作業の依存関係を整理し、独立した調査・実装・検証を並行して進めるためのスキルです。変更先の競合を避け、各作業の完了状況と確認結果を表にまとめます。
- 独立したファイル調査の一括実行
- 複数エージェントでの分担実装
- Git worktreeで変更先を分けたいとき
94 件 ・ 関連度順
概要と使いどころ
作業の依存関係を整理し、独立した調査・実装・検証を並行して進めるためのスキルです。変更先の競合を避け、各作業の完了状況と確認結果を表にまとめます。
Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.
日本語の概要は準備中です。原文の説明を表示しています。
Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.
日本語の概要は準備中です。原文の説明を表示しています。
Integrate Microsoft Graph SDK into any project — .NET, TypeScript/JavaScript, or Python. Covers auth patterns (client credentials, OBO, managed identity), SDK setup, calling Graph APIs, batching, delta queries, change notifications, throttling, and permission scopes. Use when accessing Microsoft 365 data (users, mail, calendar, Teams, files, SharePoint) from any application type.
日本語の概要は準備中です。原文の説明を表示しています。
Use when cognee is slow, expensive, or hitting rate limits — speeding up or throttling ingestion (remember/cognify batching, chunk size, LLM and embedding rate limits, per-stage models), cutting read latency, estimating cost before ingesting, running work in the background, or planning how to scale a deployment.
日本語の概要は準備中です。原文の説明を表示しています。
Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.
日本語の概要は準備中です。原文の説明を表示しています。
Advanced API exploitation methodology focused on business logic abuse and sophisticated attack patterns that bypass traditional security controls. Covers business logic bypass through API call chaining and workflow manipulation. Addresses GraphQL-specific attacks including batching for credential brute-force, query depth exploitation, and introspection abuse. Includes pagination exploitation for data exfiltration, webhook hijacking for SSRF and data interception, and resource exhaustion through algorithmic complexity attacks. Covers race conditions in API transactions using parallel request techniques. Provides comprehensive JWT manipulation including algorithm confusion, kid injection, jku/x5u abuse, and claim tampering. Details API key leakage detection across source repositories, client-side code, and error messages. Covers undocumented endpoint discovery through predictable naming, debug routes, and source map analysis. Tooling includes Arjun, ParamSpider, jwt_tool, and GraphQL Voyager. Designed for authorized penetration testers targeting business logic layers that automated scanners miss.
日本語の概要は準備中です。原文の説明を表示しています。
Own MSBuild generated-artifact integration. USE FOR: a target that creates or should create source, Content, None, or another physical file but the artifact is missing from compilation or output; target timing; evaluation-time glob misses; $(IntermediateOutputPath) placement; and FileWrites clean tracking. The prompt may describe the generated artifact without naming the producing task. DO NOT USE when the primary defect is general Include/Remove/Update semantics, item metadata or batching, duplicate/overlapping declarations, or a generated-item identity relationship; use item-management. Exclude Roslyn source-generator internals and non-MSBuild systems.
日本語の概要は準備中です。原文の説明を表示しています。
GraphQL security hunting — introspection abuse, field suggestion enumeration (clairvoyance), batching DoS, IDOR via aliasing, auth bypass, injection via arguments, subscription abuse, depth/complexity bombs, and WAF bypass. Covers graphw00f fingerprinting, gqlmap, graphql-cop, and inql. Use when a target exposes a /graphql, /api/graphql, or GQL-over-HTTP endpoint.
日本語の概要は準備中です。原文の説明を表示しています。
Hunting skill for graphql vulnerabilities. Built from 12 public bug bounty reports across IDOR via node() / GID, mutation IDOR including AI/LLM features, cross-tenant IDOR, SSRF via argument, batching-DoS, query-cost-bypass, SQLi via argument, broken-object-level-authz, auth-bypass via unscoped mutations, and PII exposure from missing field-level authz. Use when hunting graphql on any target.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user is measuring GPU-kernel-initiated RDMA WRITE latency through doca-gpunetio — building and running the `gpunetio_ib_write_lat` client + server pair under `doca/tools/gpunetio_ib_write_lat/`, checking GPU-NIC pairing, reading the half-iter / full-iter / CUDA-side usec columns, characterizing median / p99 / jitter for a real-time control loop, picking GPUNetIO vs GPI vs CPU-initiated `perftest`, or weighing the latency-vs-batching trade-off. Trigger even without 'GPUNetIO' or 'ib_write_lat': 'GPU kernel RDMA latency benchmark', 'how fast can a CUDA kernel post a WRITE', 'p99 RDMA latency on H100 + ConnectX', 'kernel-launched WR tail latency', or 'compare GPU-init vs CPU-init perftest'. Route elsewhere for bandwidth runs (doca-gpunetio-ib-write-bw), the GPI surface (doca-gpi), library debugging (doca-gpunetio), or DOCA install.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user asks to "build our social posting calendar", "set weekly slots and queue depth per channel", or "plan the evergreen recycle rotation"; produces the always-on brand calendar — pillar allocation with hero/hub/help balance and give:ask targets (all labeled Estimated starting heuristics to calibrate against own analytics, never scored rules), per-channel recurring slots with queue depth, a batching workflow, an evergreen recycle cycle with freshness re-checks, deliberate open slots for realtime/trend moments fed by trend-spotter go/skip verdicts, and first-comment/publish-order ops — cadence commitments filed to the channel registry, and no batch ships to the queue without a SHIP verdict from social-quality-auditor pre-publish mode. Not for repurposing an existing asset or the paid-amplification calendar — use content-amplifier. 社媒排期/内容日历/栏目配比/常青循环复用
日本語の概要は準備中です。原文の説明を表示しています。
Connects AI agents to remote Windows desktop applications on Amazon WorkSpaces Applications (AppStream 2.0) through the managed Agent Access MCP server, and guides reliable desktop automation. Covers connecting an agent to the MCP endpoint (SigV4, streaming URL, and Active Directory SAML/Domain Join), BLOCKING vs POLLING connect modes, the computer-use tools (screenshot, click, type, key, scroll), screenshot-budget and action-batching discipline, MCP tool forwarding (forwarded___ tools), session lifecycle and expire-on-delete, and troubleshooting connection errors. Use when building or debugging an agent that drives a remote Windows desktop or GUI application via WorkSpaces Applications / AppStream — including "dcv session not ready", "client_disconnected", 400 signing-region, POLLING/connection_status, SAML assertion, or forwarded tool questions. Not for Amazon WorkSpaces Personal/Core virtual desktops or general AppStream fleet administration unrelated to agent access.
