本文へ移動
cccskills

「otp」の検索結果

272 件 ・ 関連度順

概要と使いどころ

Locate BotProfile::LookAngleMaxAccelAttacking in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::LookAngleMaxAccelAttacking" (symbol BotProfile_LookAngleMaxAccelAttacking). This is a VIRTUAL function - resolve the BotProfile::LookAngleMaxAccelAttacking vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_LookAngleMaxAccelAttacking, BotProfile::LookAngleMaxAccelAttacking

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::WeaponPrefCount in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::WeaponPrefCount" (symbol BotProfile_WeaponPrefCount). This is a VIRTUAL function - resolve the BotProfile::WeaponPrefCount vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_WeaponPrefCount, BotProfile::WeaponPrefCount

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::LookAngleDampingAttacking in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::LookAngleDampingAttacking" (symbol BotProfile_LookAngleDampingAttacking). This is a VIRTUAL function - resolve the BotProfile::LookAngleDampingAttacking vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_LookAngleDampingAttacking, BotProfile::LookAngleDampingAttacking

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::WeaponPref in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::WeaponPref" (symbol BotProfile_WeaponPref). This is a VIRTUAL function - resolve the BotProfile::WeaponPref vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_WeaponPref, BotProfile::WeaponPref

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::Teamwork in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Teamwork" (symbol BotProfile_Teamwork). This is a VIRTUAL function - resolve the BotProfile::Teamwork vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Teamwork, BotProfile::Teamwork

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::Difficulty in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Difficulty" (symbol BotProfile_Difficulty). This is a VIRTUAL function - resolve the BotProfile::Difficulty vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Difficulty, BotProfile::Difficulty

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::Aggression in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Aggression" (symbol BotProfile_Aggression). This is a VIRTUAL function - resolve the BotProfile::Aggression vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Aggression, BotProfile::Aggression

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::AttackDelay in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::AttackDelay" (symbol BotProfile_AttackDelay). This is a VIRTUAL function - resolve the BotProfile::AttackDelay vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_AttackDelay, BotProfile::AttackDelay

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::Skill in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Skill" (symbol BotProfile_Skill). This is a VIRTUAL function - resolve the BotProfile::Skill vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Skill, BotProfile::Skill

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::ReactionTime in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::ReactionTime" (symbol BotProfile_ReactionTime). This is a VIRTUAL function - resolve the BotProfile::ReactionTime vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_ReactionTime, BotProfile::ReactionTime

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::LookAngleStiffnessAttacking in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::LookAngleStiffnessAttacking" (symbol BotProfile_LookAngleStiffnessAttacking). This is a VIRTUAL function - resolve the BotProfile::LookAngleStiffnessAttacking vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_LookAngleStiffnessAttacking, BotProfile::LookAngleStiffnessAttacking

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Locate BotProfile::Cost in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Cost" (symbol BotProfile_Cost). This is a VIRTUAL function - resolve the BotProfile::Cost vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Cost, BotProfile::Cost

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Agent fallback for CCSBotManager_BotPlaceCommand (auto-generated, category: func). Locate CCSBotManager::BotPlace in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSBotManager_BotPlaceCommand, CCSBotManager::BotPlace

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月10日 更新

Hunt MFA / 2FA bypass — 7 distinct patterns. (1) MFA not enforced on sensitive endpoints (password change, email change accept without MFA challenge), (2) MFA-step skip via direct navigation to post-login URL, (3) MFA-token replay (same code accepted twice), (4) brute-force the 6-digit OTP without rate limit (10^6 attempts at server speed), (5) race condition on OTP validation, (6) recovery-code dump via /api/me, (7) backup factor downgrade (SMS factor with no rate limit). Plus the chain: cookie theft + password oracle + no step-up = ATO without MFA challenge. Detection: trace auth flow in Burp, find every state transition, check if MFA is middleware-gated vs per-endpoint, check OTP entropy and rate limit on OTP-validate. Validate: attacker session reaching post-MFA state. Use when hunting auth bypass, MFA flows, chaining primitives toward ATO.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter4,9532026年10月11日 更新

Detect transcription factor binding footprints in ATAC-seq using TOBIAS, HINT-ATAC, Wellington, or scprinter. Use when identifying bound TF sites within accessible regions, correcting Tn5 insertion bias before footprinting, choosing between cleavage-based and aggregate-based footprinters, or comparing differential TF activity between conditions.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Detect transcription factor binding footprints in ATAC-seq using TOBIAS, HINT-ATAC, Wellington, or scprinter. Use when identifying bound TF sites within accessible regions, correcting Tn5 insertion bias before footprinting, choosing between cleavage-based and aggregate-based footprinters, or comparing differential TF activity between conditions.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2002026年7月2日 更新

Detect transcription factor binding footprints in ATAC-seq using TOBIAS, HINT-ATAC, Wellington, or scprinter. Use when identifying bound TF sites within accessible regions, correcting Tn5 insertion bias before footprinting, choosing between cleavage-based and aggregate-based footprinters, or comparing differential TF activity between conditions.

