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「craft」の検索結果

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概要と使いどころ

craft-whiteboard-excalidraw

無料日本語概要

Craft のホワイトボードに Excalidraw 要素を追加・描画するときに必ず使うスキル。 whiteboardElements_add を使う場面、Craft ホワイトボードに図を描く場面、 Excalidraw の JSON を Craft に反映させる場面では常にこのスキルを参照すること。 label 内包記法や cameraUpdate を使うと Craft でテキストが消えるため、 このスキルの互換フォーマットに従う必要がある。

toiee-kameda/libehub-skills22026年9月18日 更新

Testing Craft CMS 5 plugins and modules with Pest — test isolation, database safety, and the markhuot/craft-pest-core harness. ALWAYS load when writing, running, fixing, or reviewing tests for a Craft plugin or module, and whenever a suite touches a real Craft install. Covers why rollback is opt-in, tests/Pest.php + tests/bootstrap.php wiring, phpunit.xml.dist <env> pins (force DB name + table prefix, default connection coordinates, pin CRAFT_ENVIRONMENT against server-scoped locks), why --configuration= defeats DB isolation, throwing fail-closed DB guards, installing the plugin under test, process-timezone pinning, per-test site fixtures, idempotent Install migrations, stale service caches when components get swapped, muting audit sinks, queue stubs, factories, HTTP/DB assertions, CI jobs.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Craft CMS 5 PHP coding standards and conventions. ALWAYS load when writing, editing, reviewing, or discussing any PHP in a Craft plugin or module — even small edits. Also when running ECS, PHPStan, or scaffolding with ddev craft make. Covers: PHPDoc blocks (@author, @since, @throws chains), section headers (=========), class organization, naming conventions (services, queue jobs, records, events, enums), defineRules() and validation, beforePrepare() and addSelect(), MemoizableArray, DateTimeHelper vs Carbon, strict_types/declare(strict_types=1), short nullable notation (?string), typed properties, void returns, control flow (early returns, match over switch), CP Twig template conventions, form macros, translations (Craft::t), ECS/PHPStan config, scaffolding commands, and the verification checklist.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Craft Cloud — Pixel & Tonic's serverless hosting platform for Craft CMS. Covers craft-cloud.yaml configuration, the Build → Migrate → Release deploy pipeline, the craftcms/cloud extension package, edge image transforms via Cloudflare, edge static caching with cache.rules + ESI, Cloud-managed S3 filesystem, MySQL 8 / Postgres 15 databases (no MariaDB, no tablePrefix), Console-based command runner and scheduled cron (once-per-hour minimum), auto-handled queue jobs, custom domains and SSL, preview environments per branch, Cloud limitations (ephemeral filesystem, no SSH, no .htaccess, no built-in mail), plugin development requirements for Cloud compatibility, and self-hosted → Cloud migration.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Twig coding standards and conventions for Craft CMS 5 templates. ALWAYS load this skill when writing, editing, or reviewing any .twig file in a Craft CMS project — even for small edits. Covers: variable naming (camelCase, no abbreviations), null handling (?? operator, ??? with empty-coalesce plugin), whitespace control ({%- trimming, NOT {%- minify -%}), include isolation (always use 'only'), Craft Twig helpers ({% tag %}, tag(), attr(), |attr filter, |parseAttr, |append, svg()), collect() for props and class collections, .implode(), comment headers with ========= separators on component files, and common pitfalls (snake_case, macros as components, hardcoded colors).

