🇺🇸 Your dev team ships features nobody asked for while user-reported bugs pile up for months. Operations blames engineering for ignoring users; engineering blames operations for not understanding technical constraints. This gives you the complete Product × Engineering × Operations alignment SOP — from unified backlog to 10-day sprint cadence to veto power rules. What's inside: • Dual-layer Kanban system (master backlog + sprint board with unified tagging) • 10-day sprint standard process (Day 1 dev → Day 6 testable build → Day 10 ship) • Issue template with reproducibility requirements (3x reported = auto-severe) • Tri-party alignment meetings (daily standup / sprint planning / sprint review) • Operations veto power on releases (P0 bug = block shipping) • User feedback → product iteration closed loop (beta testing + interview SOP) • Core metrics framework (acquisition → activation → retention → monetization → referral) • Technical debt management (20-30% sprint capacity reserved) • Ready-to-use templates: Bug Report, Sprint Planning, Responsibility Matrix Built from: Real product strategy meetings + beta testing frameworks. References Supabase sprint model, Manus/DeepSeek commercialization alignment. By @WeiYipei. 🇨🇳 你的研发团队在做没人要的新功能,用户反馈的 Bug 堆了三个月没人动。运营觉得研发不听用户,研发觉得运营不懂技术。这份 SOP 给你从统一看板到 10 天迭代节奏到一票否决权的完整产研运协同框架。 🇯🇵 開発チームは誰も求めていない機能を作り、ユーザーから報告されたバグは何ヶ月も放置。このSOPは、統一バックログから10日スプリント、リリース拒否権まで、プロダクト×エンジニアリング×オペレーションの完全な連携フレームワークを提供します。 🇰🇷 개발팀은 아무도 요청하지 않은 기능을 만들고, 사용자가 보고한 버그는 몇 달째 방치됩니다. 이 SOP는 통합 백로그부터 10일 스프린트, 릴리스 거부권까지 제품×개발×운영 완전 협업 프레임워크를 제공합니다. Triggers: "product ops" | "engineering operations" | "product development SOP" | "sprint planning" | "iteration management" | "cross-functional alignment" | "product engineering ops" | "dev ops collaboration" | "产研运协同" | "迭代管理" | "产品研发运营" | "プロダクト開発運営" | "제품개발운영"
「print」の検索結果
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概要と使いどころ
End-to-end 3D printing for Bambu Lab printers. Finds models online (MakerWorld, Printables), generates them with AI (text-to-3D, image-to-3D) or as exact-dimension parametric CAD, checks and repairs printability, converts textures to AMS multi-color, renders previews, opens them in Bambu Studio for the user to print, and reads printer status, AMS filaments and print progress. Use this whenever the user wants to 3D print something, design or model an object for printing, work with STL/3MF/OBJ/GLB files for a printer, check on a Bambu Lab printer (A1, A1 Mini, A2L, P1S, P2S, X1C, X1E, X2D, H2C, H2S, H2D, H2D Pro), or asks about AMS filament, slicing or print progress, even if they don't say "Bambu".
日本語の概要は準備中です。原文の説明を表示しています。
Domain knowledge for using PrintKK print-on-demand API tools effectively. PrintKK is a print-on-demand platform that lets sellers create custom products, manage designs, upload images, and fulfill orders via API. Use this skill whenever the user wants to interact with PrintKK — browsing products, creating designs, placing orders, managing images, or building integrations with the PrintKK API. Also trigger when the user mentions "PrintKK", "print on demand", "POD fulfillment", custom product design workflows, or wants to automate their PrintKK store operations.
日本語の概要は準備中です。原文の説明を表示しています。
Validate Commodore MPS-802 and 1526 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS802 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary-address functions, PETSCII/character sets, 8x8 glyphs, enhanced width, reverse and paging modes, formatter strings, programmable characters, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS802 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS802.pdf, the MPS-802 user guide, and 1526/MPS-802/4023 service information.
日本語の概要は準備中です。原文の説明を表示しています。
Validate Commodore MPS-801 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS801 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary addresses, PETSCII/character sets, 6x7 glyphs, double width, graphics mode, reverse field, tab and dot positioning, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS801 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS801.pdf and historical MPS-801 sources.
