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cccskills

「code graph」の検索結果

951 件 ・ 関連度順

概要と使いどころ

Make a clean 45–90 second product demo video for any software product, rendered from code to MP4 with music. Airy light canvas, short centred lines the camera pushes into, the product's own UI rebuilt and shown up close as it is used (typing, results, tables, clicks), integrations, and a logo close. Use when someone wants a product demo, launch video, feature walkthrough or "how it works" video for an app, SaaS or tool.

日本語の概要は準備中です。原文の説明を表示しています。

Barty-Bart/motion-graphics6362026年10月12日 更新

Converts Markdown to styled HTML with WeChat-compatible themes. Supports code highlighting, math, PlantUML, footnotes, alerts, and infographics. Use when user asks for "markdown to html", "convert md to html", "md转html", or needs styled HTML output from markdown.

日本語の概要は準備中です。原文の説明を表示しています。

ECNU-ICALK/AutoSkill5982026年5月10日 更新

Transform a user-uploaded photograph into one horizontal collectible memory card with a large quiet editorial illustration, six integrated journaling-sticker motifs, three small English keywords beneath the left illustration, tactile paper grain, and deliberately clumsy flat color fields. Use when Codex needs to P图, edit, redraw, stylize, or turn a travel, street, landscape, lifestyle, portrait, or pet photo into a minimalist postcard-like card or sticker-card in this visual language. Preserve recognition through one same-medium identification anchor and optionally one exact place-defining landmark text shown once; never retain an unintended photorealistic patch, signature, or watermark.

日本語の概要は準備中です。原文の説明を表示しています。

carolinaaafy/travel-memory-sticker-card5912026年8月27日 更新

Scroll-native one-page landing that overwhelms — concept, composition, asset placement, and scroll choreography derived from DESIGN.md and the measured landing-craft codex. Trigger: '랜딩 페이지', '원페이지', 'landing page', 'one-pager', 'hero to footer', '스크롤 랜딩', 'affinity.studio 같은'.

日本語の概要は準備中です。原文の説明を表示しています。

kwakseongjae/oh-my-design5342026年10月1日 更新

Scroll-native one-page landing that overwhelms — concept, composition, asset placement, and scroll choreography derived from DESIGN.md and the measured landing-craft codex. Trigger: '랜딩 페이지', '원페이지', 'landing page', 'one-pager', 'hero to footer', '스크롤 랜딩', 'affinity.studio 같은'.

日本語の概要は準備中です。原文の説明を表示しています。

kwakseongjae/oh-my-design5342026年10月1日 更新

Get a token-efficient overview of any project using file tree, code structure, and call graph analysis.

日本語の概要は準備中です。原文の説明を表示しています。

vibeeval/vibecosystem5332026年8月9日 更新

Analyze an MSBuild solution, solution filter, or Build.proj that schedules multiple project files. USE FOR: measured idle worker nodes, `-m` that does not scale, a serial ProjectReference critical path, graph builds, or an MSBuild task that builds a Projects list. Requires at least two distinct project files whose scheduling or throughput must be analyzed. DO NOT USE for non-MSBuild build systems.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月12日 更新

biome

無料

Use Biome in .NET repositories that ship Node-based frontend assets and want a fast combined formatter-linter-import organizer for JavaScript, TypeScript, CSS, JSON, GraphQL, or HTML. USE FOR: biome.json or @biomejs/biome setup; fast frontend formatting and linting; replacing overlapping frontend style tools deliberately. DO NOT USE FOR: ESLint-only plugin coverage; runtime site audits such as headers, accessibility, or browser behavior. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月12日 更新

Code-only motion design pipeline (no After Effects) for Raphaël / Howseen: launch films, showreels, product promos, LinkedIn/X videos, meme clips. Use when asked to make a motion design video, a promo/launch film, a showreel, "remake this video", a video from a prompt (e.g. "make a 15s motion graphics video…"), to change a video's music/SFX, or to prepare memes for posts. Covers the brief → beat map → stills → seek(t) HTML engine → Playwright render → ffmpeg → music/SFX → QA flow, plus asset sourcing (Mixkit, Pexels, Unsplash, svgl, 21st.dev) and every gotcha hit so far.

日本語の概要は準備中です。原文の説明を表示しています。

howseen-ai/claude-motion-design4602026年10月4日 更新

Direct and implement programmatic videos from a natural-language sentence: brief, shots, style, timeline, assets, engine-specific coding prompts, draft, review and repair. Use when asked to make a video, product launch, explainer, Reel/Short, kinetic typography or docs-to-video with HyperFrames, Remotion or Motion Canvas, or to improve an existing code-video project. 一句话视频制作与导演工作流。

日本語の概要は準備中です。原文の説明を表示しています。

agentsope/SkillAlchemy4432026年10月9日 更新

Industry-adaptive B2B newsletter creation with stage, role, and geography-aware workflows

日本語の概要は準備中です。原文の説明を表示しています。

BrianRWagner/ai-marketing-claude-code-skills4422026年3月19日 更新

Flowcharts are composed of **nodes** (geometric shapes) and **edges** (arrows or lines). The Mermaid code defines how nodes and edges are made and accommodates different arrow types, multi-directional arrows, and any linking to and from subgraphs.

日本語の概要は準備中です。原文の説明を表示しています。

aiskillstore/marketplace4322026年10月12日 更新

Check a mathematical-modeling paper's in-text citations, bibliography, appendix length and content, code, supporting files, reproducibility, consistency, and anonymity. Use when the user provides a paper or related materials and wants one consolidated P0-P3 audit; do not generate or invent missing sources or programs.

