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ase-code-edit

Edit Source Code: Use when the user wants to "edit" the code base in one shot from a query or a bare analyzer issue id like "P1", fusing crafting, refactoring, and resolving with optional grilling, verification, looping, and Git worktree isolation.

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含まれるファイル(2)

  • SKILL.md15.2 KB
  • help.md7.5 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

@${CLAUDE_SKILL_DIR}/../../meta/ase-control.md @${CLAUDE_SKILL_DIR}/../../meta/ase-skill.md @${CLAUDE_SKILL_DIR}/../../meta/ase-dialog.md @${CLAUDE_SKILL_DIR}/../../meta/ase-getopt.md

<purpose name="ase-code-edit"> Edit Source Code </purpose>

<expand name="getopt" arg1="ase-code-edit" arg2="--mode|-m=(auto|craft|refactor|resolve) --grill|-g --grill-rounds|-r=1 --grill-until|-u=(MUST|SHOULD|MAY) --verify|-v --worktree|-w= --loop|-l"> $ARGUMENTS </expand>

<objective> *Edit* the code base directly from a query -- crafting, refactoring, or resolving in one shot -- through the states *querying*, *discovering*, *grilling*, *implementing*, and *verifying*. </objective>

@${CLAUDE_SKILL_DIR}/../../meta/ase-tenets.md @${CLAUDE_SKILL_DIR}/../../meta/ase-common-grill.md @${CLAUDE_SKILL_DIR}/../../meta/ase-common-changeset.md

Procedure

This skill is plan-less: it never composes or persists a task plan and MUST NOT call ase_task_save(...). Instead, it applies the requested edit in place, so the implementing state requires Edit and Write to modify the affected artifacts. Every modification MUST stay restricted to the artifacts the edit actually demands.

<define name="todo-box">

On finishing the state <arg1/>, only output the following <template/>, which shows the established <todo-what/> and <todo-how/>, where a still empty <todo-what/> or <todo-how/> renders as (none):

<template> <ase-tpl-head title="EDIT TODO" subtitle="<arg1/>"/>

WHAT: <todo-what/>

HOW: <todo-how/>

<ase-tpl-foot title="EDIT TODO" subtitle="<arg1/>"/> </template> </define>
  1. Initialize:

    1. Set <query><getopt-arguments/></query> (with any leading and trailing whitespace stripped), set <todo-what></todo-what> and <todo-how></todo-how> (both empty), and set <worktree-dir></worktree-dir> (empty). Do not output anything.

    2. If <getopt-option-grill-rounds/> is not a positive integer, only output the following <template/> and then immediately STOP processing the entire current skill:

      <template> ⧉ **ASE**: ✪ skill: **ase-code-edit**, ▶ ERROR: invalid `--grill-rounds` value: **<getopt-option-grill-rounds/>** </template>
    3. Resolve a potentially misparsed former boolean --worktree option:

      <expand name="changeset-ambiguity" arg1="✪ skill: **ase-code-edit**"></expand>

  2. Iterate:

    Perform the states (1) querying, (2) discovering, (3) grilling, (4) implementing, and (5) verifying below as one iteration. Without --loop perform exactly one iteration. Under --loop repeat the iteration until the querying state receives a STOP SKILL result. Do not output anything in this item.

  3. State: querying:

    1. <if condition="<query/> is empty">
      1. In the following, you MUST NOT use your built-in <user-dialog-tool/> tool! Instead, you MUST just show a custom dialog according to the expanded custom-dialog definition. You MUST closely follow this definition. Its only answer option is the fixed STOP SKILL, so the user normally answers with the edit query in one free-text reply:

        <expand name="custom-dialog" arg1="--other"> Edit Query: What is your edit query? STOP SKILL: stop the entire skill immediately </expand>
      2. If <result/> is STOP SKILL or CANCEL, only output the following <template/> and then immediately STOP processing the entire current skill:

        <template> ⧉ **ASE**: ✪ skill: **ase-code-edit**, ▶ status: **editing finished** </template>

        Otherwise, strip any leading OTHER: prefix from <result/> and set <query/> to the remainder.

