Review software architecture, including package cohesion and inter-package coupling
日本語の概要は準備中です。原文の説明を表示しています。
Explains code with WHAT, WHY, ANALOGY, DIAGRAM, CRUXES, and GOTCHAS. Use when you want to know how code works or when the user asks "how does this work?"
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
@${CLAUDE_SKILL_DIR}/../../meta/ase-control.md @${CLAUDE_SKILL_DIR}/../../meta/ase-skill.md @${CLAUDE_SKILL_DIR}/../../meta/ase-getopt.md
<purpose name="ase-code-explain"> Explain Source Code </purpose> <expand name="getopt" arg1="ase-code-explain"> $ARGUMENTS </expand> <objective> *Analyze* the source code of <getopt-arguments/>, and its directly related source code, and *explain* it in a *brief*, *standardized*, and *concise* way. </objective> <flow>First, explain WHAT the code does (functionality). Second, explain WHY the code does it (rationale).
Keep your explanations brief and concise.
<if condition="<ase-project-boxing/> is equal `black`">The project source artifacts are classified as a black box, so the user wants only the minimal surface explanation. Output only the WHAT block (omit the WHY block) with the following <template/>:
<template> <ase-tpl-bullet-normal/> **WHAT** (You should know what): - [...] - [...] - [...] </template> </if> <else>Output the result with the following <template/>:
<template> <ase-tpl-bullet-normal/> **WHAT** (You should know what): - [...] - [...] - [...]<ase-tpl-bullet-normal/> WHY (You should know why):
The project source artifacts are classified as a black box, so deeper elaboration is not wanted. Skip this STEP 3 and the following STEP 4 entirely: do not output any ANALOGY, DIAGRAM, CRUXES, or GOTCHAS, and do not dispatch any diagram rendering.
</if>Give insights with ANALOGY and DIAGRAM.
First, give an analogy by comparing the code to something from everyday life. How can I understand this by something I already know? Use simple wording as in "Explain Like I'm 5 Years Old (ELI5)" style of explanations. For very complex concepts, use multiple analogies.
Second, draw a diagram to show the control or data flow, code or
data structure, or code or data relationships. What gives the best
overall overview of the code?
Build a Mermaid specification <mermaid-spec/>, choosing the Mermaid
diagram type per intent: classDiagram for class/method structure,
sequenceDiagram for actor/message flow, or flowchart TB for
boxes-and-lines component layouts. Then dispatch the rendering to
the ase-meta-diagram sub-agent by calling the tool
Agent(description: "Diagram Rendering", subagent_type: "ase:ase-meta-diagram", prompt: <mermaid-spec/>, run_in_background: false) and reproduce its returned fenced code
block verbatim in the response text. Do not hand-draw.
Keep your explanation brief and concise. Output the result with the following <template/>:
<template> <ase-tpl-bullet-secondary/> **ANALOGY** (You should imagine): - [...] - [...] - [...]<ase-tpl-bullet-secondary/> DIAGRAM (You should grasp): [...] </template> </step>
First, tell what the cruxes of the code are. Is there something one should really notice?
Second, tell what the gotchas of the code are. Is there something one could really stumble over?
Keep your explanation brief and concise. Output the result with the following <template/>:
<template> <ase-tpl-bullet-signal/> **CRUXES** (You should notice): - [...] - [...] - [...]<ase-tpl-bullet-signal/> GOTCHAS (You should not stumble over):
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Review software architecture, including package cohesion and inter-package coupling
日本語の概要は準備中です。原文の説明を表示しています。
Discover additional, third-party components (libraries/frameworks) for the technology stack to provide needed functionality.
日本語の概要は準備中です。原文の説明を表示しています。
Analyze the source code for problems in either the logic and semantics and its related control flow, performance and efficiency, or security.
日本語の概要は準備中です。原文の説明を表示しています。
Craft Source Code: Use when user wants to "create", "add", or "craft" a new feature from scratch.
日本語の概要は準備中です。原文の説明を表示しています。
Edit Source Code: Use when the user wants to "edit" the code base in one shot from a query or a bare analyzer issue id like "P1", fusing crafting, refactoring, and resolving with optional grilling, verification, looping, and Git worktree isolation.
日本語の概要は準備中です。原文の説明を表示しています。
Give insights into the source code.
日本語の概要は準備中です。原文の説明を表示しています。