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

servd

無料

Servd (servd.host) — Craft-specialised managed hosting for Craft CMS. Covers git push-to-deploy with the optional servd.yaml build config, local → staging → production environments with uni-directional Project Config sync, the servd/craft-asset-storage plugin (S3-backed Flysystem volumes on the svdcdn.com CDN, off-server image transforms, Imager-X/ImageOptimize integrations), Servd's static caching (full vs tag-based purge, {% dynamicInclude %}, CSRF injection, cache-busting) and running Blitz alongside it in reverse-proxy mode, MariaDB/MySQL databases over an SSH tunnel, automatic + manual backups, the Dedicated Queue Runner, environment variables and secrets, the ephemeral load-balanced filesystem (Redis + remote volumes for runtime files), plugin/feature constraints, and Servd-vs-Craft-Cloud differences.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Create cinematic product videos from shot recipe cards, a validated template, and code/audio assets (Remotion + real page screenshots + 2.5D camera moves + beat-synced cuts + sound design). Use when the user asks to turn a frontend project or webpage into a product video, says "use video-shotcraft to make a video/promo", names the Ink Press template or asks to reproduce its effect, or wants a single shot card's motion. 用镜头配方卡 + 已验收模板 + 代码/音频资产制作电影感产品视频(Remotion + 真实页面截图 + 2.5D 运镜 + 节奏卡点 + 声音设计)。当用户要求"用 video-shotcraft 做视频/宣传片"、把前端项目/网页做成产品视频、点名 Ink Press 模板或要求复刻模板片效果,或要用镜头卡做单个动效镜头时使用。

日本語の概要は準備中です。原文の説明を表示しています。

Vincentwei1021/video-shotcraft1.1万2026年10月12日 更新

Build premium scroll-driven landing pages for service, product, food, and drink brands. Plan the visitor journey, page grammar, emotional peak, and bespoke signature move. Create dimensional heroes with independent visual planes, restrained motion, and separate mobile composition. Use supplied photos and footage or generate photoreal assets through kie.ai, write semantic HTML, and verify desktop, mobile, and reduced-motion scroll states visually. Use for "scrollcraft", "scroll craft", "layered hero", "premium hero", "cinematic hero", "scrollytelling", "scroll animation site", "a site where scrolling plays a video", "Apple-style landing page", "3D scroll world", "interactive landing page", "make my brand a scroll experience", "this looks like a template", or requests for a distinctive website that feels like an experience rather than a document.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/scroll-craft3,1212026年9月30日 更新

sw-format-adaptation

無料日本語概要

Screenplay format, page craft, the writing process and adaptation (剧本格式/写作流程/改编) — merged from Wendy Henson (spec format rules), Richard Walter (page craft, revision), Neill Hicks (selling vs shooting script, draft chain), Syd Field (master shot, card method, adaptation as original work), Robert McKee (step outline → treatment → screenplay), Julian Hoxter (format elements, adaptation four questions), Diamond & Weissman (one-page nine-step) and Eric Bork — plus an exact typographic grid, element conventions (V.O./O.S., MORE/CONT'D, dual dialogue), a machine-writable output contract (Fountain, with forced markers for Chinese), and Asian industry formats (Chinese 场号制 影视剧本格式, Japanese 柱・ト書き・セリフ / 決定稿). Use when formatting a spec script, choosing the output file format, deciding what goes in action lines, planning drafts and outlines, cutting pages, adapting a novel, play or true story, writing a Chinese TV/film or Japanese-style script page, or preparing a submission-ready draft.

jtydhr88/screenwriting-skills1,6332026年10月3日 更新

Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4222026年10月9日 更新

craft

無料

One-shot build pipeline for a complete surface from an outcome recipe — inputs (or defaults) → composition → theme → build order → acceptance bar. Use when the user asks for a whole surface ("build me a dashboard", "hazme un dashboard") and expects a shippable result, not component-level help. Invoke when the user asks for craft on their UI, or mentions 'craft' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3782026年9月3日 更新