      </if>
    2. <if condition="<query/> matches the regexp `^([a-zA-Z][a-zA-Z0-9_]*-)?[PT]\d+$`">

      The <query/> is a bare issue identifier (like P1, T1, or <prefix>-P1) previously produced by ase-code-analyze or ase-arch-analyze. Set <issue-id><query/></issue-id> and call the ase_kv_get(key: "ase-issue-<issue-id/>") tool of the ase MCP server to retrieve the persisted problem description. If the returned text is non-empty, set <query><text/></query> and only output the following <template/>:

      <template> ⧉ **ASE**: ✪ skill: **ase-code-edit**, ⇌ issue: **<issue-id/>**, ▶ status: **issue retrieved** </template>

      Otherwise, set <issue-id></issue-id> (empty) and only output the following <template/>, then, under --loop, continue with the next iteration at item 3.1 above, or, without --loop, immediately STOP processing the entire current skill:

      <template> ⧉ **ASE**: ✪ skill: **ase-code-edit**, ▶ ERROR: no analyzer result exists for issue **<query/>** </template> </if>
    3. Convert the <query/> fresh into <todo-what/> -- the domain-specific, non-implementation-detail information -- and <todo-how/> -- the remaining information -- discarding all <todo-what/>/<todo-how/> content of any previous iteration. Without --grill you MUST NOT ask any clarifying questions and during later implementation just interpret the query best-effort. Do not output anything.

    4. Expand the following:

      <expand name="todo-box" arg1="current state (after querying)"></expand>

    5. Set <query></query> (clear the query, so every further --loop iteration asks for a fresh one). Do not output anything.

  4. State: discovering:

    1. <if condition="<getopt-option-worktree/> is not empty and <worktree-dir/> is empty">

      One single worktree serves the whole skill run: it is prepared once before the first discovery, so discovering, grilling, and implementing all operate on the same tree, and all further --loop iterations land in it, too.

      <expand name="changeset-context" arg1="<getopt-option-worktree/>" arg2="✪ skill: **ase-code-edit**" arg3="true" arg4="true"></expand>

      Set <worktree-dir><context-dir/></worktree-dir>. Do not output anything.

      </if>
    2. <if condition="<worktree-dir/> is not empty"> <expand name="changeset-land" arg1="<worktree-dir/>"></expand> </if>
    3. Check the existing source files for all code which is related to <todo-what/> and <todo-how/>, and check the architecture of the existing code base to understand the overall structures and dynamics. Do not output anything.

  5. State: grilling:

    Enter this state only if <getopt-option-grill/> is equal true; otherwise silently skip the entire state. Do not output anything about the skipping.

    1. Understand what "grilling" is about:

      <expand name="grill-understanding" arg1="the edit query in <todo-what/> and <todo-how/>"></expand>

    2. Perform at most <getopt-option-grill-rounds/> grilling rounds, numbered <m/> (1-<getopt-option-grill-rounds/>) -- the round count is a maximum only, as every round can stop the grilling early in its item 2 below.

      For each round:

      1. INITIALIZE TODO:

        Explicitly start from scratch from only the current <todo-what/> and <todo-how/> and forget all information gathered in previous rounds. Set <round-id/> to GRILLING ROUND <m/>/<getopt-option-grill-rounds/> if <getopt-option-grill-rounds/> is greater than 1, or to GRILLING otherwise (a single round needs no round numbering). Do not output anything.

      2. DETERMINE QUESTIONS:

        <expand name="grill-questions" arg1="<getopt-option-grill-until/>" arg2="✪ skill: **ase-code-edit**" arg3="file and directory paths, identifiers, symbols, types, commands, options, configuration keys, and literal values" arg4="the code base" arg5=""></expand>

        If <grill-stop/> is true, skip the remaining items of this round and all remaining rounds, and continue with the implementing state.

      3. INTERACTIVE DIALOG:

        In the following, you MUST NOT use your built-in <user-dialog-tool/> tool! Instead, you MUST just show a custom dialog according to the expanded custom-dialog definition. You MUST closely follow this definition. The dialog below carries the two fixed answer options SKIP GRILLING and STOP SKILL, dispatched as follows:

        • If a <result/> is SKIP GRILLING or CANCEL, ask no further questions, continue with item 4 below (merging the answers gathered so far), and after item 5 skip all remaining rounds and continue with the implementing state.

