2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Flip core assumptions to reveal hidden constraints and alternative approaches - "what if the opposite were true?"
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Flip every assumption and see what still works. Sometimes the opposite reveals the truth.
Core principle: Inversion exposes hidden assumptions and alternative approaches.
| Normal Assumption | Inverted | What It Reveals |
|---|---|---|
| Cache to reduce latency | Add latency to enable caching | Debouncing patterns |
| Pull data when needed | Push data before needed | Prefetching, eager loading |
| Handle errors when occur | Make errors impossible | Type systems, contracts |
| Build features users want | Remove features users don't need | Simplicity >> addition |
| Optimize for common case | Optimize for worst case | Resilience patterns |
Problem: Users complain app is slow
Normal approach: Make everything faster (caching, optimization, CDN)
Inverted: Make things intentionally slower in some places
Insight: Strategic slowness can improve UX
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。