Control a running TouchDesigner instance via twozero MCP — create operators, set parameters, wire connections, execute Python, build real-time visuals. 36 native tools.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Control a running TouchDesigner instance via twozero MCP — create operators, set parameters, wire connections, execute Python, build real-time visuals. 36 native tools.
日本語の概要は準備中です。原文の説明を表示しています。
Creative technologist specializing in algorithmic art, shaders, and generative systemsUse when "generative art, creative coding, processing, p5.js, shader art, algorithmic art, art from code, nft art, creative-coding, generative, shaders, processing, p5js, algorithmic-art, nft-art" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Control a running TouchDesigner instance via twozero MCP — create operators, set parameters, wire connections, execute Python, build real-time visuals. 36 native tools.
日本語の概要は準備中です。原文の説明を表示しています。
Control a running TouchDesigner instance via twozero MCP — create operators, set parameters, wire connections, execute Python, build real-time visuals. 36 native tools.
日本語の概要は準備中です。原文の説明を表示しています。
p5.js sketches: gen art, shaders, interactive, 3D.
日本語の概要は準備中です。原文の説明を表示しています。
Render mathematically-faithful Turkish marbling (Ebru) and paper-marbling with closed-form coordinate-deformation maps — a drop is a radial outward push, a comb/tine is a decaying shear, all composed as homeomorphisms over colored region boundaries. No fluid solver, runs 60fps on a 2D canvas. Use when building a marbling/Ebru toy or generative-art renderer, implementing drop/comb/wave/swirl deformations, scripting traditional patterns (Battal, Gel-Git, Şal, Bülbül Yuvası), keeping combed edges crisp via adaptive resampling, modeling ox-gall shouldering for crisp ring-in-ring drops, or exporting high-DPI marbled prints. NOT for real fluid / Navier-Stokes simulation, metaball / alpha-blended "smoke" blob effects, raster image-processing filters, or non-marbling generative art.
日本語の概要は準備中です。原文の説明を表示しています。