md, docs/adr/, and docs/business/ — plus, only after C5 approval, the sediment slots named in the Phase 5 table. The spec and its tickets live only in the tracker — the spec is the parent issue, the tickets are its native sub-issues — and Launch never creates or writes local spec or ticket files; downstream readers take the spec and tickets from the tracker, never from a local tree.
  • Launch has no automatic resume. After interruption, re-read the artifacts and current Team status, but continue only through a new explicit Launch invocation after the owning Team lifecycle has reached a supported terminal/cleanup boundary. Never infer a human approval or replay an in_progress task.
  • Foggy efforts are the navigator's jurisdiction: when the fog gate routes to /oh-my-claudecode:ask-navigator, the run never started — no artifacts, no partial state. The navigator's map is the only carrier across sessions; launch resumes only from the mission brief it hands back.
  • Launch adds no approval receipt, revision counter, replay log, cancellation path, rollback mechanism, or cleanup lifecycle of its own.

Any durability claim in this skill is a claim about explicit tracker records or repository files, not about a hidden runtime.

Phase 0 — Entry

A run reaches this phase only through a clean yard gate. Before reading a supplied spec or entering Phase 1, resolve the document language per the drydock document-language contract — the shipyard-document-language-contract block in /oh-my-claudecode:drydock is the single authority for the resolution order (explicit human choice wins; otherwise the GLOSSARY.md frontmatter documentLanguage tag; otherwise unanimous high-confidence inference from CLAUDE.md then README.md), the Chinese script-qualification rule (zh-Hans / zh-Hant), and the ask-once conditions (missing, mixed, conflicting, low-confidence, invalid-explicit, or script-ambiguous evidence asks one batched question; never guess). A legacy yard that still has only CONTEXT.md reads its tag from CONTEXT.md during the entry checks below and is migrated by the drydock legacy glossary migration (rename to GLOSSARY.md, content preserved) only after the brief self-check, fog gate, and map check admit the run and before the first Launch-authored write; a run that stops at those checks leaves the repository untouched. Never create a second glossary beside it. Launch-specific requirements: persist the resolved normalized tag back to GLOSSARY.md before any Launch-authored artifact so a fresh explicit invocation can read it without hidden conversation state. The human reads and maintains these artifacts; agents are language-agnostic.

Localize prose and human-facing labels/localizable scalar values only. Paths, slash commands, flags, code fences, placeholders, frontmatter keys and machine-semantic values, YAML/JSON keys, lifecycle tokens (plan, execute, review, verify), status enums (pending, in_progress, completed, failed, ready-for-agent), IDs, ticket blockedBy, public Team blocked_by, and all parser/control tokens remain byte-for-byte stable. Reference language companions are mutually exclusive: emit exactly one selected rendering, never bilingual duplicate headings or labels.

  • Brief self-check before anything else: does the brief name an objective, a scope boundary, and non-goals? If two or more are missing, say so and ask for one sharpening pass — running the pipeline on a soft brief converts ambiguity into confident-looking output.
  • Fog gate: after the sharpening pass, apply the navigator's fog test — Q1: can the destination be stated in one sentence (the spec, decision, or change this effort is finding its way to)? Q2: can the first three decisions be stated precisely right now, even though none can be answered yet? Either answer no → the run never starts: state that plainly, note that no artifacts were produced, recommend /oh-my-claudecode:ask-navigator (the shipyard's navigator charts fog as a map of decision tickets and hands back a mission brief), and stop. Hand over the residual questions and any vocabulary already settled, so the navigator's W1 does not re-ask them.
  • Map check: before reading a supplied spec or entering Phase 1, look for an open navigator:map (tracker label). One exists and this invocation supplies no new brief → recommend /oh-my-claudecode:ask-navigator to work the next decision on that map, and stop. One exists and a new brief is supplied → ask one question — continue the open map, or start a new effort — before proceeding. If no tracker map exists but a legacy local map is present, stop and route through ask-navigator's one-time tracker migration instead of starting a duplicate effort.
  • Spec path supplied → read it, jump to Phase 2.
  • Mission brief → Phase 1. An accepted intent (docs/intents/<slug>/intent.md, status: accepted, latest round — see /oh-my-claudecode:intent) is a valid mission brief: its five sections carry the objective, scope, and open questions.
  • Single-point fix → hand off to execute, exit.

