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cccskills

「kill-switch」の検索結果

7 件 ・ 関連度順

概要と使いどころ

Use when adding, retiring, or auditing feature flags. Triggers on "add a flag", "ship behind a flag", "rollout plan", "kill switch", "stale flags", "flag debt", "LaunchDarkly", "GrowthBook", "Statsig", "Unleash", "Flipt", or any progressive-delivery question. Ships flag debt scanner, rollout planner, and kill-switch auditor (all stdlib Python), 4 references on flag taxonomy + provider trade-offs + rollout strategies + lifecycle, plus a /flag-cleanup slash command.

日本語の概要は準備中です。原文の説明を表示しています。

alirezarezvani/claude-skills2.8万2026年8月30日 更新

Use when introducing a feature flag system, choosing between release flags / experiment flags / operational flags / kill switches / permission flags, designing percentage rollouts, building kill-switch + circuit-breaker patterns, structuring evaluation contexts (user IDs, plan tier, region), or building flag-cleanup discipline. Triggers: LaunchDarkly / GrowthBook / Unleash / Flagsmith / OpenFeature, percentage ramp, sticky bucketing, kill switch wired to alerting, "we still have flags from 2 years ago", flag debt, OpenFeature provider, evaluation context, default value on provider failure. NOT for A/B test statistical analysis (separate skill), traffic-split routing at the edge, build-time bundler defines, or environment-based config.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills132026年10月12日 更新

Use when introducing a feature flag system, choosing between release flags / experiment flags / operational flags / kill switches / permission flags, designing percentage rollouts, building kill-switch + circuit-breaker patterns, structuring evaluation contexts (user IDs, plan tier, region), or building flag-cleanup discipline. Triggers: LaunchDarkly / GrowthBook / Unleash / Flagsmith / OpenFeature, percentage ramp, sticky bucketing, kill switch wired to alerting, "we still have flags from 2 years ago", flag debt, OpenFeature provider, evaluation context, default value on provider failure. NOT for A/B test statistical analysis (separate skill), traffic-split routing at the edge, build-time bundler defines, or environment-based config.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月12日 更新

Run the worst-case drill before an agent goes autonomous — the 'if this agent were fully hijacked right now, what's the damage' walk-through, the containment controls (caps, kill-switch, reversibility, isolation), and the recovery plan. Use when asked what's the worst my agent could do, run a blast-radius assessment, prepare for an agent going rogue, or am I ready to let this run unattended. Produces the worst-case walk-through, the containment controls, the reversibility audit, and the incident-recovery runbook.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4402026年10月12日 更新

Feature flag strategy, lifecycle, and operations. Use when designing a flag taxonomy, planning a gradual rollout, building kill switches, auditing flag debt, defining governance, running progressive delivery, or rolling back via flags.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills8962026年10月7日 更新

Classify gate call variants in a minified JavaScript bundle. Covers context-window extraction around a flag occurrence, identification of 4–6 reader variants (sync boolean, sync config-object, bootstrap-aware TTL, truthy-only, async bootstrap, async bridge), default-value extraction (boolean / null / numeric / config-object literal), conjunction detection across `&&` predicates, kill-switch inversion detection, and production of a gate-mechanics record that feeds probe- feature-flag-state. Use when a flag's behavior cannot be inferred from its name alone, when the binary uses multiple reader libraries, or when config-object gates carry structured schemas distinct from boolean gates.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月10日 更新

Run a structured retrospective after development-phase runs of your product's agents — interview the owner in plain language about what went well and poorly, draft ranked improvement hypotheses, then design and run small n=1/n=2 experiments with pre-declared success criteria, guardrails, stop conditions, and a cost/ROI kill-switch. Load when the user says how did that run go, retro this run, the agent output was bad, what should we improve, draft hypotheses, run a small experiment, or after repeated dev runs of an agentic system produce uneven quality. Priority: output quality over performance over cost, each with diminishing-returns stops. NOT a product A/B test (experimentation), NOT coding-agent harness repair (harness-evolution), NOT production-scale learning (runtime-learning-loop).

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新