日本語の概要は準備中です。原文の説明を表示しています。
Implement rate limiting for Anima API code generation requests. Use when batching component generation, handling rate limit errors, or optimizing API throughput for large design systems. Trigger with: "anima rate limit", "anima throttling", "anima batch generation".
日本語の概要は準備中です。原文の説明を表示しています。
Optimize Anthropic Claude API costs with model routing, prompt caching, batching, and spend monitoring. Use when analyzing Claude API billing, reducing costs, or implementing cost controls and budget alerts. Trigger with phrases like "anthropic cost", "claude billing", "reduce claude spend", "anthropic budget", "claude pricing optimize".
日本語の概要は準備中です。原文の説明を表示しています。
Tune Alchemy-backed reads with measured latency, cache semantics, batching, concurrency, and freshness SLOs. Use when an integration is slow or wasteful. Trigger with "optimize Alchemy performance", "cache Alchemy data", or "reduce Alchemy latency".
日本語の概要は準備中です。原文の説明を表示しています。
GraphQL and hidden parameter testing playbook. Use when exploring introspection, batching, undocumented fields, hidden parameters, schema abuse, and GraphQL authorization gaps.
日本語の概要は準備中です。原文の説明を表示しています。
Build, run, debug and ship 3D city games in Godot 4 — procedurally generated cities (block grids, districts, weighted building typologies, MultiMesh batching, facade shaders, terrain, day/night, landmarks), first-person controllers, headless verification, Blender-generated .glb assets, rigged character and animation packs, real OpenStreetMap-derived cities, WebAssembly export, and cloud GPU streaming on GCP. Use this skill whenever the work involves Godot or a .gd/.tscn/.gdshader/project.godot file; whenever someone wants to start, set up, clone onto a new machine, or stand up a 3D game or city generator; whenever they mention procedural city, city generator, block grid, building typology, MultiMesh, facade shader, terrain heightmap, navmesh, Godot export templates, export presets, headless Godot, .glb pipeline, Blender asset generation, character rigs or borrowed animations; and whenever they want to deploy or share a game — web export, SharedArrayBuffer/COOP/COEP, Selkies, pixel streaming, GPU VM, or "let people play this without installing anything." Reach for it even on vague asks like "get this running", "why is my city slow", "my model faces backwards", "make it work on a cloud machine", or "set this up somewhere else too" when a Godot 3D project is in play.
日本語の概要は準備中です。原文の説明を表示しています。
Download large datasets from NCBI efficiently using EPost, history server, batching, rate limiting, and retry logic. Use when bulk-fetching tens of thousands of sequences, pulling all results of a large ESearch, designing reproducible pipelines, comparing E-utilities to NCBI Datasets v2 CLI, or implementing checksum-validated downloads. Encodes WebEnv TTL (~8h), EPost 200-ID limit, retmax caps, parallelization design, and integrity verification.
日本語の概要は準備中です。原文の説明を表示しています。
Deploy and manage vLLM for high-throughput LLM inference. Configure continuous batching, tensor parallelism, quantization, and OpenAI-compatible API endpoints for production LLM serving.
日本語の概要は準備中です。原文の説明を表示しています。
Reduce LLM API and infrastructure costs through model selection, prompt caching, batching, caching, quantization, and self-hosting strategies. Track spend by team and model, set budgets, and implement cost-aware routing.
日本語の概要は準備中です。原文の説明を表示しています。
Always-on operational guardrails, model-independent. Apply on EVERY task and EVERY model whether or not fable-mode's staged loop is running. Three rules: verify-before-flag, warning batching, and find-and-replace safety. Trigger whenever a response would flag a problem, raise a warning, or edit files with search-and-replace.
日本語の概要は準備中です。原文の説明を表示しています。
Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.
日本語の概要は準備中です。原文の説明を表示しています。
Own MSBuild generated-artifact integration. USE FOR: a target that creates or should create source, Content, None, or another physical file but the artifact is missing from compilation or output; target timing; evaluation-time glob misses; $(IntermediateOutputPath) placement; and FileWrites clean tracking. The prompt may describe the generated artifact without naming the producing task. DO NOT USE when the primary defect is general Include/Remove/Update semantics, item metadata or batching, duplicate/overlapping declarations, or a generated-item identity relationship; use item-management. Exclude Roslyn source-generator internals and non-MSBuild systems.
日本語の概要は準備中です。原文の説明を表示しています。