日本語の概要は準備中です。原文の説明を表示しています。

BZDmathclub/bzd-math-modeling-skills4272026年9月19日 更新

Design engineering principles and patterns for building polished, accessible web interfaces. Use this skill when building UI components, reviewing frontend code, implementing forms, handling touch interactions, optimizing performance, or creating marketing pages. Triggers on: design engineering, UI polish, input fields, form validation, button states, touch devices, mobile UX, accessibility, a11y, keyboard navigation, aria labels, font rendering, typography, layout shift, z-index, animations, transitions, easing, hover effects, tap targets, iOS Safari, prefers-reduced-motion, marketing pages, landing pages, dark mode, theme switching, scrollbars, gradients, shadows, virtualization, preloading.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

polish

無料

Final craft pass applying the compound details from the polish checklist — micro-typography, spacing rhythm, hover states, and a signature detail — directly to code. Use when the surface is functionally complete but feels unfinished, or when the user says "polish this" / "it looks generic" / "add the final touches". Invoke when the user asks for polish on their UI, or mentions 'polish' alongside design / UI / frontend work.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3812026年9月3日 更新

ui-craft

無料

Use for UI design and implementation work to avoid generic AI-looking interfaces. Provides anti-slop rules, a required discovery phase before coding, and guidance for layout, typography, color, motion, accessibility, dashboards, tables, landing pages, theming, and polish. Trigger when editing UI code or reviewing and refining components, pages, screens, layouts, animations, responsive behavior, or design systems.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3812026年9月3日 更新

Audit, redesign, generate, and improve IEEE manuscript figures, tables, captions, result presentation, plotting scripts, visual polish, hybrid Python/R plus vector-editor workflows, publication-ready matplotlib house style, and layout using routed visual-evidence checks. Use when checking or creating plot readability, axes, legends, line overlap, table structure, metric reporting, captions, grayscale accessibility, IEEE one-column/two-column layout, figure/table placement, claim-evidence mapping, reviewer first-impression risks, matplotlib/seaborn or ggplot2 figure code, SVG/PDF/TIFF/PNG export, Illustrator/Inkscape/PowerPoint/Figma finishing plans, or IEEE-style engineering evidence graphics.

日本語の概要は準備中です。原文の説明を表示しています。

CloudWave818/ieee-skills3672026年8月12日 更新

Traces execution paths through the code graph with criticality scoring and Mermaid charts. Use when understanding how a function propagates through the system.

日本語の概要は準備中です。原文の説明を表示しています。

athola/claude-night-market3412026年10月10日 更新

Writes and reviews composables for Compose and CMP: the Route/Screen/leaf split, state-read placement and stability, loading/empty/error UX states, LazyColumn lists and grids, animation choice, accessibility and semantics, design-system tokens, CMP Res resources, Coil images, and keyboard/focus. Use when touching @Composable code, recomposition, stability, LazyColumn, animation, shimmer or skeleton, accessibility, theme, colors, Res.string, Coil, focus, or keyboard. Do NOT use for MVI, error tiers, or module graph (compose-architecture), ViewModel or data work (compose-feature, compose-data), Gradle or module work (compose-project), or expect/actual splits (compose-platform).

日本語の概要は準備中です。原文の説明を表示しています。

Meet-Miyani/compose-skill3022026年10月12日 更新

Use when writing, changing or reviewing code that touches the house contract for Jetpack Compose and Compose Multiplatform apps: module graph, MVI/BaseViewModel, error tiers, state ownership, naming, Koin DI, Navigation 3 and coroutines. The compose skill is the entry point. Do NOT use for Gradle-only work (compose-project), new screens (compose-feature), composable-only work (compose-ui), repositories or persistence (compose-data), or expect/actual splits (compose-platform).

日本語の概要は準備中です。原文の説明を表示しています。

Meet-Miyani/compose-skill3022026年10月12日 更新

holo-card

無料

Create interactive holographic cards from supplied images with colored layers, repaired scenery, signed parallax and contour glow. Use Codex native image tools with local assembly, or an explicitly selected independent API workflow.

日本語の概要は準備中です。原文の説明を表示しています。

LerSent001/holo-card2582026年9月8日 更新

Refactor GRACE 4 governed code while keeping .grace graph, verification, change scopes, and file-local anchors synchronized.

日本語の概要は準備中です。原文の説明を表示しています。

osovv/grace-marketplace2532026年9月24日 更新

Create code-driven explanatory animations and precise vector graphics with Manim, optionally using SandBase for generated images, narration, music, or transcription. Use for mathematical, scientific, algorithmic, or diagrammatic animation; use a video-generation workflow for photoreal footage.

日本語の概要は準備中です。原文の説明を表示しています。

sandbaseai/sandbase-skills2032026年9月26日 更新

Predict RBP binding from RNA sequence using deep learning models (RBPNet sequence-to-signal, RNAProt RNN, GraphProt2 GCN with structure, DeepCLIP, DeepRiPe multi-modal CNN) for variant-effect prediction, in silico binding-site discovery, model interpretation, and transfer learning from CLIP and RBNS datasets. Use when computational prediction of RBP binding from sequence is needed, evaluating variant effects on binding without further wet-lab experiments, comparing model performance, or training a custom model on ENCODE eCLIP data.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新