複数の Claude Code エージェントに開発作業を割り振り、個別の作業環境で並行実行しながら、依存関係・進捗・変更内容やエラーの報告を管理するスキル。
- 開発計画を依存関係付きで分割したいとき
- 個別の作業環境で並行開発したいとき
- 複数の開発タスクの進捗確認
1,436 件 ・ 関連度順
概要と使いどころ
複数の Claude Code エージェントに開発作業を割り振り、個別の作業環境で並行実行しながら、依存関係・進捗・変更内容やエラーの報告を管理するスキル。
AndroidやKMPのモジュール構成と依存関係を整理し、業務処理・画面・データ取得を分けて設計するスキル。実装例をもとに各層の役割を明確にします。
Scans the developer's machine for dead side projects, autopsies each one from its git history (died at the payments wall, killed by a newer project, finished but never shipped), surfaces their personal death patterns, and picks the corpse most worth resurrecting — then helps ship it. Use when the user mentions abandoned, unfinished, or old side projects, asks "what should I finish", wants to revive or resurrect a project, says "run the graveyard", wonders why they never finish anything, or is about to start a new project that sounds like one they already built. Runs entirely locally.
日本語の概要は準備中です。原文の説明を表示しています。
Inspect and manage the user's Vercel websites, web apps, projects, and deployments. Use to read build and runtime logs, investigate production errors and failed deployments, check deployment status, and deploy projects through Vercel's official MCP server.
日本語の概要は準備中です。原文の説明を表示しています。
Build AI applications on Microsoft Foundry using the azure-ai-projects SDK.
日本語の概要は準備中です。原文の説明を表示しています。
Azure AI Projects SDK for Java. High-level SDK for Azure AI Foundry project management including connections, datasets, indexes, and evaluations.
日本語の概要は準備中です。原文の説明を表示しています。
High-level SDK for Azure AI Foundry projects with agents, connections, deployments, and evaluations.
日本語の概要は準備中です。原文の説明を表示しています。
Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.
日本語の概要は準備中です。原文の説明を表示しています。
Discovers all projects in a .NET solution, classifies each for Oracle-to-PostgreSQL migration eligibility, and produces a persistent master migration plan. Use when starting a multi-project Oracle-to-PostgreSQL migration, creating a migration inventory, or assessing which .NET projects contain Oracle dependencies.
日本語の概要は準備中です。原文の説明を表示しています。
Atlassian Jira expert for creating and managing projects, planning, product discovery, JQL queries, workflows, custom fields, automation, reporting, and all Jira features. Use when setting up or configuring Jira projects, writing JQL and advanced searches, creating dashboards, designing workflows, or performing technical Jira operations.
日本語の概要は準備中です。原文の説明を表示しています。
Creates Vue 3 components, builds vanilla JS composables, configures Vite projects, and sets up routing and state management using JavaScript only — no TypeScript. Generates JSDoc-typed code with @typedef, @param, and @returns annotations for full type coverage without a TS compiler. Use when building Vue 3 applications with JavaScript only (no TypeScript), when projects require JSDoc-based type hints, when migrating from Vue 2 Options API to Composition API in JS, or when teams prefer vanilla JavaScript, .mjs modules, or need quick prototypes without TypeScript setup.
日本語の概要は準備中です。原文の説明を表示しています。
Deploy, manage, inspect, and troubleshoot Vercel projects from the command line. Use for Vercel deployments, Vercel Toolbar comments, build failures, projects and teams, environment variables, domains and DNS, logs, metrics, Speed Insights, Core Web Vitals, request traces, usage, activity, alerts, firewall rules, cache, cron jobs, deploy hooks, Edge Config, feature flags (`vercel flags`), integrations, connectors, Blob storage, Container Registry (VCR), microfrontends, rolling releases, custom environments, Sandbox, agent/MCP setup, preview access, local development, or `vercel api` fallback.
日本語の概要は準備中です。原文の説明を表示しています。
Configures Python projects with modern tooling (uv, ruff, ty). Use when creating projects, writing standalone scripts, or migrating from pip/Poetry/mypy/black.
日本語の概要は準備中です。原文の説明を表示しています。
Configure, explore, and optimize Nx monorepo workspaces. Use when setting up Nx, exploring workspace structure, configuring project boundaries, analyzing affected projects, optimizing build caching, or implementing CI/CD with affected commands. Keywords — nx, monorepo, workspace, projects, targets, affected. Do NOT use for running tasks (use nx-run-tasks) or code generation with generators (use nx-generate).
