2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
PowerShell Windows patterns. Critical pitfalls, operator syntax, error handling.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Critical patterns and pitfalls for Windows PowerShell.
| ❌ Wrong | ✅ Correct |
|---|---|
if (Test-Path "a" -or Test-Path "b") | if ((Test-Path "a") -or (Test-Path "b")) |
if (Get-Item $x -and $y -eq 5) | if ((Get-Item $x) -and ($y -eq 5)) |
Rule: Each cmdlet call MUST be in parentheses when using logical operators.
| Purpose | ❌ Don't Use | ✅ Use |
|---|---|---|
| Success | ✅ ✓ | [OK] [+] |
| Error | ❌ ✗ 🔴 | [!] [X] |
| Warning | ⚠️ 🟡 | [*] [WARN] |
| Info | ℹ️ 🔵 | [i] [INFO] |
| Progress | ⏳ | [...] |
Rule: Use ASCII characters only in PowerShell scripts.
| ❌ Wrong | ✅ Correct |
|---|---|
$array.Count -gt 0 | $array -and $array.Count -gt 0 |
$text.Length | if ($text) { $text.Length } |
| ❌ Wrong | ✅ Correct |
|---|---|
"Value: $($obj.prop.sub)" | Store in variable first |
Pattern:
$value = $obj.prop.sub
Write-Output "Value: $value"
| Value | Use |
|---|---|
| Stop | Development (fail fast) |
| Continue | Production scripts |
| SilentlyContinue | When errors expected |
| Pattern | Use |
|---|---|
| Literal path | C:\Users\User\file.txt |
| Variable path | Join-Path $env:USERPROFILE "file.txt" |
| Relative | Join-Path $ScriptDir "data" |
Rule: Use Join-Path for cross-platform safety.
| Operation | Syntax |
|---|---|
| Empty array | $array = @() |
| Add item | $array += $item |
| ArrayList add | `$list.Add($item) |
| ❌ Wrong | ✅ Correct |
|---|---|
ConvertTo-Json | ConvertTo-Json -Depth 10 |
Rule: Always specify -Depth for nested objects.
| Operation | Pattern |
|---|---|
| Read | `Get-Content "file.json" -Raw |
| Write | `$data |
| Error Message | Cause | Fix |
|---|---|---|
| "parameter 'or'" | Missing parentheses | Wrap cmdlets in () |
| "Unexpected token" | Unicode character | Use ASCII only |
| "Cannot find property" | Null object | Check null first |
| "Cannot convert" | Type mismatch | Use .ToString() |
# Strict mode
Set-StrictMode -Version Latest
$ErrorActionPreference = "Continue"
# Paths
$ScriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path
# Main
try {
# Logic here
Write-Output "[OK] Done"
exit 0
}
catch {
Write-Warning "Error: $_"
exit 1
}
Remember: PowerShell has unique syntax rules. Parentheses, ASCII-only, and null checks are non-negotiable.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。