2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Browser automation, debugging, and performance analysis using Puppeteer CLI scripts. Use for automating browsers, taking screenshots, analyzing performance, monitoring network traffic, web scraping, form automation, and JavaScript debugging.
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
Browser automation via executable Puppeteer scripts. All scripts output JSON for easy parsing.
CRITICAL: Always check pwd before running scripts.
On Linux/WSL, Chrome requires system libraries. Install them first:
pwd # Should show current working directory
cd .claude/skills/chrome-devtools/scripts
./install-deps.sh # Auto-detects OS and installs required libs
Supports: Ubuntu, Debian, Fedora, RHEL, CentOS, Arch, Manjaro
macOS/Windows: Skip this step (dependencies bundled with Chrome)
npm install # Installs puppeteer, debug, yargs
ImageMagick enables automatic screenshot compression to keep files under 5MB:
macOS:
brew install imagemagick
Ubuntu/Debian/WSL:
sudo apt-get install imagemagick
Verify:
magick -version # or: convert -version
Without ImageMagick, screenshots >5MB will not be compressed (may fail to load in Gemini/Claude).
node navigate.js --url https://example.com
# Output: {"success": true, "url": "https://example.com", "title": "Example Domain"}
All scripts are in .claude/skills/chrome-devtools/scripts/
CRITICAL: Always check pwd before running scripts.
./scripts/README.mdnavigate.js - Navigate to URLsscreenshot.js - Capture screenshots (full page or element)click.js - Click elementsfill.js - Fill form fieldsevaluate.js - Execute JavaScript in page contextsnapshot.js - Extract interactive elements with metadataconsole.js - Monitor console messages/errorsnetwork.js - Track HTTP requests/responsesperformance.js - Measure Core Web Vitals + record tracespwd # Should show current working directory
cd .claude/skills/chrome-devtools/scripts
node screenshot.js --url https://example.com --output ./docs/screenshots/page.png
Important: Always save screenshots to ./docs/screenshots directory.
Screenshots are automatically compressed if they exceed 5MB to ensure compatibility with Gemini API and Claude Code (which have 5MB limits). This uses ImageMagick internally:
# Default: auto-compress if >5MB
node screenshot.js --url https://example.com --output page.png
# Custom size threshold (e.g., 3MB)
node screenshot.js --url https://example.com --output page.png --max-size 3
# Disable compression
node screenshot.js --url https://example.com --output page.png --no-compress
Compression behavior:
Output includes compression info:
{
"success": true,
"output": "/path/to/page.png",
"compressed": true,
"originalSize": 8388608,
"size": 3145728,
"compressionRatio": "62.50%",
"url": "https://example.com"
}
# Keep browser open with --close false
node navigate.js --url https://example.com/login --close false
node fill.js --selector "#email" --value "user@example.com" --close false
node fill.js --selector "#password" --value "secret" --close false
node click.js --selector "button[type=submit]"
# Extract specific fields with jq
node performance.js --url https://example.com | jq '.vitals.LCP'
# Save to file
node network.js --url https://example.com --output /tmp/requests.json
BEFORE executing any script:
pwd.claude/skills/chrome-devtools/scripts/ directorycd to correct locationExample:
pwd # Should show: .../chrome-devtools/scripts
# If wrong:
cd .claude/skills/chrome-devtools/scripts
AFTER screenshot/capture operations:
ls -lh <output-path>Example:
node screenshot.js --url https://example.com --output ./docs/screenshots/page.png
ls -lh ./docs/screenshots/page.png # Verify file exists
# Then use Read tool to visually inspect
If script fails:
Example:
# CSS selector fails
node click.js --url https://example.com --selector ".btn-submit"
# Error: waiting for selector ".btn-submit" failed
# Discover correct selector
node snapshot.js --url https://example.com | jq '.elements[] | select(.tagName=="BUTTON")'
# Try XPath
node click.js --url https://example.com --selector "//button[contains(text(),'Submit')]"
❌ Wrong working directory → output files go to wrong location ❌ Skipping output validation → silent failures ❌ Using complex CSS selectors without testing → selector errors ❌ Not checking element visibility → timeout errors
✅ Always verify pwd before running scripts
✅ Always validate output after screenshots
✅ Use snapshot.js to discover selectors
✅ Test selectors with simple commands first
node evaluate.js --url https://example.com --script "
Array.from(document.querySelectorAll('.item')).map(el => ({
title: el.querySelector('h2')?.textContent,
link: el.querySelector('a')?.href
}))
" | jq '.result'
PERF=$(node performance.js --url https://example.com)
LCP=$(echo $PERF | jq '.vitals.LCP')
if (( $(echo "$LCP < 2500" | bc -l) )); then
echo "✓ LCP passed: ${LCP}ms"
else
echo "✗ LCP failed: ${LCP}ms"
fi
node fill.js --url https://example.com --selector "#search" --value "query" --close false
node click.js --selector "button[type=submit]"
node console.js --url https://example.com --types error,warn --duration 5000 | jq '.messageCount'
All scripts support:
--headless false - Show browser window--close false - Keep browser open for chaining--timeout 30000 - Set timeout (milliseconds)--wait-until networkidle2 - Wait strategySee ./scripts/README.md for complete options.
All scripts output JSON to stdout:
{
"success": true,
"url": "https://example.com",
... // script-specific data
}
Errors go to stderr:
{
"success": false,
"error": "Error message"
}
Use snapshot.js to discover selectors:
node snapshot.js --url https://example.com | jq '.elements[] | {tagName, text, selector}'
"Cannot find package 'puppeteer'"
npm install in the scripts directory"error while loading shared libraries: libnss3.so" (Linux/WSL)
./install-deps.sh in scripts directorysudo apt-get install -y libnss3 libnspr4 libasound2t64 libatk1.0-0 libatk-bridge2.0-0 libcups2 libdrm2 libxkbcommon0 libxcomposite1 libxdamage1 libxfixes3 libxrandr2 libgbm1"Failed to launch the browser process"
ls ~/.cache/puppeteernpm rebuild then npm installChrome not found
npm installnpx puppeteer browsers install chromeElement not found
node snapshot.js --url <url>Script hangs
--timeout 60000--wait-until load or --wait-until domcontentloadedBlank screenshot
--wait-until networkidle2--timeout 30000Permission denied on scripts
chmod +x *.shScreenshot too large (>5MB)
--max-size 3--format jpeg --quality 80--selector .main-contentCompression not working
magick -version or convert -version"compressed": true--selector to capture only needed areaWhen using the browser subagent or Puppeteer scripts, you may encounter connectivity issues (e.g., "connection is reset") or tab loss. Follow these guardrails for professional-grade reliability:
Rule: Always call list_pages (or a similar verification script) at the start of a new subagent task or if an error occurs.
Pattern: Use Persistent Browser Mode for sites requiring login or complex state.
node launch-persistent.js --headless false..browser-endpoint.Rule: Use --close false consistently if the workflow requires multiple steps.
If a "Page not found" or "Target closed" error occurs:
Before a complex click or fill sequence, take a small snapshot or evaluate a simple script (e.g., () => document.readyState) to "ping" the page. If it fails, trigger the recovery strategy early.
Detailed guides available in ./references/:
Create custom scripts using shared library:
import { getBrowser, getPage, closeBrowser, outputJSON } from './lib/browser.js';
// Your automation logic
const client = await page.createCDPSession();
await client.send('Emulation.setCPUThrottlingRate', { rate: 4 });
See reference documentation for advanced patterns and complete API coverage.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。