Connect to x.ruv.io, read federation channels and claims, or coordinate authorized work across Ruflo hosts with explicit identity and publishing boundaries.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Connect to x.ruv.io, read federation channels and claims, or coordinate authorized work across Ruflo hosts with explicit identity and publishing boundaries.
日本語の概要は準備中です。原文の説明を表示しています。
Choose and validate RuVector or AgentDB memory for an agent application, including provenance, isolation, retention and workload-specific retrieval benchmarks.
日本語の概要は準備中です。原文の説明を表示しています。
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when using UV (Python package manager), needs to set up Python virtual environments, install/manage Python CLI tools, migrate from pip/pipx to UV, Python version management, or troubleshoot UV-related issues.
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with uv — this skill's uv policy and required overrides to Astral's official guidance. Pair with `astral:uv` (if installed) for general usage.
日本語の概要は準備中です。原文の説明を表示しています。
Handles batch effects in bulk RNA-seq via design-matrix inclusion (the correct path for DE), ComBat/ComBat-seq for visualization, SVA for unknown latent factors, RUVSeq for negative-control-gene-anchored unwanted variation, and limma::removeBatchEffect for plotting only. Encodes the Nygaard 2016 cardinal sin against testing on a batch-corrected matrix, the choice between SVA/RUVg/RUVs/RUVr, the confounding non-identifiability problem, the single-cell boundary (Harmony/MNN are NOT for bulk), and the Goh 2017 harmonization critique. Use when designing a DE analysis with batch structure, troubleshooting batch-dominated PCA, choosing ComBat vs ComBat-seq, handling unknown batch via SVA, integrating across studies, or deciding when (rarely) to subtract batch.
日本語の概要は準備中です。原文の説明を表示しています。
Handles batch effects in bulk RNA-seq via design-matrix inclusion (the correct path for DE), ComBat/ComBat-seq for visualization, SVA for unknown latent factors, RUVSeq for negative-control-gene-anchored unwanted variation, and limma::removeBatchEffect for plotting only. Encodes the Nygaard 2016 cardinal sin against testing on a batch-corrected matrix, the choice between SVA/RUVg/RUVs/RUVr, the confounding non-identifiability problem, the single-cell boundary (Harmony/MNN are NOT for bulk), and the Goh 2017 harmonization critique. Use when designing a DE analysis with batch structure, troubleshooting batch-dominated PCA, choosing ComBat vs ComBat-seq, handling unknown batch via SVA, integrating across studies, or deciding when (rarely) to subtract batch.
日本語の概要は準備中です。原文の説明を表示しています。
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Prove a RuView result is real — run the deterministic SHA-256 proof and the witness bundle (ADR-028), and lint any claim for MEASURED-vs-CLAIMED honesty.
日本語の概要は準備中です。原文の説明を表示しています。
Zero-to-sensing path picker for RuView (WiFi-DensePose) — pick docker-demo, repo-build, or live-esp32 and run the next concrete step.
日本語の概要は準備中です。原文の説明を表示しています。
Reach RuView sensing hardware from the machine it is attached to — ESP32 CSI nodes (serial + UDP stream), 60 GHz MR60BHA2 / 24 GHz LD2410 mmWave radars, RPLIDAR and iPhone LiDAR — and from other machines over SSH, read-only.
日本語の概要は準備中です。原文の説明を表示しています。
Build, flash, and provision an ESP32-S3/C6 CSI node for RuView — firmware variant choice, cross-platform checksum-verified esptool flashing, NVS/WiFi/channel/MAC-filter overrides, boot-log evidence.
日本語の概要は準備中です。原文の説明を表示しています。
Triage complet RTK : exécute issue-triage + pr-triage en parallèle, puis croise les données pour détecter doubles couvertures, trous sécurité, P0 sans PR, et conflits internes. Sauvegarde dans claudedocs/RTK-YYYY-MM-DD.md. Args: "en"/"fr" pour la langue (défaut: fr), "save" pour forcer la sauvegarde.
日本語の概要は準備中です。原文の説明を表示しています。
Cluster code by graph community detection via npx ruvector@0.2.25 hooks graph-cluster (spectral / Louvain)
日本語の概要は準備中です。原文の説明を表示しています。
Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.
日本語の概要は準備中です。原文の説明を表示しています。
Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.
日本語の概要は準備中です。原文の説明を表示しています。
Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.
日本語の概要は準備中です。原文の説明を表示しています。
Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.
日本語の概要は準備中です。原文の説明を表示しています。
Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.
日本語の概要は準備中です。原文の説明を表示しています。
Use when turning a dense sculpt, scan, ZBrush export or AI-generated mesh into animation-ready or game-ready topology in Maya without a mouse ("clean up this AI mesh", "retopo this character", Quad Draw, Retopologize), testing it deforms before rigging (bad elbow or wrist bend, lids popping through the eyes), or unwrapping UVs, cutting seams, setting texel density, mip-safe padding, UDIMs, lightmap UVs, stacking mirrored shells, or preparing a low poly and cage for baking. Keywords: edge flow, eye and mouth loops, Unfold3D, bake prep.
日本語の概要は準備中です。原文の説明を表示しています。
Génération de sujets d'entraînement complets pour l'épreuve de NOTE DE SYNTHÈSE (5 heures, coefficient 3) de l'examen d'accès au CRFPA : choix du sujet, dossier documentaire de 16 à 20 documents assemblé à partir de sources réelles vérifiées (textes, jurisprudence, travaux parlementaires, doctrine) avec contrôle du verbatim, puis grille de notation au modèle de la Commission nationale (résumé de chaque document, problématique, thèmes cotés sur 20, plan). Livraison en deux fichiers .docx distincts, le sujet et la grille. Si l'utilisateur n'impose pas de sujet, en chercher un dans l'actualité juridique. Mode aveugle pour l'étudiant qui compose sans rien voir du corrigé. Déclencher dès que l'utilisateur demande un sujet de note de synthèse, un dossier documentaire, une note de synthèse blanche, un entraînement à l'épreuve de 5 heures du CRFPA ou de l'IEJ, ou une grille de note de synthèse. NE PAS déclencher pour les épreuves de 3 heures (sujet-crfpa-toutes-matieres) ni pour la correction de copies.
日本語の概要は準備中です。原文の説明を表示しています。
Incorporate moeru-ai/AUV into native desktop app control through its CLI or connected MCP for observation, targeted input, reusable operations, and verification. Use for native app automation, repeated desktop workflows, or explicit AUV requests.
日本語の概要は準備中です。原文の説明を表示しています。
Generate or evolve a repository-specific CLI, MCP and skills harness using MetaHarness, with bounded evaluation and explicit release authority.
日本語の概要は準備中です。原文の説明を表示しています。
UV unwrap, atlas-map, project textures, use alpha decals, bake maps/lightmaps, and prepare texture-driven Blender assets for glTF/GLB export. Use whenever the user provides texture packs, texture atlases, decals, UV layouts, lightmaps, wants a texture to fit a mesh 1:1, or reports stretched/off textures. Pairs with reference-to-3d for template-accurate reconstruction and blender-materials for PBR values.
日本語の概要は準備中です。原文の説明を表示しています。