Use whenever the user wants to find, shortlist, vet, or enrich US design and creative agencies — graphic design, UX/UI, product design, brand identity, packaging, illustration, motion design, and creative direction. Triggers on "find me a UX/UI design agency for our SaaS product", "shortlist three brand-identity studios in NY", "packaging design firm for a CPG launch", or "pull contact info for these 10 design studio domains", even when described indirectly (brand refresh, design our app, build our visual system). Drives the ServiceGraph API (api.servicegraph.co) — a 100k+ US firm catalog filterable by industry, services, location, size, ratings. Defer to find-marketing-agency for marketing-led engagements where design is one of several services. Defer to find-web-developer when the deliverable is a built website. Skip in-house designer hires, "design me a logo" DIY asks, design-software comparisons, consumer/personal-design (weddings, hobby projects), non-US firms, individual freelancers.
日本語の概要は準備中です。原文の説明を表示しています。
nostrband/ServiceGraph☆ 612026年6月2日 更新
Audit content and assets for brand compliance — style guide validation, tone of voice checking, visual identity consistency, brand asset management, and cross-channel coherence.
日本語の概要は準備中です。原文の説明を表示しています。
oimiragieo/agent-studio☆ 432026年7月14日 更新
Use when the user wants professional brand-quality product images via Higgsfield's mode-specific prompt enhancement pipeline. Entry point for any product visual with a specific format or platform target. Use whenever: "product photoshoot", "lifestyle product shots", "Pinterest pin", "hero banner", "ad pack", "virtual try-on", "studio shot", "carousel images", "Meta ads creative", "model wearing product", "levitating product", "splash shot", "CGI style product", "restyle product image", Shopify image, brand campaign visual. 10 modes: product_shot, lifestyle_scene, closeup_product_with_person, moodboard_pin, hero_banner, social_carousel, ad_creative_pack, virtual_model_tryout, conceptual_product, restyle. Backend assembles the prompt — never call gpt_image_2 directly for product shots. NOT for: one-off images without a product (use image-gen), branded video with avatars (use higgsfield-generate), Soul training (use higgsfield-soul-id). Requires Higgsfield CLI and authed account.
日本語の概要は準備中です。原文の説明を表示しています。
MoizIbnYousaf/marketing-cli☆ 322026年9月12日 更新
Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio UX templates.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Generate custom editor tooling including Custom Inspectors, PropertyDrawers, EditorWindows, Gizmos, and Handles. Use when building designer-facing tools, spatial visualization, batch operations, or custom component UIs. Triggers on requests like "create a custom inspector", "add gizmos", "build an editor window", "make this component designer-friendly", "add a debug visualization", "create a level editor tool", "add a property drawer", "make a batch rename tool", or any editor tooling work. Always uses SerializedProperty and Undo for safety.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
friedbotstudio/baseline☆ 142026年9月9日 更新
Complete Flutter SDK installation, IDE configuration, and troubleshooting guide for Linux, macOS, and Windows. Use for installing Flutter SDK from scratch, configuring PATH environment variables across platforms, setting up VS Code/Android Studio/IntelliJ IDEA with Flutter plugins, resolving 'flutter command not found' errors, fixing flutter doctor warnings and errors, troubleshooting Android SDK/NDK installation issues, configuring Xcode and CocoaPods on macOS, installing Visual Studio C++ build tools on Windows, resolving PATH conflicts and SDK path issues, fixing network/proxy setup problems, debugging IDE plugin activation, configuring emulators and simulators, handling platform-specific build errors, resolving dependency conflicts, fixing certificate and signing issues, troubleshooting hot reload failures, and verifying successful installation with flutter doctor diagnostics.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Sanguo event review loop with LangGraph Studio visualization. Use for: 三國事件審核、generic event candidates、battle candidates、event review MCQ、accepted/rejected events、promote events、LangGraph Studio、human-in-the-loop、事件候選可視化、chunk -> extract -> validate -> review -> publish。
日本語の概要は準備中です。原文の説明を表示しています。
eaglhuang/3klife☆ 32026年10月12日 更新
Best practices for writing Remotion animations that stay intuitive for agents and editable in Remotion Studio Visual Mode.
日本語の概要は準備中です。原文の説明を表示しています。
remotion-dev/remotion☆ 6.3万2026年10月12日 更新
Author the Art Bible — visual identity gating asset production. Run before /map-systems.
日本語の概要は準備中です。原文の説明を表示しています。
Donchitos/Claude-Code-Game-Studios☆ 2.6万2026年10月8日 更新
Per-asset visual specs plus AI generation prompts from GDDs and character profiles. After the art bible.
日本語の概要は準備中です。原文の説明を表示しています。
Donchitos/Claude-Code-Game-Studios☆ 2.6万2026年10月8日 更新
QA test plan for a sprint — classifies stories by Logic/Integration/Visual/UI, covers automated tests, manual cases, smoke scope.
日本語の概要は準備中です。原文の説明を表示しています。
Donchitos/Claude-Code-Game-Studios☆ 2.6万2026年10月8日 更新
Build, validate, and troubleshoot deep links for Codex, Cursor, VS Code, Visual Studio, and similar tools. Use when users ask for clickable links (especially in Slack) that open threads, files, folders, or app settings.
