2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building autonomous code editing, bug fixing, or software engineering agents. Keywords: SWE-agent, code agent, bug localization, patch generation, AST, diff, TDD loop, repository indexing.
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
The code-agent-patterns skill provides a standardized architectural framework for building, maintaining, and scaling autonomous Software Engineering (SWE) agents. It focuses on reliability, precision, and contextual awareness, drawing heavily from industry benchmarks like SWE-Bench and modern LLM-driven development tools.
Avoid dumping the entire repository into the LLM context. Instead:
Build a robust index that enables the agent to navigate the codebase as a human developer would:
To minimize hallucination and merge conflicts:
Agents must follow a strict "Red-Green-Refactor" loop for any bug fix:
To ensure high-quality output, structure teams as:
Every proposed change must survive an automated gauntlet:
ADR (Architecture Decision Records).まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。