Set up and use 1Password CLI (op). Use when installing the CLI, enabling desktop app integration, signing in, and reading/injecting secrets for commands.
日本語の概要は準備中です。原文の説明を表示しています。
Set up a modded Minecraft server from a CurseForge/Modrinth server pack zip. Covers NeoForge/Forge install, Java version, JVM tuning, firewall, LAN config, backups, and launch scripts.
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
Before starting setup, ask the user for:
Use sensible defaults if the user doesn't care, but always ask before generating the config.
mkdir -p ~/minecraft-server
cd ~/minecraft-server
wget -O serverpack.zip "<URL>"
unzip -o serverpack.zip -d server
ls server/
Look for: startserver.sh, installer jar (neoforge/forge), user_jvm_args.txt, mods/ folder.
Check the script to determine: mod loader type, version, and required Java version.
sudo apt install openjdk-21-jre-headlesssudo apt install openjdk-17-jre-headlesssudo apt install openjdk-8-jre-headlessjava -versionMost server packs include an install script. Use the INSTALL_ONLY env var to install without launching:
cd ~/minecraft-server/server
ATM10_INSTALL_ONLY=true bash startserver.sh
# Or for generic Forge packs:
# java -jar forge-*-installer.jar --installServer
This downloads libraries, patches the server jar, etc.
echo "eula=true" > ~/minecraft-server/server/eula.txt
Key settings for modded/LAN:
motd=\u00a7b\u00a7lServer Name \u00a7r\u00a78| \u00a7aModpack Name
server-port=25565
online-mode=true # false for LAN without Mojang auth
enforce-secure-profile=true # match online-mode
difficulty=hard # most modpacks balance around hard
allow-flight=true # REQUIRED for modded (flying mounts/items)
spawn-protection=0 # let everyone build at spawn
max-tick-time=180000 # modded needs longer tick timeout
enable-command-block=true
Performance settings (scale to hardware):
# 2 players, beefy machine:
view-distance=16
simulation-distance=10
# 4-6 players, moderate machine:
view-distance=10
simulation-distance=6
# 8+ players or weaker hardware:
view-distance=8
simulation-distance=4
Scale RAM to player count and mod count. Rule of thumb for modded:
-Xms12G
-Xmx24G
-XX:+UseG1GC
-XX:+ParallelRefProcEnabled
-XX:MaxGCPauseMillis=200
-XX:+UnlockExperimentalVMOptions
-XX:+DisableExplicitGC
-XX:+AlwaysPreTouch
-XX:G1NewSizePercent=30
-XX:G1MaxNewSizePercent=40
-XX:G1HeapRegionSize=8M
-XX:G1ReservePercent=20
-XX:G1HeapWastePercent=5
-XX:G1MixedGCCountTarget=4
-XX:InitiatingHeapOccupancyPercent=15
-XX:G1MixedGCLiveThresholdPercent=90
-XX:G1RSetUpdatingPauseTimePercent=5
-XX:SurvivorRatio=32
-XX:+PerfDisableSharedMem
-XX:MaxTenuringThreshold=1
sudo ufw allow 25565/tcp comment "Minecraft Server"
Check with: sudo ufw status | grep 25565
cat > ~/start-minecraft.sh << 'EOF'
#!/bin/bash
cd ~/minecraft-server/server
java @user_jvm_args.txt @libraries/net/neoforged/neoforge/<VERSION>/unix_args.txt nogui
EOF
chmod +x ~/start-minecraft.sh
Note: For Forge (not NeoForge), the args file path differs. Check startserver.sh for the exact path.
Create backup script:
cat > ~/minecraft-server/backup.sh << 'SCRIPT'
#!/bin/bash
SERVER_DIR="$HOME/minecraft-server/server"
BACKUP_DIR="$HOME/minecraft-server/backups"
WORLD_DIR="$SERVER_DIR/world"
MAX_BACKUPS=24
mkdir -p "$BACKUP_DIR"
[ ! -d "$WORLD_DIR" ] && echo "[BACKUP] No world folder" && exit 0
TIMESTAMP=$(date +%Y-%m-%d_%H-%M-%S)
BACKUP_FILE="$BACKUP_DIR/world_${TIMESTAMP}.tar.gz"
echo "[BACKUP] Starting at $(date)"
tar -czf "$BACKUP_FILE" -C "$SERVER_DIR" world
SIZE=$(du -h "$BACKUP_FILE" | cut -f1)
echo "[BACKUP] Saved: $BACKUP_FILE ($SIZE)"
BACKUP_COUNT=$(ls -1t "$BACKUP_DIR"/world_*.tar.gz 2>/dev/null | wc -l)
if [ "$BACKUP_COUNT" -gt "$MAX_BACKUPS" ]; then
REMOVE=$((BACKUP_COUNT - MAX_BACKUPS))
ls -1t "$BACKUP_DIR"/world_*.tar.gz | tail -n "$REMOVE" | xargs rm -f
echo "[BACKUP] Pruned $REMOVE old backup(s)"
fi
echo "[BACKUP] Done at $(date)"
SCRIPT
chmod +x ~/minecraft-server/backup.sh
Add hourly cron:
(crontab -l 2>/dev/null | grep -v "minecraft/backup.sh"; echo "0 * * * * $HOME/minecraft-server/backup.sh >> $HOME/minecraft-server/backups/backup.log 2>&1") | crontab -
allow-flight=true for modded — mods with jetpacks/flight will kick players otherwisemax-tick-time=180000 or higher — modded servers often have long ticks during worldgenpgrep -fa neoforge or pgrep -fa minecraft to check if runningtail -f ~/minecraft-server/server/logs/latest.logまだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Set up and use 1Password CLI (op). Use when installing the CLI, enabling desktop app integration, signing in, and reading/injecting secrets for commands.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user requests to review, analyze, critique, or summarize academic papers, research articles, preprints, or scientific publications. Supports comprehensive structured reviews covering methodology assessment, contribution evaluation, literature positioning, and constructive feedback generation. Trigger on queries involving paper URLs, uploaded PDFs, arXiv links, or requests like "review this paper", "analyze this research", "summarize this study", or "write a peer review".
日本語の概要は準備中です。原文の説明を表示しています。
Add descriptions for new models from the HuggingFace router to chat-ui configuration. Use when new models are released on the router and need descriptions added to prod.yaml and dev.yaml. Triggers on requests like "add new model descriptions", "update models from router", "sync models", or when explicitly invoking /add-model-descriptions.
日本語の概要は準備中です。原文の説明を表示しています。
Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.
日本語の概要は準備中です。原文の説明を表示しています。
Master advanced AgentDB features including QUIC synchronization, multi-database management, custom distance metrics, hybrid search, and distributed systems integration. Use when building distributed AI systems, multi-agent coordination, or advanced vector search applications.
日本語の概要は準備中です。原文の説明を表示しています。
Create and train AI learning plugins with AgentDB's 9 reinforcement learning algorithms. Includes Decision Transformer, Q-Learning, SARSA, Actor-Critic, and more. Use when building self-learning agents, implementing RL, or optimizing agent behavior through experience.
日本語の概要は準備中です。原文の説明を表示しています。