日本語の概要は準備中です。原文の説明を表示しています。
Anthony Fu's opinionated tooling and conventions for JavaScript/TypeScript projects. Use when setting up new projects, configuring ESLint/Prettier alternatives, monorepos, library publishing, or when the user mentions Anthony Fu's preferences.
日本語の概要は準備中です。原文の説明を表示しています。
Make .NET projects compatible with Native AOT and trimming by systematically resolving IL trim/AOT analyzer warnings. USE FOR: making projects AOT-compatible, fixing trimming warnings, resolving IL warnings (IL2026, IL2070, IL2067, IL2072, IL3050), adding DynamicallyAccessedMembers annotations, enabling IsAotCompatible. DO NOT USE FOR: publishing native AOT binaries, optimizing binary size, replacing reflection-heavy libraries with alternatives. INVOKES: no tools — pure knowledge skill.
日本語の概要は準備中です。原文の説明を表示しています。
Enable nullable reference types in a C# project and systematically resolve all warnings. USE FOR: adopting NRTs in existing codebases, file-by-file or project-wide migration, fixing CS8602/CS8618/CS86xx warnings, annotating APIs for nullability, cleaning up null-forgiving operators, upgrading dependencies with new nullable annotations. DO NOT USE FOR: projects already fully migrated with zero warnings (unless auditing suppressions), fixing a handful of nullable warnings in code that already has NRTs enabled, suppressing warnings without fixing them, C# 7.3 or earlier projects. INVOKES: Get-NullableReadiness.ps1 scanner script.
日本語の概要は準備中です。原文の説明を表示しています。
Validates custom dotnet new templates for correctness before publishing. Catches missing fields, parameter bugs, shortName conflicts, constraint issues, and common authoring mistakes that cause templates to fail silently. USE FOR: checking template.json files for errors before publishing or testing, diagnosing why a template doesn't appear after installation, reviewing template parameter definitions for type mismatches and missing defaults, finding shortName conflicts with dotnet CLI commands, validating post-action and constraint configuration. DO NOT USE FOR: finding or using existing templates (use template-discovery), creating projects from templates (use template-instantiation), creating templates from existing projects (use template-authoring).
日本語の概要は準備中です。原文の説明を表示しています。
Migrate .NET test projects from xUnit.net v2 to xunit.v3 and fix v3 breaks. Use for package/CPM conversion, OutputType=Exe, preserving the VSTest or MTP runner (including projects currently using YTest.MTP.XUnit2), incompatible TFMs, async void tests, string-to-Type attributes, custom Fact/Theory/BeforeAfterTest attributes, Xunit.SkippableFact, xunit.abstractions/extensibility consolidation, and Xunit.Combinatorial/StaFact compatibility. Do not use for framework conversion or a runner-only migration. For xUnit v3 MTP filter syntax, also use migrate-vstest-to-mtp.
日本語の概要は準備中です。原文の説明を表示しています。
USE ONLY for (1) two or more projects with repeated MSBuild policy, targets, or package versions, or (2) an existing Directory.Build.props/targets/rsp hierarchy with an import, placement, or layering defect. A one-project repo without an existing Directory.Build file is outside scope; do not load this skill. Covers centralizing shared policy and targets, Directory.Packages.props across projects, parent hierarchy/import structure, props-versus-targets placement, and folder/project exceptions. An existing hierarchy defect remains in scope when only one project is affected. For property value or condition semantics use property-patterns. Exclude legacy-to-SDK migration and non-MSBuild systems.
日本語の概要は準備中です。原文の説明を表示しています。
Convert existing projects into Apify Actors - serverless cloud programs. Actorize JavaScript/TypeScript (SDK with Actor.init/exit), Python (async context manager), or any language (CLI wrapper). Use when migrating code to Apify, wrapping CLI tools as Actors, or adding Actor SDK to existing projects.
日本語の概要は準備中です。原文の説明を表示しています。
Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.
日本語の概要は準備中です。原文の説明を表示しています。
Build a smooth client-onboarding process that starts projects on the right foot — clear expectations, the info you need, and a professional first impression that prevents problems later. Use when asked to onboard a new client, create an onboarding process, kick off a client project, or client welcome packet. Produces a welcome and kickoff flow, the intake you need to start, expectation-setting on scope/comms/timeline/payment, a kickoff-meeting agenda, and the templates to reuse — so onboarding is consistent, not improvised, and prevents the scope and communication problems that sink projects.
日本語の概要は準備中です。原文の説明を表示しています。
Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.
日本語の概要は準備中です。原文の説明を表示しています。