Phase 1 — Converge (human decides, agent prepares)

Run the interview with the design-tree protocol: map decisions and their dependencies, then work in frontier rounds — batch every currently-askable question into one round, numbered, each with a recommended answer. The human answers; the tree reshapes; recompute the frontier. Facts are always self-served by sub-agents from repo evidence — the human is asked only what no amount of exploration can settle.

Comprehension reset. Before a settled decision is presented for signature, restate it back in one short paragraph of plain technical prose, using the yard's own vocabulary — the terms as GLOSSARY.md defines them, no borrowed jargon. A restatement the captain cannot follow sends the decision back to the frontier, not forward on a guess: signing what was understood, not what was said, is how misreads become load-bearing. The same discipline repairs a message that did not land mid-flight: when the captain's reply shows a misunderstanding of what was sent, re-send it shorter and plainer in the GLOSSARY.md vocabulary, one misunderstanding at a time, before the conversation continues — compounding a misread is how two different conversations end up sharing one thread.

Paper trail, written the moment each item settles:

  • domain vocabulary → GLOSSARY.md at repo root (one entry per term)
  • decisions passing the ADR test (hard to reverse, surprising without context, real tradeoff) → docs/adr/NNNN-<slug>.md
  • business rules and background discovered during convergence → docs/business/ (one article per business question, opening paragraph states why it matters)

Before surfacing a proposal, check the paper trail (ADRs, docs/business/) for a prior rejection of the same concept: a concept-similar re-proposal must state what changed, or it is declined — a new name for a rejected idea is not a new idea.

The glossary is policed during the interview, not after it: a term that collides with GLOSSARY.md is challenged on the spot; a fuzzy term is pressed until it holds one exclusive name; business relationships are stress-tested against a concrete scenario; claims about system behavior are checked against the code, and a contradiction goes on the table instead of passing. A term the interview needs but the glossary lacks is itself a finding — either the word is being invented for this ship (withdraw it) or the glossary has a real gap (write the entry now).

Non-convergence here is normal work, not a failure: if the frontier will not empty, present the residual questions ranked — this is C2's input, not an error. If the residual questions themselves cannot be stated precisely (fog test Q2 fails), the destination itself is unsettled and that is beyond C2's authority: stop, note what already settled (vocabulary in GLOSSARY.md, answered questions), recommend /oh-my-claudecode:ask-navigator, and exit — the pipeline never invents a destination.

Loft detour. A residual question that is precise but cannot settle in prose — it needs to be seen or clicked, not described (how the UI should look, whether a state model feels right) — is answered with an artifact, not more questions: call the Skill tool with "loft", let the captain react, and fold that reaction back into the interview. The lofted artifact is C2's input; the captain signs what they saw, not what they were told.

Harbor briefs. A mission brief handed over by /oh-my-claudecode:harbor carries signed decisions with links and applicable conditions: consume them as already-made — do not re-ask unchanged business goals. If the code has moved since the evidence was gathered (new head, changed base), re-verify the affected technical evidence; new implementation scope beyond the signed brief still gets its own approval.

Settled-consensus exit. When this invocation arrives from a conversation whose decision tree is already worked — every frontier question answered, vocabulary and decisions already settled (by a live interview, a decision questionnaire, or the latest tracker handoff comment) — Phase 1 collapses to a consensus audit: read what the session settled, verify each settled decision against the evidence it names, restate the whole set once (the comprehension reset above), and draft the spec directly. No questions are re-asked; the fog gate and C2 still gate the run — skipping the interview never skips a signature. Consensus quality is verified, never assumed: any settled decision that fails its restatement re-opens, and the interview resumes from there.

