Patterns and techniques for evaluating and improving AI agent outputs.
日本語の概要は準備中です。原文の説明を表示しています。
Authors MSBuild targets, props, conditions, incremental builds, and Directory.Build patterns.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Guidance for authoring MSBuild project system elements: custom targets with
BeforeTargets/AfterTargets/DependsOnTargets, incremental build with Inputs/Outputs, props vs targets import
ordering, items and item metadata (Include/Exclude/Update/Remove), conditions, property functions, well-known
metadata, and advanced Directory.Build.props/Directory.Build.targets patterns.
Version assumptions: .NET 8.0+ SDK (MSBuild 17.8+). All examples use SDK-style projects.
Cross-references: [skill:dotnet-project-structure] for solution layout and basic Directory.Build.props structure, [skill:dotnet-build-analysis] for interpreting MSBuild errors and CI drift.
Targets are the unit of execution in MSBuild. Each target runs a sequence of tasks and can declare ordering relationships with other targets.
<Target Name="PrintBuildInfo"
BeforeTargets="Build">
<Message Importance="high"
Text="Building $(MSBuildProjectName) v$(Version) for $(TargetFramework)" />
</Target>
```text
### Ordering: BeforeTargets, AfterTargets, DependsOnTargets
Three mechanisms control target execution order:
| Mechanism | Effect | Use when |
|---|---|---|
| `BeforeTargets="X"` | Runs this target before `X` | Injecting into an existing pipeline (e.g., run before `Build`) |
| `AfterTargets="X"` | Runs this target after `X` | Post-processing (e.g., copy output after `Publish`) |
| `DependsOnTargets="A;B"` | Ensures `A` and `B` run before this target | Declaring prerequisite targets within your own target graph |
```xml
<!-- Run license check before compile -->
<Target Name="CheckLicenseHeaders"
BeforeTargets="CoreCompile">
<Exec Command="dotnet tool run license-check -- --verify" />
</Target>
<!-- Copy native libs after publish -->
<Target Name="CopyNativeLibs"
AfterTargets="Publish">
<Copy SourceFiles="@(NativeLibrary)"
DestinationFolder="$(PublishDir)runtimes/%(NativeLibrary.RuntimeIdentifier)/native/" />
</Target>
<!-- Composite target with dependencies -->
<Target Name="FullValidation"
DependsOnTargets="CheckLicenseHeaders;RunApiCompat">
<Message Importance="high" Text="All validations passed." />
</Target>
```text
**Prefer `BeforeTargets`/`AfterTargets` over `DependsOnTargets`** for injecting into the standard build pipeline. `DependsOnTargets` is best for orchestrating your own custom target graph.
### Extending Existing DependsOn Lists
SDK targets expose `*DependsOn` properties for extension. Append your target name rather than replacing the list:
```xml
<PropertyGroup>
<BuildDependsOn>$(BuildDependsOn);GenerateVersionInfo</BuildDependsOn>
</PropertyGroup>
<Target Name="GenerateVersionInfo">
<WriteLinesToFile File="$(IntermediateOutputPath)Version.g.cs"
Lines="[assembly: System.Reflection.AssemblyInformationalVersion("$(InformationalVersion)")]"
Overwrite="true" />
<ItemGroup>
<Compile Include="$(IntermediateOutputPath)Version.g.cs" />
</ItemGroup>
</Target>
```csharp
---
## Incremental Build with Inputs/Outputs
Targets with `Inputs` and `Outputs` only run when outputs are missing or older than inputs. This is critical for build performance.
