2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Documentation templates and structure guidelines. README, API docs, code comments, and AI-friendly documentation.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Templates and structure guidelines for common documentation types.
| Section | Purpose |
|---|---|
| Title + One-liner | What is this? |
| Quick Start | Running in <5 min |
| Features | What can I do? |
| Configuration | How to customize |
| API Reference | Link to detailed docs |
| Contributing | How to help |
| License | Legal |
# Project Name
Brief one-line description.
## Quick Start
[Minimum steps to run]
## Features
- Feature 1
- Feature 2
## Configuration
| Variable | Description | Default |
|----------|-------------|---------|
| PORT | Server port | 3000 |
## Documentation
- [API Reference](./docs/api.md)
- [Architecture](./docs/architecture.md)
## License
MIT
## GET /users/:id
Get a user by ID.
**Parameters:**
| Name | Type | Required | Description |
|------|------|----------|-------------|
| id | string | Yes | User ID |
**Response:**
- 200: User object
- 404: User not found
**Example:**
[Request and response example]
/**
* Brief description of what the function does.
*
* @param paramName - Description of parameter
* @returns Description of return value
* @throws ErrorType - When this error occurs
*
* @example
* const result = functionName(input);
*/
| ✅ Comment | ❌ Don't Comment |
|---|---|
| Why (business logic) | What (obvious) |
| Complex algorithms | Every line |
| Non-obvious behavior | Self-explanatory code |
| API contracts | Implementation details |
# Changelog
## [Unreleased]
### Added
- New feature
## [1.0.0] - 2025-01-01
### Added
- Initial release
### Changed
- Updated dependency
### Fixed
- Bug fix
# ADR-001: [Title]
## Status
Accepted / Deprecated / Superseded
## Context
Why are we making this decision?
## Decision
What did we decide?
## Consequences
What are the trade-offs?
For AI crawlers and agents:
# Project Name
> One-line objective.
## Core Files
- [src/index.ts]: Main entry
- [src/api/]: API routes
- [docs/]: Documentation
## Key Concepts
- Concept 1: Brief explanation
- Concept 2: Brief explanation
For RAG indexing:
| Principle | Why |
|---|---|
| Scannable | Headers, lists, tables |
| Examples first | Show, don't just tell |
| Progressive detail | Simple → Complex |
| Up to date | Outdated = misleading |
Remember: Templates are starting points. Adapt to your project's needs.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。