Configures Microsoft Defender for Endpoint (MDE) advanced protection settings including attack surface reduction rules, controlled folder access, network protection, and exploit protection. Use when hardening Windows endpoints beyond default Defender settings, deploying enterprise-grade endpoint protection, or meeting compliance requirements for advanced malware defense. Activates for requests involving Windows Defender configuration, ASR rules, MDE tuning, or Microsoft endpoint security.
日本語の概要は準備中です。原文の説明を表示しています。
andycungkrinx91/konoha☆ 92026年10月9日 更新
Configures Microsoft Defender for Endpoint (MDE) advanced protection settings including attack surface reduction rules, controlled folder access, network protection, and exploit protection. Use when hardening Windows endpoints beyond default Defender settings, deploying enterprise-grade endpoint protection, or meeting compliance requirements for advanced malware defense. Activates for requests involving Windows Defender configuration, ASR rules, MDE tuning, or Microsoft endpoint security.
日本語の概要は準備中です。原文の説明を表示しています。
micsapp/micstec-skills☆ 42026年3月20日 更新
Use when you need to design, review, or improve security in Quarkus applications — including Quarkus Security with JWT/OIDC, basic auth, @RolesAllowed / @Authenticated / @PermitAll, SecurityIdentity, permission checks, path-based authorization in configuration, exception mapping for auth failures, and sensitive-data-safe logging. This should trigger for requests such as Add Quarkus security support; Review Quarkus security configuration; Improve API authorization in Quarkus; Add JWT/OIDC security in Quarkus; Harden Quarkus authorization rules. Part of cursor-rules-java project
日本語の概要は準備中です。原文の説明を表示しています。
aibot88/sec_skill_store☆ 42026年5月27日 更新
Configures Microsoft Defender for Endpoint (MDE) advanced protection settings including attack surface reduction rules, controlled folder access, network protection, and exploit protection. Use when hardening Windows endpoints beyond default Defender settings, deploying enterprise-grade endpoint protection, or meeting compliance requirements for advanced malware defense. Activates for requests involving Windows Defender configuration, ASR rules, MDE tuning, or Microsoft endpoint security.
日本語の概要は準備中です。原文の説明を表示しています。
aniket2348823/Vul-Agent☆ 22026年6月9日 更新
Search, score, scan, and import agent skills from GitHub repositories that contain SKILL.md, CLAUDE.md, .cursorrules, and similar agent skill files. Discover community skills across many tool and provider categories, evaluate relevance with heuristic scoring, check for malware or hardcoded secrets, and install into Hermes, Claude Code, Gemini CLI, or OpenCode agent directories.
日本語の概要は準備中です。原文の説明を表示しています。
diegosouzapw/OmniRoute☆ 7.5万2026年10月11日 更新
Source-control safety for Git. Two rules apply whether or not you read the body. First, never commit, amend, push, tag, rebase, cherry-pick, revert, or reset --hard unless the user asked for that exact write in this session. An explicit request to create a new commit counts anywhere in the user's own task text, but it is not a request to amend, push, or tag. Finishing a task without that request is not authorization, so leave your work uncommitted for review. Second, when a Git lock file or corrupt index blocks you, never kill the holding process or bulldoze through with deletions - wait, retry, use the holder's own stop mechanism, or stop and report. Load the body only before writing Git history or recovering Git state.
日本語の概要は準備中です。原文の説明を表示しています。
asgeirtj/system_prompts_leaks☆ 6.9万2026年10月11日 更新
Detect and block spearphishing emails that use personalized, researched content to evade generic spam filters, by configuring email security gateway (SEG) impersonation protection, URL rewriting, attachment sandboxing, and custom detection rules in Microsoft Defender for Office 365, Proofpoint, Mimecast, or Barracuda. Use when hardening a mail gateway against targeted phishing or investigating a suspected spearphishing campaign.
日本語の概要は準備中です。原文の説明を表示しています。
mukul975/Anthropic-Cybersecurity-Skills☆ 3.4万2026年8月31日 更新
Detect API enumeration attacks (BOLA/IDOR, OWASP API1:2023) by writing SIEM detection rules that flag sequential or UUID identifier iteration, parameter tampering, and mixed 200/401/403 response patterns from API gateway and WAF logs. Use when investigating suspected object-level authorization abuse, building threat-hunting queries for API access-control bypass, or hardening API logging/rate-limiting against enumeration.