```xml
<Target Name="GenerateEmbeddedResources"
BeforeTargets="CoreCompile"
Inputs="@(EmbeddedTemplate)"
Outputs="@(EmbeddedTemplate->'$(IntermediateOutputPath)%(Filename).g.cs')">
<Exec Command="dotnet tool run template-gen -- %(EmbeddedTemplate.Identity) -o $(IntermediateOutputPath)%(EmbeddedTemplate.Filename).g.cs" />
<ItemGroup>
<Compile Include="$(IntermediateOutputPath)%(EmbeddedTemplate.Filename).g.cs" />
</ItemGroup>
</Target>
```csharp
**How incrementality works:**
1. MSBuild compares timestamps of `Inputs` items against `Outputs` items.
2. If all outputs exist and are newer than all inputs, the target is skipped entirely.
3. If any input is newer than any output, the full target runs.
**Common incrementality failures:**
- **Missing `Outputs`:** Target runs every build. Always pair `Inputs` with `Outputs`.
- **Volatile outputs:** If another target writes to the output path mid-build, timestamps reset and trigger unnecessary rebuilds.
- **Generator side effects:** Code generators that write unconditionally (even when content unchanged) break incrementality. Write to a temp file and copy only if content differs.
- **File copy timestamps:** `Copy` task with `SkipUnchangedFiles="true"` preserves timestamps; without it, every copy updates the timestamp.
---
## Props vs Targets: Import Ordering
MSBuild evaluates project files in a specific order. Understanding this is essential for correct customization.
### Evaluation Order
```text
1. Directory.Build.props (imported by SDK early)
2. <Project Sdk="..."> (SDK props imported)
3. Explicit <Import> in project (your .props imports)
4. Project body <PropertyGroup>, (project-level properties)
<ItemGroup>
5. SDK targets imported (SDK targets)
6. Directory.Build.targets (imported by SDK late)
7. Explicit .targets imports (your .targets imports)
```text
### Rules
- **`.props` files** set default property values and define items. They run **before** the project body, so project-level properties can override them.
- **`.targets` files** define targets and finalize item lists. They run **after** the project body, so they see all project-level settings.
```xml
<!-- MyDefaults.props -- sets defaults, project can override -->
<Project>
<PropertyGroup>
<TreatWarningsAsErrors Condition="'$(TreatWarningsAsErrors)' == ''">true</TreatWarningsAsErrors>
<Nullable Condition="'$(Nullable)' == ''">enable</Nullable>
</PropertyGroup>
</Project>
```text
```xml
<!-- MyTargets.targets -- runs after project evaluation -->
<Project>
<Target Name="ValidatePackageMetadata"
BeforeTargets="Pack"
Condition="'$(IsPackable)' == 'true'">
<Error Condition="'$(Description)' == ''"
Text="Description is required for packable projects." />
</Target>
</Project>
```text
**Key rule:** Properties in `.props` files should use `Condition="'$(Prop)' == ''"` to allow project-level overrides. Properties in `.targets` files are evaluated last and cannot be overridden by the project.
---
## Items and Item Metadata
Items are named collections of files or values. Each item can carry metadata (key-value pairs).
### Item Operations
```xml
<ItemGroup>
<!-- Include: add items matching a glob -->
<Content Include="assets/**/*.png" />
<!-- Exclude: remove items matching a pattern from the Include -->
<Compile Include="**/*.cs" Exclude="**/*.generated.cs" />
<!-- Update: modify metadata on existing items (does not add new items) -->
<Content Update="assets/logo.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Pack>true</Pack>
