2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Searching internet for technical documentation using llms.txt standard, GitHub repositories via Repomix, and parallel exploration. Use when user needs: (1) Latest documentation for libraries/frameworks, (2) Documentation in llms.txt format, (3) GitHub repository analysis, (4) Documentation without direct llms.txt support, (5) Multiple documentation sources in parallel
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Intelligent discovery and analysis of technical documentation through multiple strategies:
Identify target
Search for llms.txt (PRIORITIZE context7.com)
First: Try context7.com patterns
For GitHub repositories:
Pattern: https://context7.com/{org}/{repo}/llms.txt
Examples:
- https://github.com/imagick/imagick → https://context7.com/imagick/imagick/llms.txt
- https://github.com/vercel/next.js → https://context7.com/vercel/next.js/llms.txt
- https://github.com/better-auth/better-auth → https://context7.com/better-auth/better-auth/llms.txt
For websites:
Pattern: https://context7.com/websites/{normalized-domain-path}/llms.txt
Examples:
- https://docs.imgix.com/ → https://context7.com/websites/imgix/llms.txt
- https://docs.byteplus.com/en/docs/ModelArk/ → https://context7.com/websites/byteplus_en_modelark/llms.txt
- https://docs.haystack.deepset.ai/docs → https://context7.com/websites/haystack_deepset_ai/llms.txt
- https://ffmpeg.org/doxygen/8.0/ → https://context7.com/websites/ffmpeg_doxygen_8_0/llms.txt
Topic-specific searches (when user asks about specific feature):
Pattern: https://context7.com/{path}/llms.txt?topic={query}
Examples:
- https://context7.com/shadcn-ui/ui/llms.txt?topic=date
- https://context7.com/shadcn-ui/ui/llms.txt?topic=button
- https://context7.com/vercel/next.js/llms.txt?topic=cache
- https://context7.com/websites/ffmpeg_doxygen_8_0/llms.txt?topic=compress
Fallback: Traditional llms.txt search
WebSearch: "[library name] llms.txt site:[docs domain]"
Common patterns:
https://docs.[library].com/llms.txthttps://[library].dev/llms.txthttps://[library].io/llms.txt→ Found? Proceed to Phase 2 → Not found? Proceed to Phase 3
Single URL:
Multiple URLs (3+):
Example:
Launch 3 Explorer agents simultaneously:
- Agent 1: getting-started.md, installation.md
- Agent 2: api-reference.md, core-concepts.md
- Agent 3: examples.md, best-practices.md
When llms.txt not found:
npm install -g repomix # if needed
git clone [repo-url] /tmp/docs-analysis
cd /tmp/docs-analysis
repomix --output repomix-output.xml
Repomix benefits:
When no GitHub repository exists:
Latest (default):
Specific version:
[library] v[version] llms.txt/v[version]/llms.txt# Documentation for [Library] [Version]
## Source
- Method: [llms.txt / Repository / Research]
- URLs: [list of sources]
- Date accessed: [current date]
## Key Information
[Extracted relevant information organized by topic]
## Additional Resources
[Related links, examples, references]
## Notes
[Any limitations, missing information, or caveats]
Tool selection:
Popular llms.txt locations (try context7.com first):
Fallback to official sites if context7.com unavailable:
For comprehensive guides, examples, and best practices:
Workflows:
Reference guides:
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。