Expert-level surveying covering leveling, traverses, coordinate geometry, GPS and GNSS, total station surveys, LiDAR, and construction layout.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Expert-level surveying covering leveling, traverses, coordinate geometry, GPS and GNSS, total station surveys, LiDAR, and construction layout.
日本語の概要は準備中です。原文の説明を表示しています。
Run and interpret Clawix UI geometry, screenshot, protected-surface, and debt-baseline checks without authorizing visual repair.
日本語の概要は準備中です。原文の説明を表示しています。
Windows アプリ開発 (Fluent Design / WinUI 3) の デザインガイドラインリファレンス。 layout, spacing, alignment, elevation, geometry, breakpoints, Color, Mica, Acrylic, Smoke, Reveal Highlight, materials, typography, Segoe Fluent Icons, app icons, motion, easing, connected animation, page transitions, parallax, reduce motion, NavigationView, TabView, CommandBar, menus, keyboard accelerators, access keys, accessibility, high contrast, RTL, globalization, widgets design。
Three.js (WebGL / WebGPU ベース 3D グラフィクスライブラリ) リファレンス。 Scene, PerspectiveCamera, OrthographicCamera, WebGLRenderer, WebGPURenderer、 BufferGeometry, BufferAttribute, Mesh, Group, InstancedMesh, SkinnedMesh、 MeshStandardMaterial, MeshPhysicalMaterial, ShaderMaterial, node-materials (TSL)、 DirectionalLight, PointLight, SpotLight, AmbientLight、 TextureLoader, GLTFLoader, DRACOLoader, FBXLoader、 AnimationMixer, AnimationClip, AnimationAction, KeyframeTrack、 Vector3, Matrix4, Quaternion, Euler, Color, Raycaster, Box3、 OrbitControls, TransformControls, WebXRManager。
Windows アプリ開発 (DirectX / WinRT メディア) のグラフィックス・メディア API リファレンス。 Direct2D (ID2D1Factory, ID2D1DeviceContext, ID2D1Bitmap1, ID2D1Effect, ID2D1PathGeometry), DirectWrite (IDWriteFactory, IDWriteTextLayout, DWriteCore), Direct3D 11/12 (D3D11CreateDevice, DXGI SwapChain, HLSL, D3D12 PipelineState), Microsoft.UI.Composition (Compositor, Visual, ExpressionAnimation, InteractionTracker, MicaController), カメラ・画面キャプチャ (MediaCapture, MediaFrameReader, GraphicsCaptureSession, Windows Studio Effects)、音声・動画再生 (MediaPlayer, MediaPlaybackSession, AudioGraph, MediaTranscoder, AdaptiveMediaSource)。
Apple SwiftUI 宣言的 UI フレームワークリファレンス。 View, VStack, HStack, ZStack, List, NavigationStack, TabView, State, Binding, Bindable, Environment, EnvironmentObject, sheet, fullScreenCover, modifier, animation, withAnimation, Animation, Transition, matchedGeometryEffect, PhaseAnimator, KeyframeAnimator。
Blender Python API リファレンス。bpy / bmesh / mathutils / gpu / bpy_extras モジュール、 bpy.data / bpy.context / bpy.ops / bpy.types / bpy.props コア API。 Mesh / Modifier / Geometry Nodes / Armature / Keyframe / Driver / Shape Key / NLA、 Cycles / EEVEE / Shader Nodes / Rigid Body / Cloth / Fluid / Compositor Nodes / AOV、 headless CLI レンダリング、add-on 開発、Extensions システム、MCP Server (Model Context Protocol)。
Apple グラフィックスフレームワークリファレンス。 Metal, Core Animation, Core Graphics, Core Image, SpriteKit, SceneKit。 MTLDevice, MTKView, MTLBuffer, MTLTexture, Metal 4 (MTL4CommandQueue, MTL4CommandBuffer, MTL4ArgumentTable), CALayer, CABasicAnimation, CADisplayLink, CAMetalDisplayLink, CAMetalDrawable, CGContext, CGPath, CGImage, CIFilter, CIContext, CIImage, CIRAWFilter, CIWarpKernel, CIBlendKernel, SKScene, SKSpriteNode, SKAction, SCNNode, SCNGeometry, SCNMaterial。
数学の概念や数式の導出、アルゴリズムの動きをアニメーション動画にします。構成づくりから描画、動画の結合まで、図形で理解を促す解説を制作します。
Build, revise, or manipulate a fixed-layout PDF (report, guide, one-pager, printable document). Use whenever a build task's artifact kind is pdf, a document build's output format is pdf, or the task reads, merges, splits, crops, or fills an existing PDF, including fillable AcroForms. Covers authoring the print-CSS HTML source, rendering, the geometry and validation gates, existing-PDF manipulation and form filling, and delivery under workspace/your_files.
日本語の概要は準備中です。原文の説明を表示しています。
A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
3MF mesh geometry editor — detect and resize cylindrical holes, repair meshes, compare 3D printing files. Works with BambuStudio and PrusaSlicer 3MF files.
