Adversarially verifies DATA_MODEL.md property rows against cited Source files. Use after data-model-documenter when DATA_MODEL.md changed — inventories each property in added/changed catalog sections and classifies VERIFIED / REFUTED / UNVERIFIABLE. Triggers on "verify DATA_MODEL", "check catalog against source", "data model verification".
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when tuning the numbers in a game — economy curves, progression rates, difficulty pacing, drop tables, win/loss odds, time-to-X targets, and currency velocities. Triggers on "balance pass", "tune the economy", "progression curve", "difficulty curve", "drop rate", "XP curve", "TTK", "time-to-content", "balance the economy", "spreadsheet model", "economy sim", or a system spec from game-systems-designer with `TBD` placeholders. Produces an economy spreadsheet, balance pass plan, sim outputs, and per-system balance tables. Stops at the numbers — does not change system rules or pricing. For systems design see game-systems-designer; for store catalog see iap-manager.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Autonomous growth experimentation framework: creates experiments with hypotheses, logs data points, runs statistical analysis (bootstrap CI + Mann-Whitney U), auto-promotes winners to a living playbook, and suggests next experiments. Use when asked to run growth experiments, analyze A/B tests, build experiment scorecards, or generate pacing alerts. For SEO-specific experiments see seo-ops; for outbound experiments see outbound-engine.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when designing and operating the in-app purchase catalog of a game — SKU design, price-tier ladder, bundles, starter packs, battle pass tiering, A/B price tests, store config (App Store / Google Play / Steam DLC / web / web3), and per-region price localization. Triggers on "IAP catalog", "store SKUs", "pricing tiers", "starter pack", "bundle design", "battle pass tiering", "price test", "price localization", "App Store Connect", "Google Play Console", "Steam DLC", or when handed a monetization strategy with the catalog still open. Produces a catalog spec, per-region price tables, bundle compositions, and a price-test plan. For in-game economy curves see game-balancer.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use to structure a vague marketing request into a well-scoped brief before any real work begins. Triggers on "shape this campaign", "plan this launch", "scope this content", "marketing plan", "growth plan", "content strategy", "outbound plan", or when invoked as the /mshape slash command. Produces a filled brief (campaign, content, optimization, research, or pipeline) that downstream marketing skills can act on. Do not use for work already well-defined — go straight to execution. For engineering task shaping see prompt-shaper; for game-design intake see game-design-shaper.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Design, analyze, and optimize cold outbound email campaigns on Instantly. Handles end-to-end ICP definition, expert panel scoring (recursive to 90+), sequence copywriting, infrastructure audit, capacity planning, and an implementation/strategy doc for human review. Use when asked to build cold outbound sequences, optimize cold email, audit an outbound motion, write sales sequences, or design cold email campaigns. Supports "start from scratch" and "optimize existing" modes. Execution skill — it produces copy, math, and a doc; it does not auto-send. Requires Instantly for audit/send features.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Structures a vague engineering request into a well-scoped task brief before any implementation begins. Use when the user has an engineering goal but the ask is missing which repos are in scope, what "done" means, constraints, or open questions. Triggers on "shape this", "scope this out", "frame this work", "write a brief for", "I want to build" (with unclear scope), or the /shape slash command. Produces a filled task template (multi-repo feature, single-repo change, investigation, or bugfix). Not for already-scoped work — go straight to execution. If the domain is unclear, ask one qualifying question before routing — for marketing intake see marketing-shaper, game-design intake see game-design-shaper.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Coordinates release preparation for your monorepo — maintaining CHANGELOG and the release assessment document, resolving merge conflicts on release branches, and communicating status, risk, and asks to the broader team. Use when the user mentions release manager, release train, cut a release, release branch, CHANGELOG, release assessment, monorepo release, merge conflicts during release, versioning, or coordinating a version bump with engineering and stakeholders.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
AI-powered revenue intelligence: sales call insight extraction, content-to-revenue attribution, and multi-source client reporting. Use when asked to analyze sales calls, build revenue attribution models, or generate client reports.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when writing, reviewing, or architecting Rust code — systems programming, async services, CLI tooling, web backends, or any work in `.rs` files. Triggers on editing `.rs` or `Cargo.toml` files, or mentions of "Rust", "Tokio", "Axum", "cargo", "borrow checker", "lifetime", "trait object", "async Rust", "crate", "rustc", or explicit requests to "build this in Rust" / "rewrite X in Rust". For adversarial security review of Rust code see security-reviewer.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Scan and redact PII and sensitive data (emails, phone numbers, SSNs, API keys, IP addresses, credentials, amounts, company/person names) from repository files. Includes a pre-commit hook to block commits containing PII. Use when asked to audit code for sensitive data, sanitize files before publishing, or install PII detection hooks. For application security hardening see security-engineering.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Internal utility for the skills library itself — opt-in, local-first, privacy-respecting usage telemetry and update checks. Provides version checking, usage logging, and usage reporting for the skills in this repo. Use only when asked to view skill usage stats, configure telemetry opt-in/out, wire a skill to log its own runs, or check for skill updates.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when writing or reviewing TypeScript backend tests — Jest unit tests for services/controllers (mocked Prisma) or Supertest integration tests against a real isolated PostgreSQL test database. Triggers on edits to `*.service.test.ts`, `*.controller.test.ts`, `*.integration.test.ts`, service/controller/API test files (`.ts`, not `.tsx`) under `**/__tests__/`, or mentions of "backend test", "service test", "API test", "database test".
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when writing or reviewing TypeScript frontend tests — Jest unit/integration tests for React components and hooks built with Chakra UI, React Query, Zustand, and Next.js App Router. Triggers on edits to `*.test.tsx`, React component/hook test files (`.tsx`, not `.ts`) under `**/__tests__/`, custom test render helpers, or mentions of "frontend test", "component test", "hook test", "React test", "UI test".
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新