日本語の概要は準備中です。原文の説明を表示しています。
composio-community/awesome-codex-skills☆ 1.7万2026年7月26日 更新
HyperFrames CLI tool — hyperframes init, lint, inspect, preview, render, transcribe, tts, doctor, browser, info, upgrade, compositions, docs, benchmark. Use when scaffolding a project, linting, validating, inspecting visual layout in compositions, previewing in the studio, rendering to video, transcribing audio, generating TTS, or troubleshooting the HyperFrames environment.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4092026年10月8日 更新
Expert Mermaid diagram creation, validation, and rendering with dual-engine output (SVG/PNG/ASCII). Supports all 20+ diagram types including C4 architecture, AWS architecture-beta with service icons, flowcharts, sequence, ERD, state, class, mindmap, timeline, git graph, sankey, and more. Features code-to-diagram analysis, batch rendering, 15+ themes, and syntax validation. Use when users ask to create diagrams, visualize architecture, render mermaid files, generate ASCII diagrams, document system flows, model databases, draw AWS infrastructure, analyze code structure, or anything involving "mermaid", "diagram", "flowchart", "architecture diagram", "sequence diagram", "ERD", "C4", "ASCII diagram". Do NOT use for non-Mermaid image generation, data plotting with chart libraries, or general documentation writing.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0512026年10月9日 更新
Create, modify, debug, or review Windows Forms applications only when the request contains a concrete Windows Forms marker. USE FOR: WinForms, Windows Forms, System.Windows.Forms, WinForms Form or UserControl designer files (*.Designer.cs or *.Designer.vb), Visual Studio WinForms Designer, TableLayoutPanel, BindingSource, DataGridView, Control.InvokeAsync, component-tray ownership, or custom control serialization. DO NOT USE FOR: WPF or WPF XAML, including Window.InputBindings, KeyBinding, commands, or DataContext; .NET MAUI; Avalonia; or any request where none of the listed Windows Forms markers is present.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6082026年10月12日 更新
Guide for optimizing MSBuild incremental builds. USE FOR: builds slower than expected on subsequent runs, 'nothing changed but it rebuilds anyway', diagnosing why targets re-execute unnecessarily, fixing broken no-op builds. Covers 8 common causes: missing Inputs/Outputs on custom targets, volatile properties in output paths (timestamps/GUIDs), file writes outside tracked Outputs, missing FileWrites registration, glob changes, Visual Studio Fast Up-to-Date Check (FUTDC) issues. Key diagnostic: look for 'Building target completely' vs 'Skipping target' in binlog. DO NOT USE FOR: first-time build slowness (use build-perf-baseline), parallelism issues (use build-parallelism), evaluation-phase slowness (use eval-performance), non-MSBuild build systems.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6082026年10月12日 更新
Guidelines for writing and reviewing Insiders and Stable release notes for Visual Studio Code.
日本語の概要は準備中です。原文の説明を表示しています。
foryourhealth111-pixel/Vibe-Skills☆ 3,6642026年8月31日 更新
Generate, visually expand, optimize, diagnose, and route structured AI image prompts for adult female portraits. Use for lifestyle, curve-focused, fashion, oriental, fantasy, realism, beauty, CCD, low-key cinematic, studio, sport, travel, and e-commerce portrait requests; onboarding or usage help; parameter recommendations; prompt rewrites; image-to-prompt preparation; direct image generation; or identity- and product-preserving edits from authorized reference images. Preserve explicit user parameters and locked reference subjects while creating a coherent photography-directed scene.
日本語の概要は準備中です。原文の説明を表示しています。
liyue-aigc/female-portrait-director☆ 1,6532026年7月15日 更新
WCAG 2.2 Accessibility Audit skill that systematically evaluates web pages against 8 core Success Criteria (1.1.1, 1.4.3, 1.4.11, 2.1.1, 2.1.2, 2.4.3, 2.4.7, 4.1.2) using accessibility tree inspection and visual analysis. Use this skill when you need to perform accessibility testing/auditing on a live webpage.
日本語の概要は準備中です。原文の説明を表示しています。
AIPexStudio/AIPex☆ 1,2662026年8月26日 更新
Use when the user asks about Moodboard, building a moodboard from reference images, curated moodboard presets, Soul Hex color transfer, applying a visual style direction to generations, or named moodboard styles like Y2K studio, Warm ambient, Theatrical light, Swag era, Flash editorial, Street photography, Asian nostalgia, Retro BW, Surreal solarization, etc.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7262026年9月27日 更新
Creates visual concepts for album artwork and generates AI art prompts. Use during planning for concept discussion, or after all tracks are Final for actual artwork generation.
日本語の概要は準備中です。原文の説明を表示しています。
bitwize-music-studio/claude-ai-music-skills☆ 5472026年10月8日 更新
Shows a structured progress dashboard for an album with percentage complete per phase, blocking items, and status breakdown. Use for a quick visual overview of album progress.
日本語の概要は準備中です。原文の説明を表示しています。
bitwize-music-studio/claude-ai-music-skills☆ 5472026年10月8日 更新
Guide for optimizing MSBuild incremental builds. USE FOR: builds slower than expected on subsequent runs, 'nothing changed but it rebuilds anyway', diagnosing why targets re-execute unnecessarily, fixing broken no-op builds. Covers 8 common causes: missing Inputs/Outputs on custom targets, volatile properties in output paths (timestamps/GUIDs), file writes outside tracked Outputs, missing FileWrites registration, glob changes, Visual Studio Fast Up-to-Date Check (FUTDC) issues. Key diagnostic: look for 'Building target completely' vs 'Skipping target' in binlog. DO NOT USE FOR: first-time build slowness (use build-perf-baseline), parallelism issues (use build-parallelism), evaluation-phase slowness (use eval-performance), non-MSBuild build systems.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月12日 更新