日本語の概要は準備中です。原文の説明を表示しています。

lilinji/GeneTind-Life-Skills142026年8月21日 更新

Detect transcription factor binding footprints in ATAC-seq using TOBIAS, HINT-ATAC, Wellington, or scprinter. Use when identifying bound TF sites within accessible regions, correcting Tn5 insertion bias before footprinting, choosing between cleavage-based and aggregate-based footprinters, or comparing differential TF activity between conditions.

日本語の概要は準備中です。原文の説明を表示しています。

peacezha/HPClaw32026年10月11日 更新

Onboards RCS Business Messaging and Notify OTP via the pinpoint-sms-voice-v2 AWS CLI. Covers creating a branded RCS test agent (logo, banner, rich cards, suggested replies), adding verified testers, and sending/receiving the first RCS message; and configuring AWS End User Messaging Notify to send one-time-passcode (OTP) verification codes through AWS-managed phone numbers without buying a number or completing carrier registration. Also discovers which registration type a country requires from live API definitions and runs the universal registration lifecycle (create, derive fields, fill, submit, recover from denial, resubmit) shared by 10DLC, toll-free, short code, sender ID, RCS country launch, and Notify tier upgrade. Applicable to RCS agent setup, RCS message send/receive, Notify OTP configuration, verification-code delivery, registration requirements by country, and registration submission. Does not cover WhatsApp (see aws-social-messaging).

日本語の概要は準備中です。原文の説明を表示しています。

aws/agent-toolkit-for-aws2,8442026年10月10日 更新

Library management workflow for KiCAD — creating symbols, footprints, and managing libraries via MCP tools. Triggers on: "create a symbol", "make a footprint", "custom component", "register library", "find a part", "pin numbering", "new symbol", "new footprint", "add to library", "library path", "pad layout".

日本語の概要は準備中です。原文の説明を表示しています。

mixelpixx/Konnect9422026年10月6日 更新

End-to-end testing of email-dependent flows — signup confirmation, password reset, magic-link login, OTP/MFA codes, and notification emails. Covers the capture-inbox decision tree (Mailpit, Mailosaur, MailSlurp, Ethereal), Playwright polling without fixed sleeps, regex extraction of links/OTPs from the email body, deterministic per-test addresses (plus-addressing, per-inbox), subject/from/header/link assertions, and SPF/DKIM/DMARC deliverability checks as a separate suite. Use when: "test the signup confirmation email," "password reset email test," "magic-link login test," "capture OTP from email," "Mailpit," "Mailosaur," "MailSlurp," "email arrives flaky in CI," "assert email subject/from/links." Not for: Sending transactional email from your app code, or API-only contract tests of an email provider — those are api-testing / app concerns. Email HTML rendering across clients (Outlook/Gmail dark mode) is out of scope (note it as a gap; use visual-testing or Litmus). Related: playwright-automation, api-testing, test-data-management, qa-project-context.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1722026年6月11日 更新

Execute ENCODE DNase-seq pipeline from FASTQ to hotspots and footprints. Child of pipeline-guide. Provides Nextflow execution with Docker and cloud deployment. Use when processing DNase-seq data, calling DNase hypersensitive sites, performing footprinting analysis. Trigger on: DNase-seq pipeline, DNase hypersensitive, DHS, Hotspot2, footprinting, DNase I, chromatin accessibility DNase.

日本語の概要は準備中です。原文の説明を表示しています。

ammawla/encode-toolkit212026年9月27日 更新

Automate Botpress tasks via Rube MCP (Composio). Always search tools first for current schemas.

日本語の概要は準備中です。原文の説明を表示しています。

ComposioHQ/awesome-claude-skills7.7万2026年9月18日 更新

Conduct external recon using OSINT techniques to map an organization's external attack surface without touching target systems, gathering DNS records, certificate transparency logs, search results, social media, code repositories, and breach databases into a target profile. Use for the passive info-gathering phase of a pentest, external footprinting, or collecting employee/email intel for a social engineering campaign.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Anthropic-Cybersecurity-Skills3.4万2026年8月31日 更新