Phase 2 — Spec synthesis (agent drafts → C2 approves)

Synthesize the spec as a parent tracker issue. When the mission is an accepted intent, follow the four-step contract from the intent skill: read the accepted intent (latest round), combine with the existing codebase, follow the Rules pillar (CLAUDE.md + docs/standards/ + docs/business/), and list every doubt and rule conflict — graded into the spec's pending-confirmation section; intent open questions carry into the spec verbatim, keeping their pending status:

# <Feature> Spec
## Problem
## Solution
## User Stories        (numbered, each with testable acceptance criteria)
## Implementation Decisions
## Testing Decisions   (external behavior only)
## Out of Scope

Draft all of it, then stop at C2: present the acceptance criteria and the test seam list for human approval. When the mission is an accepted intent, the C2 presentation also carries the intent-flavor checklist: does the spec still solve the intent's original problem, are the carried open questions accounted for, and do high-risk items get a tech-lead consult before approval. Seams are selected by repo evidence and the deep-module discipline (public interfaces, existing test seams, depth analysis; the vocabulary is seeded in docs/standards/architecture.md); the human confirms or corrects the list — a seam the human has not approved gets no tests. Each seam entry declares its boundary class — in-process, locally substitutable, owned-remote (a port with a production and a test adapter), or true-external (an injected substitute) — because the class decides how the seam is tested.

Tender rule. When the interface's shape is itself contested — two plausible designs, neither settleable by talk — C2 signs between alternatives, never on the only proposal on the table: draft the candidate shapes in parallel sub-agents, each under a different emphasis (smallest interface surface · widest future fit · smoothest default path for the most common caller · cleanest cross-boundary adapter), present them side by side compared on depth, locality, and seam placement, and let the captain pick one or fold a hybrid.

Durability gate (agent-enforced, no approval needed): spec and tickets carry contracts, never coordinates — no file paths, no line numbers. Fragments encoding a decision better than prose (state machines, reducers, schemas) are the exception and state their origin (usually a loft).

Testing decisions retire orphans: when a seam is deepened or replaced, the tests pinned to the old interface retire with it — new tests write to the new interface only. The testing rules themselves are seeded in docs/standards/process.md.

Phase 3 — Ticket decomposition (agent drafts → C3 approves)

Split into vertical slices as child tracker issues (native sub-issues of the parent spec issue), dependency-ordered, each declaring blockedBy: [ids]:

  • each ticket crosses every layer, is independently demonstrable, and fits one fresh context
  • blocking edges are load-bearing declarations: a ticket states what it waits on — which decisions, artifacts (specs, ADRs, loft results), or other tickets — not just which ticket numbers. The declaration is C3's input: granularity wrong here misroutes every dependency, and a ticket whose waits are undeclared cannot be scheduled honestly on the frontier.
  • wide refactors go expand-contract: add the new form, migrate in batches, remove the old — each batch a ticket

Agent-side mechanical validation runs first (independence, demonstrability, context fit). Then C3: present granularity, blocking edges, and proposed merges/splits for human approval. Iterate until approved. Mark every ticket ready-for-agent. The C3 bar: a fresh worker can start any ticket without a question back — a ticket that must ask sends the flaw up to the spec, not to the worker.

Integration-wiring rule: every vertical slice includes its own wiring and a smoke assertion — a slice whose output nothing mounts, serves, or imports is not done. Cross-slice seams that no single slice owns (route mounting, static serving, entry-point wiring) get an explicit integration ticket as the last frontier item.

Phase 4 — Run the frontier

The frontier is every ticket whose blockers are all complete.

Scout pass. Exploration shared by two or more tickets runs once, before dispatch: an explore subagent resolves the shared questions and reports the findings into the session — notes stay in the conversation, never written to disk. The findings fold into the relevant tracker tickets at dispatch; workers never re-explore what a ticket already settles. A question only one ticket needs stays in that ticket.

Integration topology. Worker output converges on one surface that outlives the workers: an integration branch created at Phase 4 start — on a PR platform, opened as a draft PR referencing the spec and every ticket. Worker branches start from the integration branch's tip — a worker based on a stale base merges into conflicts nobody owns — and are merged through team's merge coordination (checkMergeConflicts → mergeWorkerBranch) only after the two-axis review gate passes for that ticket; C5 verify runs against the integration surface. The draft PR opens after the first worker merge lands on the integration branch — an empty branch has nothing to show a reviewer. This stays inside Team's contract: the branch is topology, not a new launch state machine.

Repair rule. Two-axis review findings are repaired by a single repair worker and re-passed through the same gate. The reviewer judges and never repairs; the implementer never self-approves.

Parallel (default, 2+ tickets). Hand tickets to team: each ticket becomes a team task, blockedBy edges carry over — team's claim mechanics pick only frontier tasks. Spawn N workers. Each worker implements with the tdd discipline at the seams approved in C2, applying /oh-my-claudecode:minimal-code-discipline as the writing-time discipline (it stays opt-in); a ticket closes only after code-review passes on the diff, declared by the reviewer — the implementer never self-approves.