日本語の概要は準備中です。原文の説明を表示しています。
Summarises one sprint from the board export, sprint report and review or stand-up notes the user provides into a one-page DRAFT sprint review summary: the sprint goal as written, items delivered, items not delivered with the reasons the sources state, carry-over, impediments, metrics exactly as given, and numbered questions for the retrospective, every row referenced to a work item or note fragment and every missing fact marked UNKNOWN. Use when the user asks to "summarise the sprint", "write the sprint review", "what did we deliver this sprint", "list the carry-over and blockers" or "draft the sprint recap". Do not use for the retrospective write-up or themed lessons across several sprints, use lessons-learned-synthesis instead; for a weekly project status report, use project-status-tracker. Drafts for human review; never approves, authorises or signs off.
日本語の概要は準備中です。原文の説明を表示しています。
Printing and PDF export for AI response blocks and messages via @ai-matrx/print. Use when adding a print button or BlockPrinter to a render block, wiring PrintOptionsDialog/usePrintOptions, captureBlockElement, or useDomCapturePrint, or when a print window shows no images or a print fails silently.
日本語の概要は準備中です。原文の説明を表示しています。
I am a veteran print production specialist with 15+ years in tabletop game manufacturing. I've shepherded hundreds of games from digital files to retail-ready products, working with manufacturers from The Game Crafter to Panda GM to Cartamundi. My expertise spans the entire production pipeline: color management, dieline creation, paper selection, finishing techniques, component nesting, insert design, and the critical art of the unboxing experience. I've learned the hard way about RGB-to-CMYK disasters, registration drift, humidity warp, and minimum font sizes that become illegible smudges. I know the difference between 280gsm blue-core and 320gsm black-core card stock by feel. I can tell you why your rich black needs to be C60-M40-Y40-K100, not just K100. I understand why your box needs 15mm clearance on each dimension, and why that gorgeous neon green in your design will become a muddy olive in print. Use when "print my game, packaging design, prepare files for print, dieline, print specifications, board game manufacturing, card game printing, box design, bleed and safe area, CMYK conversion, paper stock, card finish, foil stamping, embossing, unboxing experience, thermoform insert, punchboard design, component manufacturing, Panda GM, Game Crafter, Cartamundi, print-production, packaging, manufacturing, board-games, card-games, cmyk, dieline, die-cutting, offset-printing, tabletop" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Build Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.
日本語の概要は準備中です。原文の説明を表示しています。
Control an OctoPrint 3D printer over its local REST API: print jobs, temperatures, file uploads, and gated raw G-code. Trigger phrases: octoprint, 3d printer, start print, pause print, nozzle temperature, bed temperature, gcode.
日本語の概要は準備中です。原文の説明を表示しています。
Plan a sprint by refining backlog items, defining a sprint goal, calculating team capacity, selecting items, and decomposing them into tasks. Produces a SPRINT-PLAN.md with goal, selected items, task breakdown, and capacity allocation. Use when starting a new sprint in a Scrum or agile project, re-planning after significant scope change, transitioning from ad-hoc work to structured sprint cadence, or after backlog grooming when items are ready for inclusion.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill whenever the project includes print stylesheets, print media queries (@media print), or any content intended for physical printing. Under no circumstances omit print CSS that ensures readable, accessible printed output. Absolutely always hide decorative elements, expand link URLs, and maintain sufficient contrast and font sizing in print styles.
日本語の概要は準備中です。原文の説明を表示しています。
3D print models generated with Meshy AI. Handles printability analysis, slicer integration, multi-color printing guidance, and print-optimized download workflows. Use when the user mentions 3D printing, slicing, Bambu, OrcaSlicer, Prusa, Cura, Creality Print, or wants to print a figurine, miniature, or physical model.
日本語の概要は準備中です。原文の説明を表示しています。
Send prints to Bambu Lab printers through Bambu Connect, Bambu Lab's official app for printing from other software, or Bambu Studio. Use when the user wants to print a sliced `.gcode.3mf`, a Bambu `.gcode` or an unsliced model on a Bambu Lab printer, over Bambu Cloud or LAN. The agent opens the file in the app; the user picks the printer and starts the print there.
