mc-audio
無料Farm narration, music beds, and SFX locally. Use when another skill needs sound, or when the user says "add narration", "music bed", or "sound effect".
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Farm narration, music beds, and SFX locally. Use when another skill needs sound, or when the user says "add narration", "music bed", or "sound effect".
日本語の概要は準備中です。原文の説明を表示しています。
AI-powered presentation generation via the 2slides API — create slides from text, match a reference image style, summarize documents into decks, add AI voice narration, and export pages/audio. Use for any "make slides", "create a deck", or "slides from this document" request.
日本語の概要は準備中です。原文の説明を表示しています。
動作確認やPR用の録画に字幕、注目箇所のズーム、再生速度の変更を加え、元動画を証拠として残しながら説明付きのMP4に仕上げるスキル。
撮影済みの動画や画面収録から見どころを選び、カット・構成整理・字幕や音声の追加を進めます。長い録画の短編化からSNS向けの画角調整、編集ソフトでの仕上げまで扱うスキルです。
複雑な作業や失敗から、根本原因、次回の行動、問題を見分ける兆候を抽出し、再利用できる学習記録にまとめます。同じ原因の既存記録との重複も整理します。
文章や画像から画像・動画を生成し、読み上げ音声や映像に合う音も作るスキル。fal.aiでモデル選びから費用見積もり、生成状況の確認まで進めます。
台本やテーマと成人の人物画像から、ナレーションと字幕付きの話者動画を制作。口の動きや画質を確認し、音量を整えた保存用・共有用動画に仕上げます。
プロジェクトの内容を読み取り、紹介の切り口とトーンを決めて短い告知動画を制作するスキル。動画に加え、ポスター画像と共有用の文章も出力し、縦横比や音声を指定できます。
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.
日本語の概要は準備中です。原文の説明を表示しています。
Text-to-speech models, voices, formats, and streaming via Venice.ai. Useful for narration, voiceover, and conversational agent voices.
日本語の概要は準備中です。原文の説明を表示しています。
Guided onboarding for OpenSpec - walk through a complete workflow cycle with narration and real codebase work. Also use when the user says "openspec onboard" or "opsx onboard".
日本語の概要は準備中です。原文の説明を表示しています。
Make a "magic moment" video — turn a creator's talking-head recording into a vertical video preserving the source narration where their Muse story replays through artifacts and brief exchanges synced to their voiceover — bubbles, typing, emoji reactions, real widgets and pages, message sounds, closing Muse lockup finisher. Use whenever a user with talking-head or selfie footage wants it turned into a shareable clip of their Muse story — "make a magic moment", "turn this video of me into...", "add the chat over my video", "retell what Muse did for me" — even if they never say the words "magic moment".
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants a short, design-led motion graphic where motion is the message: kinetic typography, stat or number count-up, chart/data-viz hit, logo sting, brand lockup, lower-third, callout, social overlay, animated headline/tweet/news item, motion poster, or quick captured-page highlight. Usually under 10s and up to ~30s, with no narration arc, voice-over, or live-action subject. Can render to MP4 or transparent overlay. Not for longer, multi-scene, narrated, or brand-reel pieces (use general-video), narrated website videos (website-to-video), topic explainers (faceless-explainer), product promos (product-launch-video), PR videos (pr-to-video), or captions on existing footage (embedded-captions). When unsure whether it's a quick motion-first piece or a longer / narrated treatment, see /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.
日本語の概要は準備中です。原文の説明を表示しています。
Generate speech audio from text using HeyGen's Starfish TTS model. Use when: (1) Generating standalone speech audio files from text, (2) Converting text to speech with voice selection, speed, and pitch control, (3) Creating audio for voiceovers, narration, or podcasts, (4) Working with HeyGen's /v1/audio endpoints, (5) Listing available TTS voices by language or gender.
日本語の概要は準備中です。原文の説明を表示しています。
Generate AI voiceovers, sound effects, and music using ElevenLabs APIs. Use when creating audio content for videos, podcasts, or games. Triggers include generating voiceovers, narration, dialogue, sound effects from descriptions, background music, soundtrack generation, voice cloning, or any audio synthesis task.
日本語の概要は準備中です。原文の説明を表示しています。
Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.
日本語の概要は準備中です。原文の説明を表示しています。
A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
AI-driven presentation workflow for generating editable PPTX decks and slides, reconstructing page visuals, creating reusable Brand/Style/Layout/Deck workspaces, filling native PPTX templates, and enhancing finished PPTX files. Use when the user asks to create, generate, reconstruct, regenerate, beautify, redesign, template, fill, or enhance a presentation, PPT, PPTX, slide deck, or courseware — including adding narration or animation to one — requests a presentation-authored narrated/self-running video, or mentions ppt-master.
日本語の概要は準備中です。原文の説明を表示しています。
Generate local speech with saved or designed voices, transcribe audio, and automate dubbing or narration workflows through VoiceStudio's REST API or MCP server. Use when the user wants to work with VoiceStudio audio or connect it to an agent or automation.
日本語の概要は準備中です。原文の説明を表示しています。
Professional editing of a course that already exists. Use when the user wants to revise, improve, restructure or polish pages the course already has — fix a page, tune a layout, repair a quiz, reword narration, reorder the deck, or raise the quality of the whole course. Not for building a new course from scratch.
日本語の概要は準備中です。原文の説明を表示しています。
Hands-on workshop — the learner works through the course instead of watching it, with an exercise or a check every couple of pages, short slides that only set up the next task, guiding narration that asks more than it tells, and a closing page where the pieces come together in one small project. Use when the ask is a workshop, a bootcamp session, 「动手」「实操」「练中学」「边做边学」, or a skill the learner is meant to leave holding; also use when the user names this style. Not for a systematic explanatory course (that is `lecture-style`) and not for occupational procedure training with tools and safety gates (that is `vocational`).
日本語の概要は準備中です。原文の説明を表示しています。
Masterclass lecturing — one continuous explanation carried by slides, with dense pages, long narration that builds an argument across several real cases, and checkpoints that are rare and deliberate. Use when the ask is a lecture, a masterclass, a systematic walkthrough of a subject, 「大师课」「系统讲解」「讲透」, or any topic whose payoff is understanding rather than practice; also use when the user names this style. Not for hands-on training (that is `workshop-style`) and not for a course whose point is manipulating a mechanism (that is `deep-interactive`).
日本語の概要は準備中です。原文の説明を表示しています。
The baseline method for building ONE stage — a single classroom — with this runtime. Covers how the plan is settled in conversation, the order the generation tools are called in, how the classroom roster is written, when narration has to be re-synthesized, and what must be true before a stage is called done. Load this before generating or rebuilding any stage from scratch, whatever its subject; it is the floor the topic skills build on, not an alternative to them.
日本語の概要は準備中です。原文の説明を表示しています。