日本語の概要は準備中です。原文の説明を表示しています。
mukul975/Anthropic-Cybersecurity-Skills☆ 3.4万2026年8月31日 更新
Edit any video by conversation. Transcribe, cut, color grade, generate overlay animations, burn subtitles — for talking heads, montages, tutorials, travel, interviews. No presets, no menus. Ask questions, confirm the plan, execute, iterate, persist. Production-correctness rules are hard; everything else is artistic freedom.
日本語の概要は準備中です。原文の説明を表示しています。
browser-use/video-use☆ 2.9万2026年10月9日 更新
The hard rules for editing `@kortix/sdk` (packages/sdk) — a PUBLISHED npm package with constraints no other package in this repo has: TDD is mandatory (failing test first, gates run and pasted every turn, explicit shippable YES/NO/NOT YET); exported names INCLUDING types are a public API contract and renaming one is a breaking change; the `version` field is inert and must never be hand-bumped; adding an export requires three synchronized edits; and a static import-graph tripwire enforces the framework-free core. Load WHENEVER you add, edit, rename, move, export, test, or delete anything under packages/sdk, or touch its streaming/transport layer.
日本語の概要は準備中です。原文の説明を表示しています。
kortix-ai/suna☆ 2万2026年10月11日 更新
This skill should be used when writing, enhancing, or evaluating the launch prompt for a long-running autonomous agent or a parallel multi-agent orchestration attacking a hard problem: pseudo-formal task briefs that define terms and an exact success predicate linguistically, enumerate non-counting outcomes, set persistence rules with explicit stop and return conditions and effort floors, manage a diverse portfolio of parallel approaches with an approach registry and blocked-route bookkeeping, and gate the return on adversarial audit. Route agent topology and coordination protocols to multi-agent-patterns, runtime control surfaces and loop governance to harness-engineering, evaluator and quality-gate construction to evaluation, judge design to advanced-evaluation, and compaction or memory mechanics to context-compression and memory-systems.
日本語の概要は準備中です。原文の説明を表示しています。
muratcankoylan/Agent-Skills-for-Context-Engineering☆ 1.8万2026年10月1日 更新
Reads a CARLA Leaderboard results.json — per-route driving score, route completion, infraction penalty and the infraction lists — explains how the score was computed for that leaderboard version, and rescores an existing result under the other version's rules (2.0 multiplicative vs 2.1 additive) without re-running anything. Also diffs two runs and merges sharded result files. Use when the user asks "what did I score", "why is my score low", "did my agent pass", "why don't my scores match the leaderboard", or hands over a results.json.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月11日 更新
Shared hard rules enforced across all squad agents
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3812026年10月11日 更新
Operational guide for choosing and combining parallelism strategies in Megatron Bridge, including sizing rules, hardware topology mapping, and combined parallelism configuration.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5612026年10月10日 更新
How to launch distributed Megatron-LM training jobs on a SLURM cluster. Covers a minimal sbatch skeleton, environment-variable setup for torch.distributed.run, CUDA_DEVICE_MAX_CONNECTIONS rules across hardware and parallelism modes, container conventions, monitoring, and per-rank failure diagnosis.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5612026年10月10日 更新
PLAINTEXT-ONLY: the shipped `doca_flow_grpc` server uses `grpc::InsecureServerCredentials()` with NO TLS / mTLS / token-auth knob on the binary — transport security must come from external infrastructure (e.g. an mTLS proxy / sidecar) on a trusted segment. Use this skill when bringing up, configuring, hardening, or debugging `doca_flow_grpc` — the DOCA-shipped gRPC remote-control surface in front of `doca-flow` that lets non-C++ clients (Python, Go, Rust, Java) program Flow pipes and entries over RPC instead of linking `libdoca_flow.so` directly. Trigger even when the user doesn't say 'doca-flow-grpc-server' or 'gRPC' — e.g. 'program Flow rules from Python on another host', 'remotely configure pipes on the BlueField', 'client times out connecting to the Flow server', 'where is the .proto for Flow', 'UNAUTHENTICATED / FAILED_PRECONDITION on a Flow RPC'. Route elsewhere for the underlying doca-flow API, generic gRPC tooling (protoc, language bindings), or DOCA install / BFB bring-up.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5612026年10月10日 更新
