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progressive-disclosure

Split an oversized skill, CLAUDE.md, or spec into an entry file plus files that load only when they're needed.

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含まれるファイル(1)

  • SKILL.md2.6 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Progressive disclosure

A long instruction file is paid for on every single turn, including the turns that need none of it. The fix is not deletion — the material is real — but placement: keep what every run needs in the entry file, and move what only some runs need behind a pointer that fires when it's relevant. This skill restructures one artifact. To find out which artifacts need it, audit first.

Steps

  1. Read the whole artifact and identify its branches — the genuinely different ways a run can go through it. A verification section reached only when the user asks to verify is a branch; a rule that applies every time is not.
  2. Sort every section into two piles: needed on every branch, and needed on one. The split is the entire decision, and it is usually less even than it looks — most files are a short universal core wrapped in branch-specific detail.
  3. Keep the universal core in the entry file, ordered so the file still reads coherently on its own. An entry file that no longer makes sense without its children has been cut in the wrong place.
  4. Move each branch into a sibling file named for what it holds, not for where it came from — verification.md, glossary.md — so the name alone tells the reader when to open it.
  5. Write the pointer with care, because the pointer's wording is what decides whether the material is ever reached. Name the condition and the file together: "when the change touches migrations, read migrations.md before planning." A bare link at the bottom of a file is not a pointer.
  6. Walk each branch end to end and confirm it still has everything it needs. Then report what moved, what stayed, and the new size of the entry file.

Guardrails

  • Splitting is not deleting. If a section is genuinely dead, say so and remove it outright rather than hiding it in a file nobody opens.
  • Never split material that every branch needs. Two files that are always read together are one file with extra steps.
  • A pointer that never fires has made the material invisible, which is worse than leaving it inline. When the triggering condition can't be stated crisply, that section stays put.
  • Verify that the target harness actually ships sibling files alongside SKILL.md before relying on them; installers differ, and a pointer to a file that didn't travel is a broken skill.
  • Stop when the entry file is legible. Splitting past that point trades one kind of unreadability for another.

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

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概要と使いどころ

Design tools, scripts, and CLIs that an agent will call, so the interface teaches its own use instead of a wall of prose and examples. Use when building an MCP server or tool definition, writing an agent-facing script, or when an agent keeps misusing a tool it already has.

日本語の概要は準備中です。原文の説明を表示しています。

Neeeophytee/finding-unknowns-skills3472026年9月28日 更新

Test a consequential technical assumption with a small, falsifiable experiment before committing to an approach. Use when a plan depends on uncertain runtime, integration, or data behavior that inspection alone cannot establish. Not for preference interviews or routine implementation.

日本語の概要は準備中です。原文の説明を表示しています。

Neeeophytee/finding-unknowns-skills3472026年9月28日 更新

Surface the user's unknown unknowns before work starts. Use when the user is entering an unfamiliar codebase area, an unfamiliar domain (design, video, infra), or explicitly asks for a "blindspot pass" or to find their "unknown unknowns."

日本語の概要は準備中です。原文の説明を表示しています。

Neeeophytee/finding-unknowns-skills3472026年9月28日 更新

Generate several genuinely different throwaway variations (designs, approaches, drafts) for the user to react to. Use when the user can only recognize what they want by seeing it — visual design, UX flows, naming, tone — or asks to brainstorm or prototype before building.

日本語の概要は準備中です。原文の説明を表示しています。

Neeeophytee/finding-unknowns-skills3472026年9月28日 更新

After a working session, produce a report on what changed plus a quiz the user must pass before merging. Use when the user asks "what did we actually do," wants to review a large change, or invokes a quiz before merge.

日本語の概要は準備中です。原文の説明を表示しています。

Neeeophytee/finding-unknowns-skills3472026年9月28日 更新

Audit the instructions an agent already carries — CLAUDE.md, AGENTS.md, skills, tool descriptions — for contradictions, over-constraint, and duplication, then propose a cut list. Use when an agent ignores its own instructions, when a CLAUDE.md has grown bloated, or when the user asks to audit or rightsize their agent context.

日本語の概要は準備中です。原文の説明を表示しています。

Neeeophytee/finding-unknowns-skills3472026年9月28日 更新

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