<PackagePath>contentFiles/any/any/</PackagePath>
</Content>
<!-- Remove: remove items matching a pattern from the item list -->
<Compile Remove="legacy/**/*.cs" />
</ItemGroup>
```csharp
**SDK-style projects auto-include `*.cs` files.** Do not add a `<Compile Include="**/*.cs" />` -- it causes `NETSDK1022` duplicate items. Use `Remove` first, then `Include` for conditional compilation scenarios:
```xml
<!-- TFM-conditional compilation -->
<ItemGroup Condition="'$(TargetFramework)' == 'net8.0'">
<Compile Remove="Polyfills/**/*.cs" />
</ItemGroup>
```csharp
### Well-Known Metadata
Every item has built-in metadata accessible via `%(ItemName.MetadataName)`:
| Metadata | Value | Example for `src/Models/Order.cs` |
|---|---|---|
| `%(FullPath)` | Absolute path | `/repo/src/Models/Order.cs` |
| `%(RootDir)` | Root directory | `/` |
| `%(Directory)` | Directory relative to root | `repo/src/Models/` |
| `%(Filename)` | File name without extension | `Order` |
| `%(Extension)` | File extension | `.cs` |
| `%(RecursiveDir)` | Part matched by `**` in glob | `Models/` (if glob was `src/**/*.cs`) |
| `%(Identity)` | Item spec as declared | `src/Models/Order.cs` |
### Item Metadata and Batching
Custom metadata enables per-item behavior through MSBuild batching:
```xml
<ItemGroup>
<DbMigration Include="migrations/*.sql">
<TargetDb>main</TargetDb>
</DbMigration>
<DbMigration Include="migrations/audit/*.sql">
<TargetDb>audit</TargetDb>
</DbMigration>
</ItemGroup>
<!-- Batching: the task runs once per unique %(TargetDb) value -->
<Target Name="RunMigrations">
<Exec Command="sqlcmd -d %(DbMigration.TargetDb) -i %(DbMigration.Identity)"
Condition="'@(DbMigration)' != ''" />
</Target>
```bash
`%(Metadata)` in a task attribute triggers batching. MSBuild groups items by the metadata value and invokes the task once per group.
---
## Conditions
Conditions control whether properties, items, targets, and tasks are evaluated.
### Property Conditions
```xml
<PropertyGroup>
<!-- Default: set only if not already defined -->
<LangVersion Condition="'$(LangVersion)' == ''">latest</LangVersion>
<!-- TFM condition -->
<DefineConstants Condition="$(TargetFramework.StartsWith('net8'))">$(DefineConstants);NET8_OR_GREATER</DefineConstants>
<!-- Configuration condition -->
<Optimize Condition="'$(Configuration)' == 'Release'">true</Optimize>
<!-- OS condition -->
<RuntimeIdentifier Condition="$([MSBuild]::IsOSPlatform('Windows'))">win-x64</RuntimeIdentifier>
</PropertyGroup>
```text
### Item and Target Conditions
```xml
<!-- Conditional item inclusion -->
<ItemGroup Condition="'$(TargetFramework)' == 'net8.0'">
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" />
</ItemGroup>
<!-- Conditional target execution -->
<Target Name="SignAssembly"
AfterTargets="Build"
Condition="'$(Configuration)' == 'Release' AND '$(SignAssembly)' == 'true'">
<Exec Command="signtool sign /fd SHA256 $(TargetPath)" />
</Target>
```bash
### Condition Operators
| Operator | Example |
|---|---|
| `==` / `!=` | `'$(Config)' == 'Release'` |
| `AND` / `OR` | `'$(A)' == '1' AND '$(B)' != ''` |
| `!` (negation) | `!Exists('$(OutDir)')` |
| `Exists()` | `Exists('$(SolutionDir)global.json')` |
| `HasTrailingSlash()` | `HasTrailingSlash('$(OutputPath)')` |
**Always single-quote both sides of comparisons.** `'$(Prop)' == 'value'` is correct. Unquoted comparisons fail when the property is empty.
---
## Property Functions
MSBuild properties can call .NET static methods and MSBuild intrinsic functions inline.
