2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Create and edit presentation slide decks (`.pptx`) with PptxGenJS, bundled layout helpers, and render/validation utilities. Use when tasks involve building a new PowerPoint deck, recreating slides from screenshots/PDFs/reference decks, modifying slide content while preserving editable output, adding charts/diagrams/visuals, or diagnosing layout issues such as overflow, overlaps, and font substitution.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Use PptxGenJS for slide authoring. Do not use python-pptx for deck generation unless the task is inspection-only; keep editable output in JavaScript and deliver both the .pptx and the source .js.
Keep work in a task-local directory. Only copy final artifacts to the requested destination after rendering and validation pass.
assets/pptxgenjs_helpers/: Copy this folder into the deck workspace and import it locally instead of reimplementing helper logic.scripts/render_slides.py: Rasterize a .pptx or .pdf to per-slide PNGs.scripts/slides_test.py: Detect content that overflows the slide canvas.scripts/create_montage.py: Build a contact-sheet style montage of rendered slides.scripts/detect_font.py: Report missing or substituted fonts as LibreOffice resolves them.scripts/ensure_raster_image.py: Convert SVG/EMF/HEIC/PDF-like assets into PNGs for quick inspection.references/pptxgenjs-helpers.md: Load only when you need API details or dependency notes.LAYOUT_WIDE) unless the source material clearly uses another aspect ratio.assets/pptxgenjs_helpers/ into the working directory and import the helpers from there.render_slides.py, review the PNGs, and fix layout issues before delivery.slides_test.py for overflow checks when slide edges are tight or the deck is dense..pptx, the authoring .js, and any generated assets that are required to rebuild the deck.autoFontSize, calcTextBox, and related helpers to size text boxes; do not use PptxGenJS fit or autoFit.• characters.imageSizingCrop or imageSizingContain instead of PptxGenJS built-in image sizing.latexToSvgDataUri() for equations and codeToRuns() for syntax-highlighted code blocks.warnIfSlideHasOverlaps(slide, pptx) and warnIfSlideElementsOutOfBounds(slide, pptx) in the submitted JavaScript whenever you generate or substantially edit slides.ensure_raster_image.py to generate debug PNGs from vector or odd image formats before placing them.Examples below assume you copied the needed scripts into the working directory. If not, invoke the same script paths relative to this skill folder.
# Render slides to PNGs for review
python3 scripts/render_slides.py deck.pptx --output_dir rendered
# Build a montage for quick scanning
python3 scripts/create_montage.py --input_dir rendered --output_file montage.png
# Check for overflow beyond the original slide canvas
python3 scripts/slides_test.py deck.pptx
# Detect missing or substituted fonts
python3 scripts/detect_font.py deck.pptx --json
Load references/pptxgenjs-helpers.md if you need the helper API summary or dependency details.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。