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cccskills

「asynchronous」の検索結果

104 件 ・ 関連度順

概要と使いどころ

batch-api

無料

Prepare a many-file, single-turn transform (translate, rewrite, extract) as a plan and submit it to the asynchronous, half-price DashScope Batch API; results are delivered as new files hours later. Invoke explicitly with /batch-api.

日本語の概要は準備中です。原文の説明を表示しています。

QwenLM/qwen-code2.8万2026年10月11日 更新

batch

無料

Execute batch operations on multiple files in parallel. Automatically discovers files, splits into chunks, and processes with parallel worker agents. Use `/batch` followed by operation and file pattern. For many independent single-turn transforms (translate/rewrite/extract each file into a new file) that can wait minutes to hours, you may suggest the user type `/batch-api` themselves for the half-price asynchronous Batch API — you cannot invoke it, and it is not suited to in-place edits or tasks needing tool feedback.

日本語の概要は準備中です。原文の説明を表示しています。

QwenLM/qwen-code2.8万2026年10月11日 更新

Use when writing or reviewing asynchronous C++ networking code with Boost.Asio or standalone Asio — TCP/UDP servers and clients, SSL/TLS, timers, strands, io_context, co_spawn, awaitable, async_read/async_write, asio::spawn, yield_context, or pre-C++20 completion-handler callbacks.

日本語の概要は準備中です。原文の説明を表示しています。

alirezarezvani/claude-skills2.8万2026年8月30日 更新

Reads and changes a running CARLA server's WorldSettings via apply_settings — synchronous vs asynchronous mode, fixed_delta_seconds (fps), physics substepping, and no_rendering_mode — and keeps the Traffic Manager's sync state matched automatically. Use when the user asks to "enable/disable sync mode", "set synchronous mode", "run at a fixed fps/step", "turn off rendering", "make the sim deterministic", or "restore async mode", and as the prerequisite for keeping settings across a map load.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月11日 更新

Spawns pedestrians that wander autonomously via WalkerAIController, and destroys them in the correct order. Pairs each walker.pedestrian.* with a controller.ai.walker, places them on the navigation mesh, and sends them to random navmesh points at walking speed. Use when the user asks to "spawn pedestrians/walkers", "add people/crowds", "make pedestrians walk around", or "remove the walkers". Reads the world settings first: if the world is already synchronous it never ticks it, and if it is asynchronous it makes it synchronous and drives the clock itself.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月11日 更新

Evaluate and use SSH Remote Compute before choosing where to run GPU, high-memory, parallel, batch, model-inference, bioinformatics, or other long-running scientific work; supports short remote commands and asynchronous jobs with automatic harvest and analysis.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/open-science5,5132026年10月11日 更新

Unload an opened scene from the Unity Editor (asynchronously via `SceneManager.UnloadSceneAsync`). Use 'scene-list-opened' to find the scene name first.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4182026年10月10日 更新

Use this skill when building real-time, bidirectional streaming applications with the Gemini Live API, or migrating legacy Live models (2.0/2.5/3.1) to Gemini 3.8 Live. Covers WebSocket-based audio/video/text streaming, voice activity detection (VAD), background reasoning (extended thinking), asynchronous function calling, session management, ephemeral tokens, live transcription, and live translation. SDKs covered - google-genai (Python), @google/genai (JavaScript/TypeScript).

日本語の概要は準備中です。原文の説明を表示しています。

google-gemini/gemini-skills4,2642026年10月7日 更新

Discover current MuAPI image models and run one explicitly confirmed asynchronous image generation request with bounded polling. Use when an agent needs hosted image generation without hard-coding stale model endpoints or request IDs.

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6192026年10月10日 更新

Reactive streams and event-driven programming in Golang using samber/ro — ReactiveX implementation with 150+ type-safe operators, cold/hot observables, 5 subject types (Publish, Behavior, Replay, Async, Unicast), declarative pipelines via Pipe, 40+ plugins (HTTP, cron, fsnotify, JSON, logging), automatic backpressure, error propagation, and Go context integration. Apply when using or adopting samber/ro, when the codebase imports github.com/samber/ro, or when building asynchronous event-driven pipelines, real-time data processing, streams, or reactive architectures in Go. Not for finite slice transforms (→ See `samber/cc-skills-golang@golang-samber-lo` skill).

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4462026年10月1日 更新

Azure Queue Storage SDK for Python. Use for reliable message queuing, task distribution, and asynchronous processing. Triggers: "queue storage", "QueueServiceClient", "QueueClient", "message queue", "dequeue".

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/skills3,1012026年10月10日 更新

Builds, runs, debugs, and operates event-driven applications using EventBridge Event Bus - a managed, centrally governed publish/subscribe event bus that an organization can share across many teams and accounts. Applicable when workloads need event-driven architectures, decoupling, choreography, asynchronous integration, pub/sub, fan-out, event ordering, delivered in sequence, event router, event broker, event bus, event store, event retention, event replay, deduplication, avro, protobuf, cloudevents, uses events or messages. Designed as a centrally managed event bus platform allowing governance and control - such as subscriber control, revocation, per-account throttling - while giving application owners flexibility across an organization spanning multiple accounts, with end-to-end open-standards observability and cost allocation. Also helps reduce costs in high fan-out scenarios where multi-account forwarding adds cost. A serverless, managed alternative to self-managed event streaming platforms.