### .NET Static Method Calls
```xml
<PropertyGroup>
<!-- String manipulation -->
<NormalizedName>$([System.String]::Copy('$(PackageId)').ToLowerInvariant())</NormalizedName>
<!-- Path combination (prefer over string concatenation) -->
<ToolPath>$([System.IO.Path]::Combine('$(MSBuildThisFileDirectory)', 'tools', 'analyzer.dll'))</ToolPath>
<!-- GUID generation -->
<BuildId>$([System.Guid]::NewGuid().ToString('N'))</BuildId>
<!-- Regex replacement -->
<CleanVersion>$([System.Text.RegularExpressions.Regex]::Replace('$(Version)', '-.*$', ''))</CleanVersion>
<!-- Environment variable -->
<CiServer>$([System.Environment]::GetEnvironmentVariable('CI'))</CiServer>
</PropertyGroup>
```text
### MSBuild Intrinsic Functions
```xml
<PropertyGroup>
<!-- OS detection -->
<IsWindows>$([MSBuild]::IsOSPlatform('Windows'))</IsWindows>
<IsLinux>$([MSBuild]::IsOSPlatform('Linux'))</IsLinux>
<IsMacOS>$([MSBuild]::IsOSPlatform('OSX'))</IsMacOS>
<!-- Arithmetic -->
<NextVersion>$([MSBuild]::Add($(PatchVersion), 1))</NextVersion>
<!-- Version comparison (MSBuild 17.0+) -->
<HasModernSdk>$([MSBuild]::VersionGreaterThanOrEquals('$(NETCoreSdkVersion)', '8.0.100'))</HasModernSdk>
<!-- Stable hash for deterministic output -->
<InputHash>$([MSBuild]::StableStringHash('$(InputFile)'))</InputHash>
<!-- Path resolution: find file by walking up directory tree -->
<SharedPropsPath>$([MSBuild]::GetPathOfFileAbove('SharedConfig.props', '$(MSBuildProjectDirectory)'))</SharedPropsPath>
<!-- Normalize path separators -->
<SafePath>$([MSBuild]::NormalizePath('$(MSBuildProjectDirectory)', '..', 'shared'))</SafePath>
</PropertyGroup>
```text
### Useful MSBuild Properties
| Property | Value |
|---|---|
| `$(MSBuildProjectDirectory)` | Directory containing the current `.csproj` |
| `$(MSBuildThisFileDirectory)` | Directory containing the current `.props`/`.targets` file |
| `$(MSBuildProjectName)` | Project name without extension |
| `$(IntermediateOutputPath)` | `obj/` output path |
| `$(OutputPath)` | `bin/` output path |
| `$(TargetFramework)` | Current TFM (e.g., `net10.0`) |
| `$(TargetFrameworks)` | Multi-TFM list (e.g., `net8.0;net10.0`) |
| `$(Configuration)` | `Debug` or `Release` |
| `$(SolutionDir)` | Solution directory (only set when building from solution) |
**Use `$(MSBuildThisFileDirectory)` in `.props`/`.targets` files**, not `$(MSBuildProjectDirectory)`. The former resolves to the file's own location, which is correct when the file is imported from a NuGet package or a different directory.
---
## Directory.Build.props/targets Advanced Patterns
Basic Directory.Build layout is covered in [skill:dotnet-project-structure]. This section covers advanced patterns for multi-repo and monorepo scenarios.