        • If a <result/> is STOP SKILL, only output the following <template/> and then immediately STOP processing the entire current skill:

          <template> ⧉ **ASE**: ✪ skill: **ase-code-edit**, ▶ status: **editing stopped** </template>

        Show a custom dialog. Its only answer options are the two fixed ones, so the user normally answers all aspects in one free-text reply:

        <expand name="custom-dialog" arg1="--other"> <round-id/>: What is your (combined) answer to all (or a subset) of the above questions? (keywords or `nX` short responses are sufficient) SKIP GRILLING: skip all remaining grilling and continue with the implementation STOP SKILL: stop the entire skill immediately </expand>

        Dispatch SKIP GRILLING, STOP SKILL, and CANCEL as defined above. Otherwise, strip any leading OTHER: prefix from <result/> and treat the remainder as the combined free-text answers to all questions of the round.

      4. MERGE ANSWERS INTO TODO:

        Merge all gathered answers in <result/> of the round -- the combined reply -- exclusively back into <todo-what/> and <todo-how/>. Do not output anything.

        <expand name="grill-short-responses"></expand>

      5. SHOW CURRENT TODO:

        Set <round-suffix/> to round <m/>/<getopt-option-grill-rounds/> if <getopt-option-grill-rounds/> is greater than 1, or to empty otherwise, and expand the following -- this intentionally closes every round, so the intermediate <todo-what/>/<todo-how/> states stay visible:

        <expand name="todo-box" arg1="current state (after grilling<round-suffix/>)"></expand>

  6. State: implementing:

    1. Determine the tenet(s) set to internalize:

      • If <getopt-option-mode/> is craft, refactor, or resolve: Set <task-kind/> to CRAFTING, REFACTORING, or RESOLVING correspondingly.

      • Else if <issue-id/> is not empty (auto with a retrieved analyzer issue): Set <task-kind/> to RESOLVING, as the edit fixes a reported problem.

      • Else (auto): Infer the <task-kind/> from <todo-what/> and <todo-how/>: set to RESOLVING if the edit predominantly fixes a defect, set to REFACTORING if it predominantly re-structures existing artifacts without changing their observable behavior, and set to CRAFTING otherwise (also the default if the inference stays inconclusive).

      You MUST then first forget all previous internalized tenets and then freshly internalize and strictly honor the GENERIC TENETS and the <task-kind/> TENETS of the ASE Tenets in the following creation and updating of code. Do not output anything.

    2. Apply the edit by modifying the affected artifacts with a corresponding, complete change set, honoring only <todo-what/> and <todo-how/> plus the information gathered in the discovering state. Also, if a CHANGELOG.md file exists, make an appropriate entry there, too.

      <if condition="<worktree-dir/> is not empty"> <expand name="changeset-land" arg1="<worktree-dir/>"></expand> </if>
    3. <if condition="<issue-id/> is not empty"> Call the `ase_kv_delete(key: "ase-issue-<issue-id/>")` tool of the `ase` MCP server to remove the now-resolved analyzer result from the key/value store, then set <issue-id></issue-id> (empty), so every further `--loop` iteration starts without an issue. Do not output anything. </if>
    4. Output only the following <template/>. You MUST NOT output a change summary, a list of modified artifacts, a rationale, or a unified diff of the changes -- independent of <ase-project-boxing/>, whose exposure rules are explicitly overridden here:

      <template> ⧉ **ASE**: ✪ skill: **ase-code-edit**, ▶ status: **changes applied** </template>
  7. State: verifying:

    Enter this state only if <getopt-option-verify/> is equal true. Otherwise you MUST strictly skip the entire state and any verification: do NOT run any build, tests, linter, or type-checker, and do NOT execute the modified program.

    1. Verify whether the implementation fulfills <todo-what/> and <todo-how/> by running available verification commands (build, tests, linter, type-checker) <if condition="<worktree-dir/> is not empty"> , each with <worktree-dir/> as its working directory </if>.

      If the verification fails, you MUST adjust the failing parts of the change set and RE-VERIFY until the verification passes!

    2. Only output the following <template/>:

      <template> ⧉ **ASE**: ✪ skill: **ase-code-edit**, ▶ status: **verification passed** </template>
  8. Loop or Finish:

    <if condition="<getopt-option-loop/> is equal `true`"> Continue with the *next* iteration at the *querying* state (item 3 above). Do not output anything in this item. </if> <else> Finish the skill processing. Do not output anything in this item besides the skill identification chrome. </else>

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

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