2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Force unrelated concepts together to discover emergent properties - "What if we treated X like Y?"
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Revolutionary insights come from forcing unrelated concepts to collide. Treat X like Y and see what emerges.
Core principle: Deliberate metaphor-mixing generates novel solutions.
| Stuck On | Try Treating As | Might Discover |
|---|---|---|
| Code organization | DNA/genetics | Mutation testing, evolutionary algorithms |
| Service architecture | Lego bricks | Composable microservices, plug-and-play |
| Data management | Water flow | Streaming, data lakes, flow-based systems |
| Request handling | Postal mail | Message queues, async processing |
| Error handling | Circuit breakers | Fault isolation, graceful degradation |
Problem: Complex distributed system with cascading failures
Collision: "What if we treated services like electrical circuits?"
Emergent properties:
Where it works: Preventing cascade failures Where it breaks: Circuits don't have retry logic Insight gained: Failure isolation patterns from electrical engineering
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。