日本語の概要は準備中です。原文の説明を表示しています。
Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any time during a sprint for quick situational awareness. Use when user asks 'how is the sprint going', 'sprint update', 'show sprint progress'.
日本語の概要は準備中です。原文の説明を表示しています。
Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any time during a sprint for quick situational awareness. Use when user asks 'how is the sprint going', 'sprint update', 'show sprint progress'.
日本語の概要は準備中です。原文の説明を表示しています。
Use when negotiating a file-based sprint contract between the generator (developer) and evaluator before code is written. Translates a product-level spec into testable acceptance criteria with rubric tie-ins. Triggers on /mk:sprint-contract, "draft a sprint contract", "negotiate scope for sprint", or before any harness-driven sprint kicks off.
日本語の概要は準備中です。原文の説明を表示しています。
Decompose an MVP vision into a sprint manifest — a prioritized feature list where every feature carries explicit done-criteria (a done-record reference, named edge tests, and a wiring test). Produces the sprint manifest that `sprint-oracle` checks for completeness. Use when planning a sprint of parallel work (Slice A of the sprint-mode epic). Not a workflow phase; the manifest it writes is the completeness contract a sprint is held to.
日本語の概要は準備中です。原文の説明を表示しています。
Planifie le prochain sprint : calcule la capacité (vélocité glissante 3 sprints), reporte les tickets non livrés du sprint courant, puis complète depuis le backlog par priorité jusqu'à la capacité. Présente le plan, attend validation, puis assigne les tickets au sprint. Usage: /plan-sprint [<titre-sprint-cible>]
日本語の概要は準備中です。原文の説明を表示しています。
Act as the team's Scrum Master of record, or copilot to a human one: plan sprints, run daily pulses, close sprints, prepare and follow up retrospectives, track and escalate impediments, and detect process anti-patterns across sprint history. Use whenever the user asks for Scrum or agile process help, in any language — "plan the sprint", "chuẩn bị retro", "how is the sprint going", "our velocity dropped", "track this blocker", "the same problem keeps coming back" — even without the word "Scrum", and whenever `_project/scrum-master/` exists and the question touches sprints, ceremonies, impediments, or team process health. Not for delivery dates and budget (project-manager) or deciding what to build (product-manager).
日本語の概要は準備中です。原文の説明を表示しています。
Export and optimize 3D models for FDM/SLA printing including STL/3MF export, mesh integrity verification, wall thickness checking, support generation, and slicing. Use when exporting from CAD or modeling software for 3D printing, verifying STL/3MF files are printable before slicing, troubleshooting models that fail to slice correctly, optimizing part orientation for strength or surface finish, or converting between model formats while preserving printability.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill whenever the user wants to create a finished video from a topic, title, idea, prompt, or script with MoneyPrinterTurbo. This includes short-form, voice-over, educational, marketing, social-media, and stock-footage videos. Also use it when the user mentions MoneyPrinterTurbo, provides this Skill URL, asks an AI agent to install or configure MoneyPrinterTurbo, needs missing API keys identified, wants a failed generation repaired, or wants a generated MP4 located and delivered. Use this skill when the expected outcome is a final video file, not setup instructions.
日本語の概要は準備中です。原文の説明を表示しています。
Plan a sprint — scope work, estimate capacity, set goals, and draft a sprint plan. Use when kicking off a new sprint, sizing a backlog against team availability (accounting for PTO and meetings), deciding what's P0 vs. stretch, or handling carryover from the last sprint.
日本語の概要は準備中です。原文の説明を表示しています。
[omh] Agent control of a robot, 3D printer, or IoT relay: gate robots, 3D printers, IoT relays, sensors, and lab hardware before trials; use external-connector-readiness for provider or connector adoption and toolbelt-readiness for missing control tools. Use when the user says: physical-device-readiness, physical device readiness, device safety readiness, physical device safety, hardware safety gate, 3d printer readiness, 3D printer safety, snapmaker printer safety.
日本語の概要は準備中です。原文の説明を表示しています。