2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the task requires automating a real browser from the terminal (navigation, form filling, snapshots, screenshots, data extraction, UI-flow debugging) via `playwright-cli` or the bundled wrapper script.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Drive a real browser from the terminal using playwright-cli. Prefer the bundled wrapper script so the CLI works even when it is not globally installed.
Treat this skill as CLI-first automation. Do not pivot to @playwright/test unless the user explicitly asks for test files.
Before proposing commands, check whether npx is available (the wrapper depends on it):
command -v npx >/dev/null 2>&1
If it is not available, pause and ask the user to install Node.js/npm (which provides npx). Provide these steps verbatim:
# Verify Node/npm are installed
node --version
npm --version
# If missing, install Node.js/npm, then:
npm install -g @playwright/cli@latest
playwright-cli --help
Once npx is present, proceed with the wrapper script. A global install of playwright-cli is optional.
export CODEX_HOME="${CODEX_HOME:-$HOME/.codex}"
export PWCLI="$CODEX_HOME/skills/playwright/scripts/playwright_cli.sh"
User-scoped skills install under $CODEX_HOME/skills (default: ~/.codex/skills).
Use the wrapper script:
"$PWCLI" open https://playwright.dev --headed
"$PWCLI" snapshot
"$PWCLI" click e15
"$PWCLI" type "Playwright"
"$PWCLI" press Enter
"$PWCLI" screenshot
If the user prefers a global install, this is also valid:
npm install -g @playwright/cli@latest
playwright-cli --help
Minimal loop:
"$PWCLI" open https://example.com
"$PWCLI" snapshot
"$PWCLI" click e3
"$PWCLI" snapshot
Snapshot again after:
Refs can go stale. When a command fails due to a missing ref, snapshot again.
"$PWCLI" open https://example.com/form
"$PWCLI" snapshot
"$PWCLI" fill e1 "user@example.com"
"$PWCLI" fill e2 "password123"
"$PWCLI" click e3
"$PWCLI" snapshot
"$PWCLI" open https://example.com --headed
"$PWCLI" tracing-start
# ...interactions...
"$PWCLI" tracing-stop
"$PWCLI" tab-new https://example.com
"$PWCLI" tab-list
"$PWCLI" tab-select 0
"$PWCLI" snapshot
The wrapper script uses npx --package @playwright/cli playwright-cli so the CLI can run without a global install:
"$PWCLI" --help
Prefer the wrapper unless the repository already standardizes on a global install.
Open only what you need:
references/cli.mdreferences/workflows.mde12.eval and run-code unless needed.eX and say why; do not bypass refs with run-code.--headed when a visual check will help.output/playwright/ and avoid introducing new top-level artifact folders.まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。