### Import Chain with GetPathOfFileAbove
In monorepos with nested directories, each level can define its own `Directory.Build.props` that chains to the parent:
```xml
repo/
Directory.Build.props (repo-wide defaults)
src/
Directory.Build.props (src-specific overrides)
MyApp/
MyApp.csproj
tests/
Directory.Build.props (test-specific overrides)
MyApp.Tests/
MyApp.Tests.csproj
```csharp
```xml
<!-- src/Directory.Build.props -->
<Project>
<!-- Chain to parent Directory.Build.props (with existence guard) -->
<PropertyGroup>
<_ParentBuildProps>$([MSBuild]::GetPathOfFileAbove('Directory.Build.props', '$(MSBuildThisFileDirectory)..'))</_ParentBuildProps>
</PropertyGroup>
<Import Project="$(_ParentBuildProps)" Condition="'$(_ParentBuildProps)' != ''" />
<PropertyGroup>
<!-- Source-specific overrides -->
<GenerateDocumentationFile>true</GenerateDocumentationFile>
</PropertyGroup>
</Project>
```text
```xml
<!-- tests/Directory.Build.props -->
<Project>
<!-- Chain to parent Directory.Build.props (with existence guard) -->
<PropertyGroup>
<_ParentBuildProps>$([MSBuild]::GetPathOfFileAbove('Directory.Build.props', '$(MSBuildThisFileDirectory)..'))</_ParentBuildProps>
</PropertyGroup>
<Import Project="$(_ParentBuildProps)" Condition="'$(_ParentBuildProps)' != ''" />
<PropertyGroup>
<IsPackable>false</IsPackable>
<IsTestProject>true</IsTestProject>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" />
<PackageReference Include="xunit.v3" />
<PackageReference Include="xunit.runner.visualstudio" />
</ItemGroup>
</Project>
```text
### Condition Guards
Prevent property values from being overridden by child imports:
```xml
<!-- repo/Directory.Build.props -->
<Project>
<PropertyGroup>
<!-- Defaults: can be overridden by child Directory.Build.props or project -->
<TreatWarningsAsErrors Condition="'$(TreatWarningsAsErrors)' == ''">true</TreatWarningsAsErrors>
<Nullable Condition="'$(Nullable)' == ''">enable</Nullable>
<ImplicitUsings Condition="'$(ImplicitUsings)' == ''">enable</ImplicitUsings>
</PropertyGroup>
</Project>
```text
**Rule:** Properties in `.props` files should use the `Condition="'$(Prop)' == ''"` guard so that inner `.props` files and project-level properties can override them. Properties you want to enforce unconditionally belong in `Directory.Build.targets` (which evaluates last).
### Preventing Double Imports
When multiple `Directory.Build.props` files chain upward, a shared import could be evaluated twice. Use a sentinel property to guard against this:
```xml
<!-- shared/Common.props -->
<Project>
<!-- Guard: only evaluate once -->
<PropertyGroup Condition="'$(_CommonPropsImported)' != 'true'">
<_CommonPropsImported>true</_CommonPropsImported>
<Authors>My Company</Authors>
<Company>My Company</Company>
<Copyright>Copyright (c) My Company. All rights reserved.</Copyright>
</PropertyGroup>
</Project>
```text
The sentinel and content properties must be in the **same** `PropertyGroup` with the `!= 'true'` condition. Putting content in a separate block with `== 'true'` does not prevent re-evaluation -- it runs on every import because the sentinel is already set.
A cleaner approach uses `Condition` on the `<Import>` element:
```xml
<!-- Only import if not already imported -->
<Import Project="$(SharedPropsPath)"
Condition="'$(_CommonPropsImported)' != 'true' AND Exists('$(SharedPropsPath)')" />
```xml
### Enforcing Settings in Directory.Build.targets
Properties set in `.targets` files cannot be overridden by project-level `PropertyGroup` elements because they evaluate after the project body:
```xml
<!-- Directory.Build.targets -->
<Project>
<!-- Enforced: projects cannot override these -->
<PropertyGroup>
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
<AnalysisLevel>latest-recommended</AnalysisLevel>
</PropertyGroup>
<!-- Conditional enforcement: only for src projects -->
<PropertyGroup Condition="'$(IsTestProject)' != 'true' AND '$(IsPackable)' != 'false'">
<GenerateDocumentationFile>true</GenerateDocumentationFile>
</PropertyGroup>
</Project>
```text
---
## Agent Gotchas
1. **Unquoted condition comparisons.** Always quote both sides: `'$(Prop)' == 'value'`. Unquoted `$(Prop) == value` fails silently when the property is empty or contains spaces.
1. **Using `$(MSBuildProjectDirectory)` in shared `.props`/`.targets` files.** This resolves to the importing project's directory, not the file's own directory. Use `$(MSBuildThisFileDirectory)` to reference paths relative to the `.props`/`.targets` file itself.
1. **Setting properties in `.targets` and expecting project overrides.** Properties in `.targets` evaluate after the project body and override project-level values. If a property should be overridable, set it in `.props` with a `Condition="'$(Prop)' == ''"` guard.