Serial (single ticket, or --serial). Delegate one ticket at a time to an executor subagent; same review gate.

Two-axis review gate. The closing review runs along two axes, in parallel, reported separately — never merged or cross-ranked, because a change can pass one axis and fail the other (standards-conforming but wrong behavior; faithful but convention-breaking). The reviewer fails the ticket when either axis fails:

  • Standards axis — the diff against the matching docs/standards/ volume, plus a judgement-call-only smell baseline (a documented repo standard overrides the baseline; anything tooling already enforces is skipped). This is the standing consumer that keeps the standards surfaces referenced.
  • Spec axis — the diff against this ticket's acceptance criteria (the spec is the total ledger the tickets were decomposed from; it is consulted only to trace where a criterion came from and to rule on smuggled scope — behavior no ticket asked for): requirements missing or partial, behavior nobody asked for, and requirements that look implemented but look wrong — each finding quoting its source line.

C4 — decisions that emerge mid-run. When a parallel Team worker hits a decision passing the ADR test, it stops before decision-dependent mutation, records the question (options, recommendation, reversibility note) in the failed transition's error field and as a comment on the parent spec issue, and exits through Team's supported in_progress → failed transition. This is a terminal Launch outcome: do not reopen the task, create an in-run successor, force cleanup, or start another Team from this invocation. Surface the blocker with pointers to the failed task and decision artifact.

On a later explicit Launch invocation, first require the owning Team lifecycle to be terminal and cleaned up through its supported owner. Then batch every pending C4 question for the human, record the answers in the decision log/ADRs, and rebuild the ticket frontier before starting execution. All ticket dependencies are declared before dispatch: ticket blockedBy metadata maps to the public Team blocked_by field with numeric task IDs when tasks are created through the Team task API. Team's existing task-ID dependency resolution rejects early claims and makes dependents eligible only after their predecessors complete. The team lead never claims a task unless it is explicitly registered as a Team worker. Launch never dynamically mutates a claimed task's dependencies and never promises automatic re-dispatch after C4.

Serial C4 (--serial). The executor stops before decision-dependent mutation and returns the question without claiming completion. Record and resolve the human question at the batch boundary, then start a fresh executor successor with the recorded answer and remaining acceptance criteria. Do not replay or resume the interrupted executor context, and do not manufacture Team tasks when Team is not active.

Repeated failure stop. The same verification failure surviving three repair attempts halts that lane with a root-cause hypothesis for the human. This is the one condition that interrupts C4's batching immediately.

Phase 5 — Closeout (agent reports → C5 accepts)

  • all tickets terminal with evidence → run verify across the whole change

  • reconcile the paper trail: GLOSSARY.md accurate, ADRs complete, spec updated where implementation taught it something

  • yard re-check: re-run the drydock --check audit; any new findings since entry are reported as yard drift, with a pointer to /oh-my-claudecode:drydock

  • sediment pass — answer: what did this ship teach the yard? Consume a structured retro first — what was built (the shipped scope in one line per slice), what broke (every failure that surfaced: three-strike root causes, verify findings), what taught (C4 answers, review rejections, and any map resolutions or deferred-sediment lines from a source map this run followed), and where the environment dragged (wayfinding friction, checks that ran too slow or too late, standards gaps that forced guesswork, tools that no-op'd, information that was harder to reach than it should have been) — then answer. Propose every lesson as lesson → slot → intended change against the slot table below, or decline it explicitly with a reason; a ship with nothing to teach must say so verbatim as "no new lessons". This requirement blocks non-answers, never empty answers — inventing lessons to have one is the same violation as skipping the question. The lesson list rides in the completion report next to the Open Assumptions, each line individually vetoable; approved lessons are written to their slots only after acceptance, and the report records each landing's file location. Before writing any lesson into a slot, call the Skill tool with agent-doc-discipline and apply its rules; the sediment pass is complete only after the skill's verification checklist passes.