日本語の概要は準備中です。原文の説明を表示しています。
3MF mesh geometry editor — detect and resize cylindrical holes, repair meshes, compare 3D printing files. Works with BambuStudio and PrusaSlicer 3MF files.
日本語の概要は準備中です。原文の説明を表示しています。
Complete CLI harness for FreeCAD parametric 3D CAD modeler (258 commands). Covers ALL workbenches: Part (29 primitives + boolean + mirror + loft + sweep), Sketcher (26 cmds: geometry + constraints + editing), PartDesign (38 cmds: pad/pocket/groove/fillet/chamfer/patterns/hole/datum), Assembly (11 cmds), Mesh (16 cmds), TechDraw (15 cmds: views + dimensions + PDF/SVG), Draft (33 cmds: 2D shapes + arrays + transforms), FEM (12 cmds), CAM/CNC (10 cmds), Surface (6 cmds), Spreadsheet (7 cmds), Import (13 formats), Export (17 formats), Measure (12 cmds), Materials (21 presets). Headless FreeCAD export to STEP/IGES/STL/OBJ/DXF/PDF/glTF/3MF.
日本語の概要は準備中です。原文の説明を表示しています。
Use when validating or repairing an editable PPTX deck for geometry, accessibility, native editability, source lineage, and OOXML package integrity.
日本語の概要は準備中です。原文の説明を表示しています。
The design law of a slide page — canvas geometry, the text height table, the type scale, contrast pairs, spacing rhythm, and which element type carries which content. Load it when patching slide elements one at a time, when a fix is about colour or contrast, when text has to grow or shrink inside a box, when a page feels crowded or empty, or when replacement content needs real rich-text structure. It is the standard `page-clone` and `pro-editing` edit against, not a procedure of its own — those two decide which pages to touch and in what order, this one decides what a good page looks like when you put it back.
日本語の概要は準備中です。原文の説明を表示しています。
Expert skill for writing FreeCAD Python scripts, macros, and automation. Use when asked to create FreeCAD models, parametric objects, Part/Mesh/Sketcher scripts, workbench tools, GUI dialogs with PySide, Coin3D scenegraph manipulation, or any FreeCAD Python API task. Covers FreeCAD scripting basics, geometry creation, FeaturePython objects, interface tools, and macro development.
日本語の概要は準備中です。原文の説明を表示しています。
Harmonic Patterns signal engine. Identifies XABCD five-point structures such as Gartley/Bat/Butterfly/Crab based on Fibonacci geometry, and generates trading signals in the PRZ (Potential Reversal Zone).
日本語の概要は準備中です。原文の説明を表示しています。
Drive a native GUI app (macOS, Windows, Linux) via the cua-driver CLI (default) or MCP server; snapshot its accessibility tree, act through snapshot-bound element tokens, native menu paths, exact window geometry, or pixel coordinates, and verify from fresh state. Use when the user asks you to operate, drive, automate, or perform a GUI task in a real application on the host, or to continue, resume, or recall recent Cua activity.
日本語の概要は準備中です。原文の説明を表示しています。
Drive a native GUI app (macOS, Windows, Linux) via the Qwen Cua Driver CLI (default) or MCP server; snapshot its accessibility tree, act through snapshot-bound element tokens, native menu paths, exact window geometry, or pixel coordinates, and verify from fresh state. Use when the user asks you to operate, drive, automate, or perform a GUI task in a real application on the host.
日本語の概要は準備中です。原文の説明を表示しています。
URDF robot description authoring and validation. Use when creating, editing, inspecting, validating, or debugging `.urdf` files, robot links, joints, limits, inertials, visual/collision geometry, mesh references, frame conventions, or robot-description artifacts. Use the SRDF skill for MoveIt2 semantic groups and IK/path-planning semantics; use the CAD skill for STEP/STL/3MF/DXF/GLB outputs. Open and visually review existing URDF files in CAD Viewer.
日本語の概要は準備中です。原文の説明を表示しています。
Generate, regenerate, and validate 2D DXF drawings from Python build123d sources. Use for DXF files, `.py` drawing scripts, @dxf models, 2D profiles, outlines, templates, gaskets, panels, flat patterns, laser/plasma/waterjet cut layouts, and 2D drawing exports of CAD geometry. Open and visually review existing DXF files in CAD Viewer.
日本語の概要は準備中です。原文の説明を表示しています。
Create/edit parametric CAD models, organize CAD projects, export STEP/STL/3MF/GLB files, resolve prompt references, and measure geometry with cadgen. Open and visually review existing STEP/STP, STL, 3MF and GLB files in CAD Viewer.
日本語の概要は準備中です。原文の説明を表示しています。
Make an engineering drawing of a part as a PDF - orthographic views with hidden lines and centre marks, real dimensions, hole callouts, notes and a title block on ISO sheets, all projected from the part's geometry so the drawing follows the model. Use when the user asks for a drawing, a dimensioned sheet, shop or manufacturing drawings, a print, or "2D views of this part".
日本語の概要は準備中です。原文の説明を表示しています。