1. **Adding `<Compile Include="**/*.cs" />` in SDK-style projects.** SDK-style projects auto-include all `*.cs` files. Explicit inclusion causes `NETSDK1022` duplicate items. Use `Remove` then `Include` for conditional scenarios.
1. **Missing `Outputs` on targets with `Inputs`.** A target with `Inputs` but no `Outputs` runs every build. Always pair them for incremental behavior.
1. **Using `$(SolutionDir)` in `.props`/`.targets` files.** This property is only set when building through a solution file. Command-line `dotnet build MyProject.csproj` leaves it empty. Use `$([MSBuild]::GetPathOfFileAbove('*.sln', '$(MSBuildProjectDirectory)'))` or pass paths relative to `$(MSBuildThisFileDirectory)`.
1. **Putting items in `PropertyGroup` or properties in `ItemGroup`.** Items (using `Include=`) must be in `<ItemGroup>`. Properties (using element value) must be in `<PropertyGroup>`. Mixing them produces silent evaluation failures.
1. **Forgetting `Condition` guard on parent import chain.** `GetPathOfFileAbove` returns empty string when no file is found. The `<Import>` must have `Condition="Exists('$(ResolvedPath)')"` or the build fails with a file-not-found error.
---
## References
- [MSBuild Reference](https://learn.microsoft.com/en-us/visualstudio/msbuild/msbuild-reference)
- [MSBuild Targets](https://learn.microsoft.com/en-us/visualstudio/msbuild/msbuild-targets)
- [MSBuild Items](https://learn.microsoft.com/en-us/visualstudio/msbuild/msbuild-items)
- [MSBuild Conditions](https://learn.microsoft.com/en-us/visualstudio/msbuild/msbuild-conditions)
- [MSBuild Property Functions](https://learn.microsoft.com/en-us/visualstudio/msbuild/property-functions)
- [MSBuild Well-Known Item Metadata](https://learn.microsoft.com/en-us/visualstudio/msbuild/msbuild-well-known-item-metadata)
- [Customize Your Build](https://learn.microsoft.com/en-us/visualstudio/msbuild/customize-your-build)
- [Directory.Build.props and Directory.Build.targets](https://learn.microsoft.com/en-us/visualstudio/msbuild/customize-by-directory)
Primary approach: Use Serena symbol operations for efficient code navigation:
serena_find_symbol instead of text searchserena_get_symbols_overview for file organizationserena_find_referencing_symbols for impact analysisserena_replace_symbol_body for clean modificationsWhen to use Serena vs traditional tools:
Example workflow:
# Instead of:
Read: src/Services/OrderService.cs
Grep: "public void ProcessOrder"
# Use:
serena_find_symbol: "OrderService/ProcessOrder"
serena_get_symbols_overview: "src/Services/OrderService.cs"
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Patterns and techniques for evaluating and improving AI agent outputs.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive AI prompt engineering safety review and improvement prompt. Analyzes prompts for safety, bias, security vulnerabilities, and effectiveness while providing detailed improvement recommendations.
日本語の概要は準備中です。原文の説明を表示しています。
Use when user requests research requiring multiple sources, comprehensive analysis, or synthesis across topics - technical research, domain knowledge gathering, market analysis, or learning about complex subjects
日本語の概要は準備中です。原文の説明を表示しています。
AI-powered wiki generation for code repositories with commands, agents, and skills
日本語の概要は準備中です。原文の説明を表示しています。
Use when building .NET 10 or C# 14 applications; when using minimal APIs, modular monolith patterns, or feature folders; when implementing HTTP resilience, Options pattern, Channels, or validation; when seeing outdated patterns like old extension method syntax
日本語の概要は準備中です。原文の説明を表示しています。
Implements accessible .NET UI. SemanticProperties, ARIA, AutomationPeer, testing per platform.
日本語の概要は準備中です。原文の説明を表示しています。