日本語の概要は準備中です。原文の説明を表示しています。

aws/agent-toolkit-for-aws2,8432026年10月10日 更新

Analyze and operate a production AssemblyAI pre-recorded pipeline with explicit models, Speech Understanding, callbacks, and retention controls. Use when running asynchronous transcription. Trigger with "AssemblyAI async transcription" or "pre-recorded pipeline".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8312026年10月11日 更新

Execute an Adobe PDF Services operation through explicit asset custody, asynchronous status, output verification, and cleanup. Use for approved document conversion, extraction, or generation. Use when the task requires pdf services controlled document job. Trigger with "process PDF with Adobe", "PDF Services job", or "Adobe document automation".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8312026年10月11日 更新

Build a researched, fit-checked journalist list for a specific PR campaign. Prefer Medialyst's asynchronous media-list research workflow when available, with explicit approval before credit spend; otherwise produce a best-effort local list without guessed contacts.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5412026年10月11日 更新

Run a decision asynchronously — the memo, the silent-read window, the comment protocol, and the deadline that makes it land without a meeting. Use when asked to decide something async, replace a decision meeting with a document, run an Amazon-style written decision process, or when a decision keeps stalling in comment threads. Produces the decision memo plus the process wrapper: reader roles, response windows, comment-resolution rules, and the tie-breaker. For the document structure alone use decision-memo; this skill runs the process around it.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4362026年10月10日 更新

Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4072026年10月9日 更新

Simulate Bluetooth system-level networks using the Bluetooth Toolbox. Use this skill for any Bluetooth topology: BLE ACL (Asynchronous Connection-Less) data connections, CIS (Connected Isochronous Stream) and LE Audio for stereo speakers or hearing aids, BLE GAP (Generic Access Profile) connection establishment with advertising and scanning, Classic BR/EDR piconets with ACL data and SCO (Synchronous Connection-Oriented) voice links, and BLE+BR/EDR coexistence with adaptive frequency hopping. Covers bluetoothLENode, bluetoothNode, bluetoothLEConnectionConfig, bluetoothLECISConfig, bluetoothLEGAPConfig, bluetoothConnectionConfig, configureConnection, kpi (), updateChannelList, and all Bluetooth statistics.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1492026年10月9日 更新

Guide and execute the migration of asynchronous code from RxJava to Kotlin Coroutines and Flow. Use this skill when a user asks to convert RxJava (Observables, Singles, Completables, Subjects) to Coroutines (suspend functions, Flows, StateFlows).

日本語の概要は準備中です。原文の説明を表示しています。

new-silvermoon/awesome-android-agent-skills9722026年7月28日 更新

Generate and download images through APIMart's asynchronous GPT-Image-2 API. Use when Codex needs APIMart image generation, GPT-Image-2 text-to-image, image-to-image with reference URLs or local image files, 1k/2k/4k output, aspect-ratio control, task polling, or saving APIMart image results locally.

日本語の概要は準備中です。原文の説明を表示しています。

kangarooking/kangarooking-skills6622026年9月7日 更新

Standards for Feign clients and asynchronous messaging with Spring Cloud Stream. Use when implementing Feign HTTP clients or async event messaging in Spring Boot microservices.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5732026年10月11日 更新

Build scalable asynchronous workflows using Queues, Jobs, and Events in Laravel. Use when implementing queued jobs, event-driven workflows, or async processing in Laravel.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5732026年10月11日 更新

r-mirai

無料

Help users write correct R code for async, parallel, and distributed computing using mirai. Use when users need to run R code asynchronously or in parallel, write mirai code with correct dependency passing, set up parallel workers, convert from future or parallel, use mirai_map, integrate with Shiny or promises, or configure cluster/HPC computing.

日本語の概要は準備中です。原文の説明を表示しています。

posit-dev/skills5362026年10月8日 更新

Use when you need to apply Java concurrency best practices — including thread safety fundamentals, ExecutorService thread pool management, concurrent design patterns like Producer-Consumer, asynchronous programming with CompletableFuture, immutability and safe publication, deadlock avoidance, virtual threads, structured concurrency, scoped values, backpressure, cancellation discipline, and observability for concurrent systems. This should trigger for requests such as Review Java code for concurrency; Review Java code for thread safety; Fix race conditions in Java concurrency code; Choose ExecutorService or virtual threads in Java; Improve synchronization and shared mutable state handling; Apply structured concurrency for related Java subtasks. Part of Plinth Toolkit

日本語の概要は準備中です。原文の説明を表示しています。

jabrena/plinth4482026年10月8日 更新