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ui-craft-minimal

Minimal / clean / Linear / Notion / Vercel / whitespace-heavy UIs. Locked knobs: CRAFT=8, MOTION=3, DENSITY=2. Monochrome + one accent, Inter/Geist, hairline borders over shadows. Trigger on: minimal, clean, Linear-like, Notion-like, Vercel-like, whitespace-heavy.

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  • SKILL.md4.5 KB

SKILL.md(原文)

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UI Craft — Minimal

Pre-committed minimal style: editorial clean, Linear / Notion / Vercel. Whitespace is the composition. One accent, hairline borders, almost no motion.

Knobs (locked)

  • CRAFT_LEVEL = 8 — minimal aesthetics only work when executed precisely; Polish Pass is mandatory.
  • MOTION_INTENSITY = 3 — hover + modal enter/exit only. No scroll reveals, no page transitions, no stagger.
  • VISUAL_DENSITY = 2 — whitespace-heavy, 1-2 items per row, generous gutters.

Do not re-ask these in Discovery. Skip straight to accent + font confirmation if ambiguous.

Style anchors

  • Black or near-black type on white or near-white canvas. Monochrome + ONE accent.
  • Inter / Geist for body — never a display font.
  • Section padding 120-200px vertical, 40-80px gutters.
  • Hairline borders 1px solid oklch(92% 0.005 250) in place of shadows.
  • Typography is the hierarchy. No decorative gradients, patterns, or glass.
  • Single-column hero default. Asymmetry via one supporting element, not layout tricks.
  • Motion is punctuation, not spectacle.
  • Every pixel deliberate. When in doubt, cut it.

Base rules (inherited)

All rules in ../ui-craft/SKILL.md apply. This file overrides knob defaults and adds style-specific guidance below. The anti-slop and craft tests still apply in full.

Style-specific overrides

Typography

  • Body: Inter or Geist, 400 weight. UI emphasis: 500. Never 600/700 in body copy.
  • system-ui, -apple-system as fallback stack.
  • Headings: tracking-tight / -0.02em above 24px, 500 or 600 max.
  • text-wrap: balance on headings, text-wrap: pretty on paragraphs.
  • No display serifs. No geometric display sans. No mixing two sans families.

Color

  • Surface: oklch(99% 0 0) (light) / oklch(14% 0.005 250) (dark).
  • Text: oklch(18% 0.01 250) primary, oklch(46% 0.01 250) secondary.
  • Accent reserved for: primary CTA, active nav item, one key metric. That is it.
  • Borders: oklch(92% 0.005 250) light / oklch(24% 0.008 250) dark. No colored borders.

Spacing & layout

  • Section vertical: py-24 md:py-32 lg:py-40 (96 / 128 / 160px) minimum; 200px for hero on large screens.
  • Container: max-w-5xl typical; max-w-3xl for reading content.
  • One accent placement per viewport preferred; two max.
  • No card grids with more than 2 columns on desktop.

Borders & elevation

  • Default chrome = 1px hairline border, no shadow.
  • Elevation only for floating UI (menus, toasts, modals) — single soft ambient shadow, not layered.
  • Radius: 6px inputs, 8px cards, 12px modals. Keep the scale narrow.

Motion

  • Allowed: hover (opacity / border color, 120-150ms), modal + dialog enter/exit (180-220ms ease-out), focus ring.
  • Forbidden at this intensity: scroll-triggered reveals, stagger, page transitions, parallax, magnetic cursor, entrance choreography.
  • Any animation must honor prefers-reduced-motion.

Composition

  • Hero: left-aligned or centered headline, ONE supporting element (social proof line, screenshot, single chip). No floating badges, orbs, blobs.
  • Features: stacked rows with a single real visual each. No 3-up uniform icon grids even when tempting.
  • Nav: text-only links, current state = accent underline or weight 500. No pill backgrounds.

Reference files to read first

Keep the reading list tight. Load only these from ../ui-craft/references/:

  • layout.md — spacing, hierarchy, composition
  • typography.md — scale, readability, weight
  • color.md — monochrome scales, OKLCH, dark mode
  • accessibility.md — focus, contrast, keyboard

Skip dashboard.md, stack.md, sound.md unless explicitly relevant.

Anti-patterns for THIS style

  • Multiple accent colors. One accent, period.
  • Display serifs, geometric display sans, or mixing two sans families.
  • Decorative gradients, mesh backgrounds, noise overlays, glass panels.
  • Scroll-triggered reveals, stagger, page transitions — even "subtle" ones.
  • Uniform 3-column icon-heading-text feature grids.
  • Colored shadows or glows as affordances.
  • Dense layouts. If density feels right, this is the wrong variant — switch to ui-craft-dense-dashboard.
  • Pill backgrounds on nav links or buttons by default; prefer text + underline.
  • Section padding under 96px on desktop.

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

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adapt

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Responsive layout pass covering breakpoints, touch targets, safe areas, and fluid type. Use when the UI has layout or touch issues on mobile/tablet, when adding a new screen that hasn't been tested across viewports, or when the user says "make it responsive" / "fix mobile layout". Invoke when the user asks for adapt on their UI, or mentions 'adapt' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3812026年9月3日 更新

animate

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Motion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user asks to add animation, "make it feel smoother", fix janky transitions, or trim motion that's distracting. Invoke when the user asks for animate on their UI, or mentions 'animate' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3812026年9月3日 更新

audit

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Technical UI audit — a11y, performance, responsive. Produces a prioritized findings table. Invoke when the user asks for audit on their UI, or mentions 'audit' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3812026年9月3日 更新

bolder

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Amplify personality — raises layout variance and motion, strengthens typography and one signature detail, without slop. Use when the UI works but feels safe, flat, or "template-y", or when the user says "bolder", "more personality", "more creative", or "make it pop" (still professional). Invoke when the user asks for bolder on their UI, or mentions 'bolder' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3812026年9月3日 更新

brief

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Write or update the project's durable design brief at .ui-craft/brief.md. Invoke when the user asks for brief on their UI, or mentions 'brief' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3812026年9月3日 更新

clarify

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UX copy review across buttons, errors, empty states, and form hints — critiques by default, applies only on request. Use when copy feels vague, generic, or AI-sounding, or when the user says "fix the labels", "improve error messages", or "review the copy". Invoke when the user asks for clarify on their UI, or mentions 'clarify' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3812026年9月3日 更新

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