2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Code review guidelines covering code quality, security, and best practices.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
// ❌ Vague prompt in code
const response = await ai.generate(userInput);
// ✅ Structured & Safe prompt
const response = await ai.generate({
system: "You are a specialized parser...",
input: sanitize(userInput),
schema: ResponseSchema
});
// ❌ Magic numbers
if (status === 3) { ... }
// ✅ Named constants
if (status === Status.ACTIVE) { ... }
// ❌ Deep nesting
if (a) { if (b) { if (c) { ... } } }
// ✅ Early returns
if (!a) return;
if (!b) return;
if (!c) return;
// do work
// ❌ Long functions (100+ lines)
// ✅ Small, focused functions
// ❌ any type
const data: any = ...
// ✅ Proper types
const data: UserData = ...
// Blocking issues use 🔴
🔴 BLOCKING: SQL injection vulnerability here
// Important suggestions use 🟡
🟡 SUGGESTION: Consider using useMemo for performance
// Minor nits use 🟢
🟢 NIT: Prefer const over let for immutable variable
// Questions use ❓
❓ QUESTION: What happens if user is null here?
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。