Guided journey from a working-but-untested vibe-coded prototype to a production-ready product with tests, clean structure, a business-rules boundary, and resilience at scale. Orchestrates nine skills phase by phase - working-with-legacy-code, clean-code, refactoring-patterns, software-design-philosophy, clean-architecture, pragmatic-programmer, release-it, system-design, ddia-systems - asking the user questions at every decision point and recording results in the project docs/ folder (TESTING.md, TECH-DEBT.md, IMPROVE-CODE-QUALITY-PLAN.md) so the journey resumes across sessions. Use when the user wants to harden an AI-generated prototype, add tests before refactoring, make code safe to change, or says 'this works on my machine but I am scared to touch it'. For an aged codebase, remove-technical-debt; for greenfield structure, design-code-architecture; for a product and UX pass, improve-app; to optimize speed and structure, architecture-optimization. For one framework in isolation, invoke that skill directly.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,3872026年9月11日 更新
SCIP optimization with PySCIPOpt. Use when facing an optimization problem with an objective, hard constraints, soft penalties, integer decisions, routing, assignment, scheduling, allocation, packing, capacity, inventory, or service-level rules. Prefer modeling and solving the problem with PySCIPOpt when it is available.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8372026年7月24日 更新
Edit any video by conversation. Transcribe, cut, color grade, generate overlay animations, burn subtitles — for talking heads, montages, tutorials, travel, interviews. No presets, no menus. Ask questions, confirm the plan, execute, iterate, persist. Production-correctness rules are hard; everything else is artistic freedom.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6422026年9月21日 更新
Half-hour television comedy craft (半小时情景喜剧/笑点力学/困境机器/多机位单机位格式) — merged from Evan S. Smith's Writing Television Sitcoms (premise-driven comedy in three levels, nine predicaments, six character mixes, setup/punchline mechanics, toppers, running gags, ten comedic nuances, format rules), Neil Landau's sitcom seven-step formula and comedy-room models, Richard Blum's act-length and set-count parameters, Phoebe Waller-Bridge's Fleabag scripts (direct address as a season-long device, six-episode skeleton), Pamela Douglas on dramedy, Kam Miller on complementary comic traits, and Jesse Armstrong on jokes carrying tragedy. Use when writing or fixing a sitcom episode or spec, raising joke density per page, designing a comic predicament that generates stories, choosing between multi-camera and single-camera format and page counts, structuring cold open/acts/tag, writing a half-hour pilot, running a comedy punch-up, or making a drama funny without shifting genre.
日本語の概要は準備中です。原文の説明を表示しています。
jtydhr88/screenwriting-skills☆ 1,6332026年10月3日 更新
Score whether a news event is worth newsjacking, or whether a user's pitch idea is actually newsworthy to journalists. Uses calibrated anchors, hard anti-inflation rules, standing checks, timing windows, and brand-safety kill switches.
日本語の概要は準備中です。原文の説明を表示しています。
elvisun/newsjack☆ 1,5432026年10月11日 更新
Analyze KiCad projects and PDF schematics: schematics, PCB layouts, Gerbers, footprints, symbols, netlists, and design rules. Reviews designs for bugs, traces nets, cross-references schematic to PCB, extracts BOM data, checks DRC/ERC, DFM, power trees, and regulator circuits. Every finding carries a confidence label and evidence source with trust_summary rollup. Analyzes PDF schematics from dev boards, reference designs, eval kits, and datasheets. Supports KiCad 5–10. Use whenever the user mentions .kicad_sch, .kicad_pcb, .kicad_pro, PCB design review, schematic analysis, PDF schematics, reference designs, Gerber files, DRC/ERC, netlist issues, BOM extraction, signal tracing, power budget, DFM, or wants to understand, debug, compare, or review any hardware design. Also for "check my board", "review before fab", "what's wrong with my schematic", "is this ready to order", "check my power supply", "verify this circuit", OSHWA certification readiness, or any electronics/PCB design question.
日本語の概要は準備中です。原文の説明を表示しています。
aklofas/kicad-happy☆ 1,3742026年10月6日 更新
Use when starting ANY conversation involving Bethesda Game Studio modding, MO2, xEdit, or modpack curation. Bootstrap that loads the toolkit overview, lists available task skills, and enforces the hard rules of this plugin. Auto-injected by the OpenCode plugin's chat.messages.transform hook and by the hooks/ session-start chain in Claude Code and Codex.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,2842026年10月11日 更新
Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,2842026年10月11日 更新