    Lesson kindSlot
    terms and boundaries settled mid-runGLOSSARY.md glossary
    checkable behavior rules (carry a why)docs/standards/ matching volume (architecture / data / process)
    most-violated conventions (thin-entry grade)CLAUDE.md body — propose only
    hard-to-reverse decisionsdocs/adr/ (C4 answers already land here)
    ruled-out directions (concept + why rejected)docs/adr/ (a rejection is a decision too; the why is the load-bearing part)
    business rules / backgrounddocs/business/
    UI patterns / component contractsdesign-system/
    reusable craft.omc/skills/ (through the skillify gate)
    repeatedly needed automation / integrationsscripts/ or .mcp.json
    no slot fitsdecline explicitly with the reason
  • thin-entry budget: the CLAUDE.md body carries at most five hot entries. A lesson is thin-entry grade only when the source checklist evidences the same violation at least twice in this run, or the captain marks it load-bearing. Entries are listed most-recently-promoted first; the coldest entry is deterministically the last one listed, and a promotion over budget must demote exactly that entry in the same proposal, moving its full text back to docs/standards/ — nothing is deleted, only re-tiered. Bloat is rebalanced ship by ship and is deliberately not a --check finding.

  • state the run numbers in the completion report: tickets completed, C4 decisions surfaced, three-strike halts, and sediment lines proposed — plain facts in the report text, no telemetry system, no state files

  • emit the completion report: shipped scope, verification evidence, paper-trail locations, yard-drift findings (if any), the sediment list (each line vetoable), and Open Assumptions ranked by how much a human would likely want to veto them

  • when the platform reviews through PRs and Phase 4 opened a draft PR, draft the PR body per /oh-my-claudecode:pr from the report's evidence and linked ADRs, and mark the PR ready only after C5 acceptance

Context hygiene

  • Phases 1–3 in one unbroken context window; compact at phase boundaries only (HUD high water is the signal).
  • Canonical artifacts are the primary source; conversation memory is secondary. Re-read tracker issues and comments for the spec, tickets, and handoff, and repo files for the paper trail; never continue from remembered state alone.
  • The four-way boundary choice: continue (context still fits and is unpolluted) → re-enter from canonical artifacts (tracker issues/comments or repo files, as appropriate) → hand off (pointer, never content) → compact (approaching the limit, at the phase edge). Take the first that fits.
  • Long headless runs: prefer --output-format stream-json (or periodic progress markers) so the orchestrator sees liveness — plain text mode emits nothing until the turn ends.
  • Phase 4 runs in fresh contexts per ticket by construction (team workers or subagents).
  • Handoffs pass pointers, never content. The tracker handoff comment carries three things only: pointers (where the material and the decisions live — never copies), the next watch (what the next phase does, and which skills to call), and the warning lines (red lines already ruled out; credentials redacted). When a compact is unavoidable, pass an instruction with it, so the summary keeps what the next phase needs.
  • Planned session handoff: when a session must end mid-effort by design — context budget, scheduled boundary, a deliberate pause — update the parent spec issue with a tracker comment containing pointers to settled decisions, the open frontier, Team task states, the next watch, and warning lines (credentials redacted). Record each resolution in its child issue; the parent issue, child issues, and latest handoff comment are the complete re-entry source. Do not create a local handoff artifact, transcript, or copy of tracker content.
  • Session died mid-run: preserve the tracker state and stop. A later explicit invocation may continue only after the owning Team lifecycle reaches its supported terminal/cleanup boundary; it must re-read the parent issue, native child issues and their status/dependency/evidence, plus the latest handoff comment, then ask rather than infer where pointers or decisions are missing. Team remains authoritative for runtime state.

Completion definition

All tickets terminal with evidence, verify clean on the whole change, paper trail reconciled, report emitted — and every decision the agents made on the human's behalf is answerable with one pointer to where it was recorded.

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

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概要と使いどころ

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日本語の概要は準備中です。原文の説明を表示しています。

Yeachan-Heo/oh-my-claudecode4万2026年10月12日 更新

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Yeachan-Heo/oh-my-claudecode4万2026年10月12日 更新

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日本語の概要は準備中です。原文の説明を表示しています。

Yeachan-Heo/oh-my-claudecode4万2026年10月12日 更新

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Yeachan-Heo/oh-my-claudecode4万2026年10月12日 更新

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日本語の概要は準備中です。原文の説明を表示しています。

Yeachan-Heo/oh-my-claudecode4万2026年10月12日 更新

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Yeachan-Heo/oh-my-claudecode4万2026年10月12日 更新

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