craftcms

無料

Craft CMS 5 plugin and module development — extending Craft with PHP. Covers elements, element queries, services, models, records, controllers, migrations, queue jobs, console commands, field types, native fields, events, behaviors, Twig extensions, widgets, filesystems, permissions, project config, GraphQL, testing, and debugging.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Scaffold Claude Code configuration specifically for Craft CMS projects. Generates CLAUDE.md and .claude/rules/ files tailored to the project type (plugin, site, module, hybrid, or monorepo). Only for Craft CMS projects — not for Next.js, Laravel, or other frameworks.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Garnish — Craft CMS's built-in JavaScript UI toolkit for the control panel. ALWAYS load when writing, editing, or reviewing JavaScript that runs in the Craft CP — plugin CP assets, custom field type JS, element index JS, CP webpack config, or code importing garnishjs / referencing window.Garnish. Also for CP accessibility, keyboard interactions, drag-sort, and CP JS memory issues.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Design the Soundcraft Ui24R adapter boundary for AI-Controlled Party: dry-run, Bitfocus Companion, direct Node bridge, connection health, config, failure handling, and live-validation gates. Use whenever a task mentions Soundcraft, Ui24R, snapshots, cues, Companion, soundcraft-ui-connection, mixer bridge, or revising the adapter design.

日本語の概要は準備中です。原文の説明を表示しています。

Pantani/tdmcp502026年8月16日 更新

Use when a task needs the judgment of an aircraft service attendant — servicing an aircraft's potable water or lavatory/waste system without cross-connecting the two, sequencing turnaround tasks inside a fixed gate-time window, staging ground support equipment around an active aircraft, or timing servicing against a deicing/anti-icing holdover-time window before pushback.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts202026年10月5日 更新

Host modded Minecraft servers (CurseForge, Modrinth).

日本語の概要は準備中です。原文の説明を表示しています。

NousResearch/hermes-agent25.3万2026年10月11日 更新

Use this skill when building or modifying Minecraft server plugins for Paper, Spigot, or Bukkit, including plugin.yml setup, commands, listeners, schedulers, player state, team or arena systems, persistent progression, economy or profile data, configuration files, Adventure text, and version-safe API usage. Trigger for requests like "build a Minecraft plugin", "add a Paper command", "fix a Bukkit listener", "create plugin.yml", "implement a minigame mechanic", "add a perk or quest system", or "debug server plugin behavior".

日本語の概要は準備中です。原文の説明を表示しています。

github/awesome-copilot4万2026年10月9日 更新

CraftedWell brand guidelines for presentations and documents. Use this skill whenever creating or styling documents (docx, pdf) or presentations (pptx) for CraftedWell. Apply warm, artisanal aesthetic with chocolate/caramel color palette, Georgia headings, and Arial body text.

日本語の概要は準備中です。原文の説明を表示しています。

https-deeplearning-ai/sc-agent-skills-files1,4122026年6月9日 更新

Editorial / magazine / long-form / Medium / Substack / content-heavy UIs. Locked knobs: CRAFT=9, MOTION=4, DENSITY=3. Serif display + humanist body, wide reading column, drop caps, OpenType. Trigger on: editorial, magazine, long-form, blog, Medium-like, Substack-like.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3782026年9月3日 更新

Minimal / clean / Linear / Notion / Vercel / whitespace-heavy UIs. Locked knobs: CRAFT=8, MOTION=3, DENSITY=2. Monochrome + one accent, Inter/Geist, hairline borders over shadows. Trigger on: minimal, clean, Linear-like, Notion-like, Vercel-like, whitespace-heavy.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3782026年9月3日 更新

Dense dashboard / admin / Bloomberg / Retool / data-heavy internal tools. Locked knobs: CRAFT=7, MOTION=3, DENSITY=9. IBM Plex + mono numbers, semantic palette, 4/8px grid, sparklines, tabular-nums. Trigger on: dashboard, admin panel, data-dense, analytics, Bloomberg-like, Retool-like.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3782026年9月3日 更新

sddesign

無料

Full spec-driven pipeline — walks brief → tokens → shape (spec) → craft (build) → converge → ship in one guided run. Writes `.ui-craft/spec.md`. Run when starting a net-new surface from scratch. Invoke when the user asks for sddesign on their UI, or mentions 'sddesign' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3782026年9月3日 更新

Stop-motion and craft aesthetics for Blender including claymation, paper craft, and handmade physical-material cues.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2852026年7月11日 更新