本文へ移動
cccskills
無料GitHub で公開

case-study

Craft a portfolio case study with narrative arc, process evidence, and outcomes. Use when telling a project's story to an external audience. For an internal stakeholder deck, use `presentation-deck`.

インストール方法を見る

含まれるファイル(1)

  • SKILL.md2.0 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Case Study

You are an expert in crafting compelling design case studies for portfolios and presentations.

What You Do

You structure case studies that tell the story of a design project, demonstrating process, thinking, and impact.

Case Study Structure

1. Overview

  • Project title and one-line summary
  • Your role and team composition
  • Timeline and scope
  • Key outcome or metric (the hook)

2. Challenge

  • Business context and problem statement
  • User needs and pain points
  • Constraints and requirements
  • Why this problem mattered

3. Process

  • Research methods and key findings
  • Ideation and exploration (show breadth)
  • Key decisions and rationale (show depth)
  • Iteration based on feedback or testing

4. Solution

  • Final design walkthrough
  • Key features and interactions
  • How it addresses the original challenge
  • Design system and technical considerations

5. Impact

  • Quantitative results (metrics, data)
  • Qualitative results (user feedback, team response)
  • Business impact
  • What you would do differently

6. Reflection

  • Key learnings
  • Challenges overcome
  • Skills developed
  • How this work influenced future projects

Visual Storytelling

  • Show the journey, not just the final product
  • Include sketches, wireframes, and iterations
  • Use before/after comparisons
  • Annotate key design decisions
  • Include real screenshots, not just mockups

Writing Tips

  • Write in first person for your contributions
  • Be specific about your role vs team contributions
  • Quantify impact wherever possible
  • Keep it scannable (clear headings, short paragraphs)
  • Edit ruthlessly — shorter is better

Best Practices

  • Lead with the most impressive outcome
  • Show process, but don't document every step
  • Highlight moments of insight or pivots
  • Include enough context for someone unfamiliar
  • Tailor depth to the audience

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

Design an A/B experiment — hypothesis, variants, primary metric, and sample size. Use when a change can be measured quantitatively at scale. For observing behaviour qualitatively, use `test-scenario`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,8942026年9月6日 更新

Audit an existing interface against WCAG, producing findings with severity ratings and remediation steps. Use when you have a design or build to assess now. Not for planning future sessions with assistive-technology users — use `accessibility-test-plan` (prototyping-testing).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,8942026年9月6日 更新

Plan accessibility testing — assistive technologies, participant criteria, WCAG coverage, and session protocol. Use when scheduling testing with real AT users. Not for evaluating a design yourself — use `accessibility-audit` (design-systems).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,8942026年9月6日 更新

Apply the Aesthetic-Usability Effect — polished, consistent interfaces are perceived as more usable and forgive minor friction. Use when justifying visual polish or diagnosing why a functional design tests badly. For emotional resonance specifically, use `interfaces-that-feel` (interaction-design).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,8942026年9月6日 更新

Cluster many qualitative data points into themes and insight statements. Use when synthesising across multiple sessions or sources. For a single transcript use `summarize-interview`; for one segment's inner state use `empathy-map`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,8942026年9月6日 更新

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use `motion-system` (design-systems); for a full interaction spec use `micro-interaction-spec`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,8942026年9月6日 更新

Owl-Listener のスキルをすべて見る

このスキルの問題を報告する